In the video game, the user controls a robot on the planet Mars that can interact with boulders and express its thoughts in sentences. After three minutes of playing, the robot breaks down and the game restarts.
The project proposes a correlation with two philosophical works: The Myth of Sisyphus by Albert Camus and the writings of Ray Brassier on the absurdity of life in the context of the colonization of Mars by humanoid robots, a plausible but still technologically unfeasible context.