Exhibitions, Projects

Chilean Artists at the Ars Electronica Festival
The Chilean Artists at the Ars Electronica Festival program debuted in 2018 with a successful cooperation between the Ministerio de las Culturas, las Artes y el Patrimonio, the Ministerio de Relaciones Exteriores | Gobierno de Chile and Ars Electronica.

Deep Learning from Vasulkas’ Video Archive
Jana Horáková (CZ), Jiří Schimmel (CZ) et al.
The goal of the project is to experimentally test the utility of artificial neural networks in service of media art historiography and theory. Artificial neural networks conduct iconographic and audiographic analyses of the Woody and Steina Vasulka video archive.

PsyCHO TRance // K-Hole
Kenneth Dow (DE)
The last few years have witnessed art spaces and clubs reaching out to each other, each seeking the others’ prestige, credibility and audience. It seems as if clubs as cultural spaces were able respond better to the current discourse in and around art than white cubes. In their very struggle for survival, art spaces are the spitting image of capitalist conformity. The white cube is capable of digesting even the most fierce critique, by separating it in time and space. In small portions it is made indigestible to the observer without poisoning the productive, working brain. It is sane. It allows for sober consideration, reflection. It allows the observer to remain in their position as body-less bystander, possibly a freecam. Like when you’ve been shot dead in Counter Strike and are waiting for a new game to start.

Relations – Experimental Radio Showcase
Bauhaus-Universität Weimar
In addition to the thematic exhibition "Shared Habitats," Bauhaus University, Weimar will present other projects from the departments of Experimental Radio, Media Environments, Human-Computer Interaction, and Product Design.

Pictograms of the Future
Martin Märzinger (AT), Onur Arslan (AT)
We have created an alphabet for a near-future dystopian world in which the effects of climate change make life extremely difficult.

LSI Project
Franz Fischnaller (IT)
LSI is an immersive experimental digital narrative and virtual storytelling in 8K, based on The Last Supper (Italian: L'Ultima Cena), a late 15th century mural painting by Leonardo da Vinci located in the refectory of the Convent of Santa Maria delle Grazie in Milan.

Lack of Time
Stella Kucher (DE, US), Onur Olgac (TR)
Lack of Time questions existing time systems and shows alternatives based on event time. The interactive project aims to use digital art to create awareness of our society’s dependency on clock time. At the same time, it should explain event time by using abstract visualizations to invite the user to interact.

Computer Graphic Re-visited
Jana Horáková (CZ), Jiří Mucha (CZ)
The exhibition project called Computer Graphic Re-visited draws on archival research. However, it is not a reconstruction of the original event, but rather a remake balancing between a digital art-history experiment and the “remembering exhibition” (R. Greenberg).

Bubbles and Clouds – Illuminated Interactive Inflatables
Kristian Gohlke (DE), Christian Wiegert (DE)
Interactive pressure-stabilized membrane structures (“Pneus”), suspended from the ceiling, discreetly illuminated from the inside. As visitors pass through the room, through touch and draughts, the objects respond. Attempts to elucidate the objects creates a dialogue of light, sound and movement. In the course of the casual interaction, the visitors become part of a performance. The boundaries between viewer and performer, space and content begin to drift – bubbles wafting in clouds.

Data Urns
Daniel Huber (AT)
This speculative design project poses questions of digital immortality, data transparency and human consciousness.