Projects

2020

  • The Translucent St. Stephen’s Cathedral

    The Translucent St. Stephen’s Cathedral

    Immersive Journey in Stereoscopic 8K

    As part of the European R&D project Immersify, the data from spatial measurement of St. Stephen in Vienna with more than 21 billion laser points was converted into a translucent representation of the cathedral. The result is an innovative interactive and immersive journey through the building in stereoscopic 8K in the Ars Electronica Center’s Deep…

  • The Great Pyramid in 3D

    The Great Pyramid in 3D

    Journey Through the World Wonder in 12K

    The Great Pyramid in 3D, From the BBC Series Ancient Invisible Cities is an interactive immersive experience for the Ars Electronica Center’s Deep Space 8K. Visitors can take a deep virtual dive inside the oldest wonder of the ancient world, the Great Pyramid of Giza. They are able to move interactively through the 360° 3D…

  • Ricercar

    Ricercar

    Interactive AI-Based Composition System

    What does it mean to compose together with a machine? What forms of musical authorship emerge when generative systems no longer function merely as tools but actively engage in artistic processes? Ricercar is a research software that operates precisely at this intersection between human artistic intuition and machine autonomy – not to resolve this tension,…

  • NHM on tour

    NHM on tour

    Interactive Museum E-Bike for Citizen Science

    This innovative interactive museum e-bike offers a place for participation: The multimedia, mobile research station invites citizens and visitors from all social backgrounds to shape science and actively engage in social debates.

  • Future Ink

    Future Ink

    In Creativity, Where Is My Soul?

    The Future Ink Project is a research project to explore the future of creativity from all aspects of ink. Various prototypes were developed in the course of Future Ink, from using tablets and drones to paint to visualizing brainwaves and body signals as immersive three-dimensional ink.

  • Open Futurelab 2020

    Open Futurelab 2020

    The Open Futurelab already planned for 2020 was redesigned into a major experiment due to the Covid pandemic – intended to create a hybrid interaction space that confronted the difficulties of social distance as well as the opportunities presented by telepresence. For not only the lab itself, but the entire festival was challenged by the…

  • Art Thinking Initiative

    Art Thinking Initiative

    Ars Electronica x Hakuhodo

    Art Thinking Initiative (ATI) is a joint consulting program between Hakuhodo and Ars Electronica Futurelab to incorporate the method of Art Thinking into the management and R&D of companies, research institutions, and government organizations. Hakuhodo is a leading communication design and marketing solutions company in Japan with its core philosophy centered on People Thinking. Since…

  • Garden of Creativity

    Garden of Creativity

    Matsudo International Science Art Festival 2020

    From November 21st to 22nd 2020, the Ars Electronica Futurelab contributed to the International Science Art Festival in Matsudo, Japan, for the third time – on the theme of “Garden of Creativity”.

  • Artistic Journalism 2020

    Artistic Journalism 2020

    Keio University SFC Online Course

    Ars Electronica Futurelab director Hideaki Ogawa taught an online course entitled “Artistic Journalism” at Keio University SFC (Shonan Fujisawa Campus). This experimental series of classes discusses artistic journalism through online lectures, online guided tours and dialogues with the Ars Electronica Center.

  • Cascade

    Cascade

    8K Future Projects

    Since 2018, NHK and Ars Electronica Futurelab have conducted joint research on the new possibilities of 8K technology and its social and cultural impact. Under the theme of Beyond the Frame – 8K Future Projects, we have created a prototype for social togetherness in the 8K Platz project, and a new scale of broadcast content…

  • Spotless

    Spotless

    An Artifact-Bound, Augmented-Reality Powered Social Interface

    Spotless’s goal is to empower users to utilize arbitrary objects as communication channels. The basic concept is to connect objects or “artifacts” by the means of their visual equality.

  • Deepandemia / DeepChanges

    Deepandemia / DeepChanges

    With immersive VR simulations in the VR environment of Deep Space 8K, the Ars Electronica Futurelab aims to vividly convey scientific knowledge and inspire reflection and discussion: Deepandemia visualizes the COVID-19 infection chain in simulated everyday environments to virtually test how individual behavior can affect the worldwide pandemic.