Since its inception in 2002, the collaboration between Ars Electronica and the University of Arts Linz has celebrated exploration in media art and culture. The Campus Exhibition is a vital platform, showcasing talents from international higher-education institutions that take unique approaches to teaching and creative practice. Each year, this program invites universities from around the globe to present projects by students, alumni and professors that reflect their missions and endeavors.
The Campus format highlights diverse educational philosophies and artistic methodologies, providing a unique opportunity to explore the identities, historical contexts and contemporary practices of participating institutions. This offers insights into the evolving field of media arts and design education. This year’s festival theme, “Hope—who will turn the tide” is an active call to recognize and empower the forces behind positive change. It emphasizes that belief in the possibility of change is crucial, but that belief must be coupled with vision, cooperation and action.
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POSTCITY, Kunstuniversität Linz, JKU MED CAMPUS
MI 4. Sept. – SO 8. Sept. 2024
Der Eintritt zur Campus-Ausstellung ist frei.
The featured institution this year is the Moholy-Nagy University of Art and Design. Known for its commitment to interdisciplinary exploration, the university will present projects exploring how contemporary artists and designers navigate and shape our rapidly changing world. Their contributions span topics from cutting-edge technology and augmented realities to critical dialogues on societal and environmental issues.
The Campus Exhibition 2024 welcomes 42 international universities, including longstanding contributors like Bauhaus-Universität Weimar, National Tsing Hua University in Taiwan and the School of the Art Institute of Chicago. New partners such as the University of Nebraska-Lincoln, Simon Fraser University in Vancouver and the National University of Singapore bring fresh perspectives, enriching the exhibition with diverse viewpoints and innovative approaches.
Additionally, the University of Art Linz presents contributions from 18 of its own institutes, reflecting the institution’s internal diversity and commitment to pushing the boundaries of media art and design.
The works presented this year spotlight artists and students as the true changemakers—the ones who will turn the tide. Their projects range from explorations of artificial intelligence and immersive media to investigations of social and ecological concerns, embodying the belief that creativity and collaboration are key to addressing the challenges of our time.
We are also happy to announce the inaugural Ars Electronica Campus Award, rewarding the best project within the Campus Exhibition. This occasion highlights emerging talents and the educational institutions that support them, providing a platform to recognize and celebrate excellence in media arts and design.
The Campus Exhibition 2024 stands as a testament to the power of hope and the collective pursuit of understanding in navigating the evolving landscape of our world. It underscores that while belief alone is not enough, it is the critical starting point. With vision, cooperation and a willingness to act, these creative minds are poised to drive the positive change we need.
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Spiel & Objekt Master Studio, Ernst Busch University of Theatre Arts Berlin (DE)
The performances on display are the result of process-oriented research that brings together participatory theatre, sociology, speculative dramaturgy, technology and new media. The theatrical performances range from the confrontation with wishes and dreams to the unpredictable social games of life and feminist sci-fi world-building – every aspect can be experienced. Risks are to be taken,…
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(re)understanding media: Extension of agency in the global village
The School of the Art Institute of Chicago (US)
(re)understanding media stands as a checkpoint to revisit where we are at in the face of the ever-developing electronic age. As a reflection to re-examine the relationship between men and machines, we encourage visitors to rethink and reimagine how media arts rebalance and restore the benevolent aspect of technology in society and culture so as…
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Amplifying the voices of UAE universities
Festival X Next Gen in collaboration with American University of Sharjah and Dubai Institute for Design and Innovation (AE)
The UAE is a unique blend of geographical space and cultural interpretation, where tradition and innovation converge in a dynamic dance. Rooted deeply in history, its identity is also shaped by technology, offering a fascinating lens into societal expression worldwide. Festival X, hosted at the Ars Electronica Campus 2024, serves as a platform for emerging…
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Anthropogenic Encroachment
National Tsing Hua University, Taiwan (TW)
Anthropogenic Encroachment aims to provoke critical reflection on humanity’s dual roles both as intruder and collaborator within post-natural ecosystems. By reconceptualizing humans as an invasive species within this ecosystem, the exhibition’s narrative prompts alteration of participants as intruders into our space. Five new works will be dialectically situated in a theatrical-conceptual space.
