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out of the box

Out of the Box

The Midlife Crisis of the Digital Revolution

  1. Ars Electronica
  2. Out of the Box

sport

LIVING WALLS – Prototype Participatory Project
Hamish Banham (AU), James Dwyer (AU), Ruth Hawkins (AU), Kelly Hodge (AU), Tom He (CH), Peter Lloyd (AU/US), Thomas Long (AU), Steven O'Hanlon-Rose (AU), William Richardson-Davis (AU), Matthew Vosten (AU)

Living Walls aims to confront and explore the possibilities and challenges associated with future living in the form of a participatory exhibit. Through an audience as a participatory agent, Living Walls aims to explore the challenges and possibilities of living in a micro-home, and provides a space for the public to explore what is important and valuable for their future living situation.

Alternative sports viewing: Cross-modal appreciation of sports events
Junji Watanabe, NTT Communication Science Laboratories (JP)

Haptic communication technology and human information science can update inclusive sports viewing. By adding a haptic sensation to the viewing experience or converting a sports video into a haptic sensation, we present a novel form of sports viewing in which the spectators whether disabled or not, can enjoy a sports event with the vicarious excitement. Junji Watanabe attempts to re-create a sports viewing experience, which does not depend on visual or auditory stimuli, as conventional sports viewing does, and in which spectators can generate alternative reality of the event. Projects of “alternative sports viewing” are presented, achieved by adding or subtracting various sensations.

This is the website of the 2019 Ars Electronica Festival. Click here to go to the current Ars Electronica Festival…

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