Worldviews of scientific consideration and creative (re)interpretation

Countless satellites orbit earth. They constantly provide new images and insights about our planet and move it into ever new perspectives. The view from above is the starting point for an interdisciplinary view of the Earth and the implementation of these themes in design lessons.

Best Of ESERO
ESERO Austria (AT)

ESERO (European Space Education Resource Office) is a project run by the European Space Agency (ESA) and education partners in various European countries to promote the interest of young people in scientific issues (MINT subjects in primary and secondary education). In order to achieve this goal, ESERO offers teachers a wide range of teaching materials and training programs. ESERO Austria has been active at the Ars Electronica Center Linz on behalf of ESA and FFG/BMK since 2016.

DARV_ Abandoned Land
Lee Jung In (KR/AT) Mihaela Kavdanska (BG/RO/AT) Violeta Ivanova (BG/AT) Florian Weinrich (AT)

DARV_ Abandoned Land is an intermedia dance performance which sprouts connections between analog and digital. The performers interact with large-scale objects and video projections, resembling the endless migration from one world to another in search for the better. The DARV team and eight dancers perform in various locations in Austria, South Korea and Bulgaria, guiding the audience through dystopian realities and abandoned sites. Drained-off utopias, failed social mechanisms and ideologies are embodied, explored and ultimately abandoned.

Virtual Anatomy – Preview of the JKU MedSPACE
Interactive multisensory environment, 2020

The Johannes Kepler University Linz (JKU) is currently constructing a modern, future-oriented multi-purpose learning space at the JKU Faculty of Medicine’s new medical education and research building. Scheduled to open in 2021, the space will not only be used as a virtual lecture hall for anatomy courses, but will also provide live surgery broadcasts from operating rooms to improve student education and post-graduate educational courses.

Mirage – An Interactive Experience
Carolina Bischof (AT), Andreas Dorner (AT), Lena Kalleitner (AT), Adam Lamine (AT), Thomas Tippold, Matthias Husinsky (AT), Clemens Scharfen (AT)

In Mirage – An Interactive Experience, Deep Space 8K visitors find themselves in an alien world, where they collectively partake in a story appealing to multiple senses. Up to 16 persons can actively participate in this encounter. In this abstract-looking world, visitors must find hidden pathways to a portal through teamwork, solve puzzles cooperatively and avoid manifold hazards.

Jan van Eyck was here, there and is now everywhere …
Till-Holger Borchert (DE)

On the occasion of the Van Eyck Year 2020, Ars Electronica, in cooperation with the General Delegation of Flanders, Musea Brugge and with the kind support of the Belgian Royal Institute for Cultural Heritage (KIK-IRPA) and Art in Flanders; high-resolution images will be shown of Jan van Eyck's most famous masterpiece, the Ghent Altarpiece, as well as other images made by KIK-IRPA for the VERONA Project (Van Eyck Research in OpeN Access).

Of Peacocks and Men
Irena Birsa (SI), Simona Korošec (SI)

"Of Peacocks and Men", an interdisciplinary project by Irena Birsa is all about fear and what we could have been without it. Original text and pre-stored sounds are the main items. The relationship between music and text is submissive, the sonic atmosphere of electronic sounds is merely accompanying the story and reacting to actress' sometimes improvised gestures. The text, music and light are working together to create an almost garish space for the audience in which little clicks can occur.

Creative Question Challenge: Radical change by working together
Kat Austen (UK/DE), Indrė Žliobaitė (FI), Laurence Gill (IE), Andrew Newman (AT/AU)

'Let us finish what we started'. This is how the UN introduces its first Sustainable Development Goal - to end poverty in all forms and dimensions by 2030. The 17 Sustainable Development Goals and their 169 targets have been described as a sprawling, misconceived mess of grandiose intentions. The title of the development agenda itself - 'Transforming our World' - oozes utopian ambition. It was adopted by 193 nations in 2015. Five years later and with ten years left, how do you think our world will transform?

Gustav Klimt's "Kiss" as Gigapixel - On the Cooperation between Google Arts & Culture and the Belvedere in Vienna
Belvedere, Franz Smola (AT)

At the presentation initiated by ARS Electronica, experts from Google Arts & Culture will explain the technology of the Art Camera and its application in cooperation with museums worldwide in a vivid way. Belvedere curator Franz Smola, responsible for the scientific expertise and supervision of the project, will also explain the art historical aspects of Klimt's painting "The Kiss".