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Artificial Imaginaries for the Future Present
Babeş-Bolyai University Cluj-Napoca, Faculty of Theater and Film (RO)
“Imaginary” here refers here to the “faculty of radical innovation,” i.e. the capacity to generate new meanings through various artificial mechanisms. Technology is employed here both as a means of production and as a philosophical framework in installations conceived at the confluence between art and science, speaking equally about our uncertain future and our reliable…
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ASTER+S > ART ^ SEALIFE
University of Seville (ES)
The ASTER+S > ART ^ SEALIFE exhibition is a unique creation, emerging from the SciArt collaboration between the renowned Institut de Ciències del Mar (ICM-CSIC, Barcelona) and the innovative ASTER+S research team from University of Seville. This exhibition is enriched by the contributions of transdisciplinary artists from Seville, the Netherlands and Barcelona, combining perspectives to…
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Autolume
Simon Fraser University – Vancouver, School of Interactive Arts and Technology (CA)
The Metacreation Lab for Creative AI presents four artworks resulting from its research-creation process. In each case, we worked with small data and handcrafted generative AI models. This work was facilitated by the open source, no-coding Autolume visual synthesizer.
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Beyond the Veil
Royal College of Art (UK)
Uncover hidden stories through reconstruction, speculation and vocalisation. Reveal patients‘ and survivors‘ healthcare struggles. Listen to plants communicate through frequencies beyond human hearing. Prioritize microbial experience over human-centric perspectives. Use AI and fictioning to fill gaps in historical knowledge. Go behind the walls of private corporations and gain insights.
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Capturing the Ether
Laval University (CA)
This project embarks on a quest to capture the elusive essence of wind, a force that knows no boundaries. A metaphor for the fluid communication between the elements, beings and things, this planetary breath becomes the mode through which to consider the world with a sense of hope.
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Chronoexistential Prelude
School of Creativity and Art, ShanghaiTech University (CN)
Embark on Chronoexistential Prelude, where visual media and innovative techniques converge to unveil the intricate networks of existence. From the microscopic marvels of Cytoophidia to expansive societal ecologies, this exhibition transcends conventional paradigms, offering a nuanced ontological exploration. Traverse the blurred boundaries between reality and virtuality, delving into the arcane mysteries of life within a…
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Convergence: A Melodic Dance of Language, Ink and Emotion in the Cosmos
Computational Media and Arts, Hong Kong University of Science & Technology – Guangzhou (CN)
Immerse yourself in a world where tradition harmonizes with technology, where language, ink and emotion dance in unity within the cosmic realm. Convergence invites you to witness the fusion of old-world heritage and cutting-edge AI technology, creating a symphony of creativity that transcends time and space.
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Digital Jigsaws, falling into place
MFA Computer Arts. School of Visual Arts (US)
Transcending functionality within objects and their interactions. Within Digital Jigsaws, falling into place, approaches to narratives, design, and interaction offer viewers moments of transformation through their own choices — harnessing technical considerations as well as humor (at times the absurd). Through logic and whimsy, their technical foundations marry technology and play to shape the outcome…
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Flow of Tomorrow
Artcor – Creative Industries Center (MD)
The Untold Stories of the City brings to life the history and architectural heritage of Chișinău through animated graphic illustrations, using AR technology to connect past and present. Chronicles of the River addresses Moldova’s freshwater scarcity, using interactive installations to highlight the urgent need for sustainable water management. Both projects fuse art and technology to…
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Fractal Fables
Virginia Commonwealth University School of the Arts in Qatar (QA)
Visit the VCUarts Qatar Exhibition, where tradition meets technology in captivating ways. Immerse yourself in rich cultural narratives, visual arts, innovative computational designs and poetic journeys that bridge the past and present. This exhibition invites you to explore the interplay between heritage and technology.
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FUTURESENSE
Moholy-Nagy University of Art and Design Budapest (HU)
The works exhibited at FUTURESENSE aim to understand and reflect on the current anomalies and challenges of the present, interpolating towards the future, creating a space where questions, considerations, and possible solutions coincide. The exhibition is a curated selection of artworks and design prototypes by students of the Moholy-Nagy University of Art and Design (MOME).
