DATA NARRATION

This program seeks to raise some sociological and ecological questions. Visualizations of air pollution, maritime data, artistic research into diabetes, and an analysis of group dynamics are among the topics. It also asks what happens when humans and AI mutate into a single consciousness.

Stereospacer: Nature Space
Michael Markert (DE)

Explore how virtual insect and physical city sounds mix and discover how this experience changes the perception of the area outside the exhibition space.

The Hudson
Maria Marshall (CH/UK)

Men in suits and ties carrying briefcases appear on the Hudson River and walk onto the beach and beyond the frame. Their clothes are wet. The same men appear with dry clothes and walk out of frame. The soundtrack is of a Trump speech about putting up the wall, sped-up to sound like Mickey Mouse.

Global Consciousness Interface
Sebastian Kaye (UK/DE)

Global Consciousness Interface is a portable interface that allows users to connect themselves to this net of consciousness whenever they feel the need. As “esoteric electronics,” this device mirrors a part of the tantric approach in Tibetan Buddhist meditation; by using body, speech, and mind, one's totality is applied. Here, the body is reflected in the use of the user's heart rate, the bell symbolizes speech, and the mind is united with itself through this interface.

Expert Tour: Human Limitations – Limited Humanity
Christl Baur (DE)

This tour will focus on the theme exhibition of the festival and explore the artworks located in the basement of POSTCITY while discussing questions that deal with the powerful technologies at hand today – from bioengineering to artificial intelligence – and the way that we want to use them collectively.

Expert Tour: Space Art at Ars Electronica
Laura Welzenbach (AT)

We will explore the space-related contributions at this year’s exhibition. The starting point is the youth exhibition Step Into Space, which is part of the spaceEU project, an exciting public relations and education initiative designed to stimulate young people’s interest in STEAM (Science, Technology, Engineering, Arts and Math).

CREATE YOUR WORLD Award Ceremony
u19-create your world

The Award Ceremony brings together all winners of this year's Prix Ars Electronica u19–create your world. The young winners are the heart of this event, because not only are their projects presented, but they also get the opportunity to pass on their own enthusiasm directly to us in a short interview. Immediately afterwards they will be awarded the respective prize.

Not Invented Here / Proudly Found Elsewhere
Fette Sans (DE)

When consuming Fette Sans pills, we expect solution, salvation, reaction, enlightenment, modification, relief, or at least a truly good high. Her pills, all individual and artisanally crafted from various kinds of digestible matter, disappoint and refuse any shift to reality.

Expert Tour: The shape of Technology to come – Campus Exhibition
Violeta Gil-Martinez (ES)

An Expert tour through a collection of selected works from the Universities participating in Campus, guided by the coordinator of the Campus Exhibition, Violeta Gil Martínez.

Pig Simulator
Stephan Isermann (DE)

The Pig Simulator takes place in virtual reality but also in real space. The goal is to escape the slaughter in virtual reality – and, as in the real life of the real pig, this idea becomes futile. The user will live and die like a pig and experience the habitat of the animal as closely as possible through the virtual embodiment of an artificial and cruel habitat designed by humans to satisfy our desire for mass consumption of meat. The Pig Simulator may subvert common expectations about gaming and fights the dark irony of a just world of unequal life forms living in the shared habitat called Earth.