sound

The SINE WAVE ORCHESTRA stay
Ken Furudate (JP), Daisuke Ishida (JP), Kazuhiro Jo (JP), Zuiki Noguchi (JP) / The SINE WAVE ORCHESTRA (JP)
The SINE WAVE ORCHESTRA has chosen to dedicate their work to the sine wave, said to be the most basic sound and therefore called pure tone, containing neither overtone nor noise but a single frequency. This work is defined by the interplay of visitors: Each spectator is given a small device which can play a sine wave and asked to choose its frequency and position on one of the columns of copper wire in the attic.

APPARATUM
panGenerator (PL)
Digital interface meets purely analogue sound. The APPARATUM was inspired by the heritage of the Polish Radio Experimental Studio — one of the first studios in the world to produce electroacoustic music. The installation draws inspiration musically and graphically from the “Symphony – Electronic Music” composed by Bogusław Schaeffer. Here, analogue sound generators, based on magnetic tape and optical components, are controlled via a graphic score with a digital interface. NOTE: You can create and listen to your own composition, print out your score and retrieve it in the online archive of APPARATUM.

GRAND JEU 2
Wolfgang Mitterer (AT)
Electronics are operated live and represent a second organ with multiple possibilities when coupled with a keyboard and controllers. This results in a massive expansion of sound in every direction, from Baroque to Bruckner, and beyond.

The Neuromusic Education Simulator (NES) Project
Wiener Sängerknaben (AT), Gerald Wirth (AT)
In cooperation with developmental psychologists and pedagogues, Professor Gerald Wirth developed his engagement-centric teaching methodology. The use of the Neuromusic Education Simulator, based on the Wirth method and applying VR & AR, allows teachers and students to practice, gain experience and receive feedback, including talent and deficiency detection (ADHD).

A-MINT
Alex Braga (IT)
There is nothing simpler yet more complex than a human being. The challenge of Alex Braga is to create a new and organic kind of sound with the aid of a revolutionary new instrument called A-MINT. It is an adaptive artificial intelligence working in real-time for the artist and enabling any musician to explore infinite creativity.

Soundform No.1
Yasuaki Kakehi (JP), Mikhail Mansion (US), Kuan-Ju Wu (US)
Soundform No.1 is a minimalistic soundscape and kinetic art installation that transforms heat energy into a poetically evolving, spatiotemporal composition. Through modulations of heat, light and motion, the artwork creates an ever-changing atmosphere of Zen-like tonal patterns and visual effects.

0W1 Audio
Jean Beauve (FR)
Designed by Sacha Lakic, 0W1 D5 Master is the first portable IoT audio system that features truly “life-like” sound. As an IoT, it also embeds a number of music-centric contextual experiences.

The Feline Project
Dagmar Dachauer (AT), Kilian Immervoll (AT)
Online cat content and robopets represent a deeply human yearning. Choreographer Dagmar Dachauer, together with video artist Kilian Immervoll, initiates a humorous and bewildering interaction between the ancient pet, human and robot through a hyper-detailed movement language.

Voices from AI in Experimental Improvisation
Tomomi Adachi (JP), Andreas Dzialocha (DE), Marcello Lussana (IT)
Through machine learning, computers can recognize patterns in a variety of sound documents. But can they also learn to improvise musically? The software “Tomomibot” tries it out by interacting in real time with the sound artist Tomomi Adachi, using deep learning techniques. The Artificial Intelligence (AI) "learns" the artist’s individual style via voice recordings and directly confronts him with the newly generated material. Their joint performance shows how interactive technology and AI can influence a (vocal) style. However, this dialogue also makes clear that the artist will always be more creative and unpredictable than his mechanical counterpart.

TechiEon
Corea Impact (KR)
TechiEon is a Taekkyeon performance that re-imagines the scale and bio-diversity of eon in AI-based augmented reality and soundscape.