A traditional strong point of computers is their ability to execute precise calculations. This helps us transmit data, navigate cars, or fly into space. But when it’s about interpreting perceptions of our environment, things that are trivial to humans pose a tremendous challenge to computers. Over the last years there have been great advancements in technologies, commonly called artifical intelligence (AI) or machine learning (ML). By applying them, we can literally teach computers things that would have been unthinkable to program just a couple of years ago.
Melissa Undesser und Sebastian Lindinger have realized a project for the Ars Electronica Festival where a simple computer game will become controllable via gestures such as head movements or facial expressions.
An interesting discourse about the possibilities, boundaries and dangers of this technology shall happen!
This project is presented in the framework of the European ARTificial Intelligence Lab and co-funded by the Creative Europe Programme of the European Union.