Networked Archives
Oliver Grau (DE), Dagmar Schink (AT), Christiane Paul (DE/US), Mariano Sardón (AR), Rafael Lozano-Hemmer (MX/CA), Manuela Naveau (AT)

Panel - In a world in which we increasingly rely on online content, media art archives and platforms are no exception. The Networked Archives panel addresses their role in making media art accessible online, and highlights various approaches to the field. As archives and metadata are central issues and the base for the digital content sector they are evolving into important online value chains. How can archives be monetized, contribute to the developments in the media art markets and form base for online platforms?

Best Practices for the Conservation of Media Art from an Artist's Perspective
Rafael Lozano-Hemmer (MX/CA)

Talk - For the past five years, media artist Rafael Lozano-Hemmer has been developing a system of procedures to help his studio deal with the maintenance of hundreds of computerized artworks that are in collections around the world. In this talk, Rafael will go over the main methods to accomplish this, in the hope that other artists will adopt them and create realistic expectations for potential collectors.

Magister Raffaello 2020
Magister Art (IT)

Conceived to celebrate the 500th death anniversary of the renaissance artist Raphael, Magister Raffaello is a new cultural project by Magister Art, digital innovators in cultural heritage content creation, production and promotion. It combines the high scientific value with the constant experimentation of new languages and media, to create an ‘augmented narration’ and a ‘total’ cognitive experience. Magister Raffaello is shown in collaboration with the Italian Cultural Institute in Vienna.

If once we ever were by Jaime Carrejo (USA)
Black Cube Nomadic Museum (USA)

Black Cube Nomadic Museums’ executive director and chief curator Cortney Lane Stell presents If once we ever were, a virtual recreation of a public sculpture and temporary monument by artist Jaime Carrejo that recognizes immigrants and their contributions to our communities. The monument is a triumphal arch composed of chain-link fencing that originally appeared in Denver, Colorado and acts as a metaphor for boundaries—the delineation of private and public space, the division of geographical borders, and the separation of rights.

Augmented Idolatry (AI) - inaugural project of the Desert Valley Art Ranch (VAR), San Luis Valley, Colorado
LAST/RESORT Club

Augmented Idolatry (AI) is a collective AR artwork composed of seven distinct AR idols, designed in direct response to the landscape, history and spirituality of the San Luis Valley, home to the artist residency “Desert Valley Art Ranch.” An actual mud plinth built on-site is shared among the seven AR idols and connects them to the land. The AR idols refer to memento mori, indigenous histories, natural resources and sacred geometries.

Green Nonsense

Green Nonsense is a creative food laboratory where knowledge transfer is of central importance. The aim is to spread awareness of wild medicinal herbs, which grow in the wilderness and are used in traditional European medicine, as "food and experience design".

Rio Verde
Cherish Marquez (US)

Rio Verde is a socially conscious video game by Cherish Marquez that explores the healing powers of the desert, as well as themes such as Latinx iconography and mental wellness.

Crosser & LaMigra
Rafael Fajardo (US)

Crosser & La Migra are two video games that represent opposite perspectives on the dynamics at the US-Mexico border, rendered as early arcade graphics and presented as a diptych. Artist and designer Rafael Fajardo is the founding director of SWEAT, a loose collaborative that makes socially conscious video games in order to explore the poetics of interactivity, critique and deploy electronic media, and comment on cultural realities.

Frontera!
John Jota Leaños

Leaños directed and produced the animated documentary, Frontera!, retelling the history of the 1680 Pueblo Revolt in New Mexico. The film has been supported by a 2012 Guggenheim Fellowship in Film and Video and a National Association for Latino Arts and Culture Grant, among others. Collaborators: Conroy Chino (Acoma Pueblo), Warren Montoya (Santa Ana Pueblo, Tamaya and Santa Clara Pueblo, Khapo Owinge’), Lee Moquino (Santa Clara Pueblo, Zia Pueblo, Apache/Yaqui), Aimee Villarreal, and Cristóbal Martinez (Alcalde).

Emilie Trice & LAST/RESORT present Garden del Rio Grande
LAST/RESORT (US)

Garden del Rio Grande pays homage to the geographic region around the Rio Grande River, which runs from central Colorado along the U.S./Mexico border to the Gulf of Mexico. Our garden contemplates how technology can reconnect us to the land and amplify indigenous voices, while questioning to what extent can art and design fortify sustainable ecologies. Through emerging technology we seek to reverse-engineer the past in order to reimagine the future.

SYSTEM2020 Learner's Perspectives

Discover how learners involvement with out of school science education has allowed them to expand their knowledge and adapt with the changing world around them.