The work is a new media dance performance that explores generational differences within a family and culture. Starting from the story of the artist’s father capturing a golden bat, The Mirage Replicas 2.0 also addresses ecological issues related to bats. The performance incorporates bat sound data, field recordings, projected images, the mobile transparent screen displays…
Fighting is a spectacular event, fascinating due to its intensity and the collective excitement it generates. Uperqt reproduces this deeply emotional experience in the form of a piece of music, articulated and composed in real time by the fight of two great metallic creatures.
Space Messengers is a participatory mixed reality installation that visualizes reflections on the universe, encouraging participants to contemplate their role within it. It evolved from a collaboration among artists, scientists, experts and youth ambassadors exploring how to deepen our understanding of the universe and expand our identities as planetary citizens.
OSZILOT is a hybrid of sound installation and performance. Everyday objects suspended from strings are transformed into oscillating sound objects via movement sensors.
Prompt Battle is a live game show format where people compete against each other using text-to-image software. Show off your prompt skills and maybe the audience will choose you as the winner who elicited the most surprising, disturbing or beautiful images from the latent space of DALL·E. Do you have what it takes to become…
This performance is the collaboration between “New Music Syntax” by Kyoka, and “Rockforms” by Ali M. Demirel.
For Uncanny Valley the writer and playwright Thomas Melle allowed an animatronic double of himself to be made. This humanoid takes the author’s place and raises the questions: what does it mean for the original when the copy takes over? Does the original get to know himself better through his electronic double? Do the copy…
Miwa Matreyek (Golden Nica for Computer Animation 2020) will be presenting a shortened documentation video of her 2020 performance work, Infinitely Yours. She creates live performances integrating her kaleidoscopic animations with her body in shadow from behind the screen.
Discover the world of embodied virtual world creation in this interactive workshop. You’ll learn how to create your own virtual avatar wearing VR headsets and using 3D modelling software Gravity Sketch and auto-rigging software Adobe Mixamo. Step beyond the conventional perception of virtual reality as an escape from reality and explore new forms of hybrid…
Who owns the metaverse? XR is celebrated as a space of profound possibility where a user can transcend their physical limitations. Yet the reality is that the metaverse remains inaccessible to many. What would a metaverse, collaboratively built and governed, look and feel like? Using speculative storytelling and worldbuilding protocols, this design lab invites participants…