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Godseed
EKA – Estonian Academy of Arts (EE)
What if there were no mosquitoes? What if people were allergic to sunlight? What if penguins were the second dominant species? Interactive installation Godseed invites you to design strange new worlds, experiencing their stories through hand-drawn animations and remaining hopeful. If your world did not turn out the way you wanted, you can always remake…
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Interwoven Existence
School of Cultural Technology, Xi’an Jiaotong Liverpool University (CN)
Interwoven Existence by the Xi’an Jiaotong Liverpool University faculty immerses you in the interplay of cultures and nature through an innovative installation. Experience a sensory reed space sourced directly from the Tai Lake in Suzhou, China. Explore VR narratives on the coexistence of multispecies. Challenging perceptions, Interwoven Existence promotes the recognition of humanity’s intricate connection…
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Look Me in The Eye—The Time is Now!
School of Arts, University of Nova Gorica (SI)
“HOPE—who will turn the tide” This is indeed the question increasingly on our minds. Who will do it? When? Anytime soon? In which direction will the tide turn? Which tide? Will we do it? But who are we? Are “we” a single entity that can get together and react to make a difference, a positive…
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Lynkeus Traum
University of Arts Linz (AT)
Manchmal wünschen wir uns, dass wir voraussehen können, was in der nahen oder fernen Zukunft passieren wird und was in der Welt so auf uns zukommen kann. Das individuelle Voraussehen teilt mit dem eigentlichen Sehen jedoch nur den Wortstamm, während das eigentliche Sehen sich auf eine gewisse Objektivität beruft, auf die wir sehenden Individuen uns…
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Making-with
London College of Communication, University of the Arts London (UK)
Making-with features projects from this year’s MA Interaction Design cohort that demystify our relationship with the environment through decentralized narratives in which our more-than-human cohabitants take precedence. Engaging with these new systems of thinking, audiences have the opportunity to explore the embodiment of crisis and survival, of decay and regeneration.
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Material Materials
Interactive Materials Lab, National University of Singapore (SG)
Material Materials dives into familiar physical materials/objects and their potential for building future interactive artifacts. Overarching all the five interactive experiences is a challenge to the conventional perspective and relationships between user, designer and object; dissolving the boundaries between these roles.
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Mimicry, Metaphor, and Mistake
National Academy of Art Sofia (BG)
The concepts of Mimicry, Metaphor, and Mistake are applied to digital art, as they touch on themes of imitation, symbolism, and imperfection. Three authors from the Digital Arts Master’s Program, at the National Academy of Arts, Sofia, are working on the topic. The exhibition is an invitation to consider how these elements shape our understanding…
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Navigating Through eXistenZ
Theory of Interactive Media, Masaryk University (CZ)
How to navigate within the parallel and intertwined spaces we inhabit? How to connect to the flow of being, to collective memories, to planetary and individual consciousness? How to navigate our existence? The exhibition explores the POV experience of existence mediated by our bodies and senses, as well as their technological simulations and prostheses.Play well!
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Observer Pattern
Department of New Media Art, Taipei National University of the Arts (TW)
In Observer Pattern, the roles of machines in media art are compared and examined based on behavioral design patterns. Through interactions between machines and their surroundings, artists translate intuition, emotions and thoughts into creative production. This exhibition reveals how machines are becoming new types of observers, collaborating with humans to shape a meaningful world.
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Only Tomorrow Speculative Lab
Only Tomorrow Association (RO)
Part of the Timișoara 2023 European Capital of Culture program, the Only Tomorrow Speculative Lab explores states where hope for the future flourishes. This exhibition delves into speculative approaches to current issues, blending creativity and technology. Works are created by young artists from West University of Timisoara, UNATC Bucharest, Babeș-Bolyai University Cluj and Aurel Vlaicu…
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open lab: meat, metal, code
Umanesimo Artificiale (IT)
As our identities intertwine with the digital realm, transreal challenges traditional selfhood and embodiment concepts, engaging visitors in exploration. Umanesimo Artificiale’s open lab lets visitors interact with live artists, contributing to the evolving artwork. Central is how we perceive ourselves in the virtual realm, explored by dancer Hannah Wimmer and artist Maximilian Prag.
