We bring current topics from art, technology and society directly into the classroom!
Students and teachers have direct access to content that is currently of interest to artists and thinkers from the entire Ars Electronica network. Interactive methods, new technologies and materials and artistic positions are prepared for the classroom and dealt with there. A joint learning process is launched and a foundation laid for lasting inspiration for both learners and educators alike.
On the one hand, the open form of education serves as motivation here, on the other hand, the fun and the “do-it-yourself” principle is paramount and automatically brings increased receptiveness to the children and young people.
Thinking together about what’s actually going on behind the moon, chatting about your own expectations of artificial intelligence with a programmer in English class, becoming part of a fantastic universe with a visual artist and slipping into the role of a cyberpunk activist, or getting creative yourself with new software and hardware – the tour might bring all this and more into your digital and real classroom!
Take part at free tour!
Contact us! The create your word tour is free of charge for schools and the program is constantly being renewed and expanded. If you are generally interested in the tour and in other programs that are currently under development, send an enquiry with school and school type to firstname.lastname@example.org!
You can currently bring the following offers directly into the classroom as part of the create your world tour free of charge. The contents of the workshops will be individually adapted in joint consultation depending on the type of school and the current form of teaching.
Climate Change in Stop Motion: Tell your Story!
The adventurous odyssey of Indiana Playstation and the search for rare earths. Or the soft drink can Cinderella, who tells about her big dream to be upcycled one day: Social media short films for climate protection!
Innovation or regression? You decide! Which future technologies are to become established in our society? The social game “Generation Y” is used to address the issue of advancing digitalization.
Hacking Humans for Space Exploration
In Hacking Humans, Mars and the idea of colonizing it is a source of inspiration for thinking outside the box, asking questions, and finding solutions.
A small selection of other offers and formats already implemented.
An interactive introduction Workshop on Artificial Intelligence with the chance to try it out in several contexts such as predictive business decisions.
OMAi Space Workshop
Explore the mysteries of the universe! A unique interdisciplinary sci-art experience combining astrophysics and new media art.
The OSHub project has received funding from the European Union’s Horizon 2020 Framework Program for Research and Innovation under grant agreement No. 824581
“(…) As a leading international software company based in Linz, we have solutions for customs clearance and trade compliance for multinational companies. In this way, we shape the global movement of goods now and in the future. Creative minds that are innovative and willing to take responsibility are important for our company.”Alfred Hiebl, Managing Director MIC