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Over eco-anxiety
I.L. Caragiale National University of Theatre and Film (RO)
Interactive and video installations from students of the Interactive Technologies for Performing and Media Arts MA program at UNATC Bucharest. Late-capitalist themes of eco-anxiety and mass commodification are explored in an urgent yet playful way.
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Reforming the piece
Sungkyunkwan University (KR)
We believe that art creates new value by breaking down and rebuilding ideas. When we mix different cultures and technologies, we make new meanings that can move people, inspire them, and offer them new experiences. Sungkyunkwan University (SKKU), a beacon of academic excellence in Korea for over six centuries, has consistently embraced this philosophy. Throughout…
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Self-Matter
University of Chicago (US)
Self-Matter explores self-organizing physical processes to create materials with emergent lifelike features. The exhibition presents installations and a performance that showcase current scientific research that blurs matter and intelligence. Through simple interactions between common substances, Self-Matter offers a perspective for more symbiotic futures.
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sense & sense-abilities
Media Art and Design, Bauhaus University Weimar (DE)
Can there be a correct way to perceive this world when every sentient being experiences it differently?sense & sense-abilities explores this question by presenting intimate, collective and research-based artistic perspectives to understand human relations beyond words. Five artworks by Bauhaus University, Weimar students reflect on navigating a technologized world, delving into the complexities of perception…
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Sensing Bodies in Space
Design for Performance and Interaction, The Bartlett School of Architecture, University College London (UK)
Sensing Bodies in Space investigates the interplay between sensory perception and space, challenging traditional notions of touch, sight, sound, and proprioception. This exhibition creates unique experiences that prompt reflection on how our bodies shape our view of reality and the limits of our sensory experiences. It challenges us to reconsider these experiences and appreciate the…
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Stance Poker
Department of Art Science, Osaka University of Arts (JP)
The „difference in stance“ between people while communicating is a cause of stress and distress. On the other hand, in the ever-evolving human enhancement of technology, avatars are about to develop into a transformative technology that can not only solve these personal stresses and worries, but also turn the social tide. We have developed „realAIze,“…
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Structural Neurosis
Musrara, The Naggar School of Art and Society, Jerusalem (IL)
Musrara, the Naggar School of Art and Society, Jerusalem, presents Shaul Dahan’s work titled Structural Neurosis. It is a sound installation dealing with the compulsive and neurotic behavior that is an integral part of confession ceremonies and prayers, and the believer’s experience of devotion.
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The Elastic Umwelten
Interactive Media Arts, New York University Shanghai (CN)
The Elastic Umwelten is an exhibition by the Interactive Media Arts (IMA) program at NYU Shanghai that explores how emerging technologies, critical discourse and creative practice address important cultural, ethical and societal issues. The works include generative AI systems, artificial wombs, video installations, virtual reality environments, exoskins, and more. The intention is to question the…
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Useful Simulations
The Pontifical Catholic University of Chile (CL)
Useful Simulations proposes the hybridization between human and machine as a space to reflect on what we define as „human.“ The machine not only serves as a tool, but as a technological creature with increasingly human characteristics, while the human is increasingly a being devoid of humanity, a being that is inert. Within this mimesis…
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Virtual Matters
MA Design & Computation, Technical University Berlin (DE)
Virtual Matters showcases the ongoing research and unfolding methodologies of a new, post-disciplinary practice developed as part of the joint interdisciplinary and research-based Master’s program Design & Computation of the Technical University Berlin and the Berlin University of the Arts. It features a selection of works by three generations of students, from first-year graduate students…
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What if …?
School of Culture and Design & Department of Computer Science, Communication and Business—University of Applied Science Berlin (DE)
The interactive exhibition explores the concept of the dual use of technology with Mixed Reality, BCI, Digital Twins and AI with the dilemmas of hybrid nature, neuroethics or the digital transcendence of death. The artworks have social and scientific relevance, promote media literacy and offer relevant experiences. Welcome to the future of the next generation…
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Woven Echoes: A Virtual Tapestry of Humanity
Art and Technology Lab, Korea National University of Arts (KR)
This exhibition explores how XR and AI technologies deepen connections with cultural heritage and human relationships. It immerses audiences in virtual worlds where humanity meets technology, engaging with stories, rituals and personal narratives that shape our collective identity.