Interplayful Sensoric Environments – Part I / Ildiko Mayr (AT), Benjamin Brunnbauer (AT), Hannes Buchwieser (DE), Joann Lee (KR)/Photo: Ars Electronica / Birgit Cakir

TIME-BASED AND INTERACTIVE MEDIA ARTS

University of Arts Linz (AT)

  • a²

    The video installation a² addresses physical and psychological expectations placed on people socialized as men. The artist assumes the role of a man under pressure, symbolized by a self-optimization coach. This tension leads to an endless „optimization loop,“ a constant interplay between food, sport and the pressure to live up to the image of the…

  • An der Kassa musst‘ ich an dich denken

    An der Kassa musst‘ ich an dich denken

    What is falling in love, and how does one experience it? The documentary thoroughly explores the multifaceted theme of falling in love, shedding light on various realities through the perspectives of its protagonists.

  • Bare Souls

    Bare Souls

    The work arose from the problem of having unrealistically high expectations of myself when it came to the perfection of a work of art. To compensate, I chose techniques where I could not influence the outcome as much as I would have liked (pottery, drawing, and for the first time 3D-modeling and -painting).

  • Catfeet 

    Catfeet 

    Gummy bears are artificial objects designed in vivid colors, with bright smells to generate an assumption of ongoing fun. In Catfeet, the famous candy is taken out of its consumption context and instead transformed into a material that provides a variety of patterns. Furthermore, it has a complex relationship with light where it reflects, reacts…

  • Dream States

    Dream States

    Dream States captures the unique warping of reality and perception in dreams, which only becomes apparent when reflecting on them after waking up. Recurring dreams of being stuck at a train station / on a train going nowhere are reinterpreted as 3D-scanned environments.

  • echoes of ferro

    echoes of ferro

    An arm raises dust, shaping it into a drip-like form before allowing it to settle back into its original state. It is a cyclic procedure of chance, existing somewhere between control and chaos. The mechanism remains constant, yet each outcome is distinct and unique.

  • Entre deux mots

    Entre deux mots

    Entre deux mots is an audiovisual and immersive dance piece developed for the deep space environment. Fragmented words and past conversations echo in the visualization in an abstract manner while performers navigate between the seen and the unseen, the spoken and the unspoken.

  • everything beautiful and everything dead

    everything beautiful and everything dead

    This animated short aims to experiment with an abstract way of storytelling – reminiscent of poetry – in animation. In the story we are transported to a foreign, drab world made up only of grayscales, where its inhabitants strive for a way to turn their world colorful.

  • HUMAN BREEDER: PROTOTYPE: 01

    HUMAN BREEDER: PROTOTYPE: 01

    Human Breeder: Prototype: 01 is a sculpture made of metal, paper and bio-foil. Recordings of breath are implemented inside a sound system to give the artefact mechanical lungs and the association of life, which also grows within.

  • ILLUMINATED NOTHING

    ILLUMINATED NOTHING

    A public 24-hour act of doing nothing: non-action is contrasted with external influences, reversing the roles within the context of art. InILLUMINATED NOTHING, performer Emilia Vogt spends 24 hours in a publicly visible room doing nothing except basic life-sustaining needs like sitting, standing, drinking, using the toilet, etc.

  • Im Lot

    Im Lot

    Im Lot was originally an installation by Josef Hamberger, featuring hundreds of sheets marked by Rosa Still, an Alzheimer’s patient. Rosa, now deceased, wrote nearly all her thoughts, from basic needs like „I’m hungry“ to expressions of her fear of death.

  • Klaus – Special Episode #2 

    Klaus – Special Episode #2 

    Klaus is a man of European origin who emigrated to America and attempts to showcase his life from his small apartment. He aims to share his experiences on his own YouTube channel with the world, hoping to build a small community with which he can interact.

  • Like a hippie on an island

    Like a hippie on an island

    The artist explores the concept of freedom by asking various people abstract questions. Questions like „What color is freedom?“ invite the interviewees to reflect on the topic. The documentary features 11 people of different ages, backgrounds, and beliefs, allowing them to share their personal views on what freedom means to them.

  • Linear Dialogue 

    Linear Dialogue 

    Linear Dialogue is an improvisational piece between a guitar player and a dancer who are both trying to read the other person’s movements and actions to sync with each other. The performance is visualized with a reactive patch made in Max Msp which functions as a backdrop projected on a screen.

  • LINIE 101 

    LINIE 101 

    An interactive light installation consisting of 101 light bars, a touchscreen and tracking sensors: for the first time ever, it seems to have become possible to move through space at the speed of light without huge danger.

  • Lost Iterations

    Lost Iterations

    Lost Iterations is a visual experience, approaching abstraction and narration. A random reconfiguration of light, movement, cameras, and humans, leads to organic, hypnotic, and abstract visuals.

  • Murmur

    Murmur

    Murmur is a sound installation that creates a sensory trip within space and body; it harnesses the qualities of white noise. The aim is to create a soothing hypnotic space by simulating the wind’s movement and the changes the thin surfaces dance to.

  • mushroom universe

    mushroom universe

    The project mushroom universe creatively displays mushrooms to inspire curiosity and appreciation for fungi and science. It combines minimalist art with scientific concepts, featuring living mycelium in terrariums, videos, photos, mushroom paper, dried mushrooms, and spore prints.

  • NOUMENON

    NOUMENON

    NOUMENON shows microscopies from the Bio Lab of the Ars Electronica Center, featuring microorganisms like tardigrades and amoebas, revealing a hidden world alongside images from the NASA archive. It showcases environmentally harmful „glitter“ which creates striking optical effects, while nothing living remains in the sample after it is added to the water.

  • Obsessive Realities 

    Obsessive Realities 

    what if you live out the darkest thoughts / recreating the unimaginable outcome / diving into and / exploring paranoia / obsessive realities / the worst that could happen / that one scene, that could not have been real

  • Paragon

    Paragon

    Paragon tells a story of two characters, their dynamic with each other and their relationship to light and darkness. The performance is based on an interactive program responding to movement within a sensory tracking system.

  • Persona

    Persona

    Persona is an experimental, interactive, audio-visual exploration of how we constantly change our inner selves. With a control surface, it is possible to change the two halves of the virtual psyche to assemble a new persona. In this implementation, each variant of the psyche has an accompanying sound; sounds combine to convey feelings that cannot…

  • Rivity

    Rivity

    This project showcases a live collaboration between a drum player and an electronic-based musician. The performance brings with it an unlearning philosophy as it distances itself from all traditional paradigms of traditional sounds and rhythms and incorporate new technologies as well as coming back to the roots.

  • Sachen die keinen Grund haben

    Sachen die keinen Grund haben

    In the rarest events, it is satisfying to accept not knowing things, although it seems like the easiest and most satisfying thing to do, because all you must do, is nothing. Or not? Without knowing what it is, the whole theme about nothing caught my interest (intensively).

  • SHE MAKES ME FEEL 

    SHE MAKES ME FEEL 

    This work highlights the emotions of two women discovering their true sexualities together for the first time. Three different surfaces (Plaster Pussy, Soft Spheres, The Layers In Between) were made by the artist to serve as a projection backdrop.

  • Sojakas Boating (Arcade version)

    Sojakas Boating (Arcade version)

    Sojakas Boating is another playable excerpt from the Sojakas-Universe: A dystopian sci-fi universe with critical undertones. The game takes the players to an absurdist cyberpunk version of Venice and places them in the roles of delivery/taxi drivers, competing for the high score and avoiding water traffic.

  • tell me everything about love 

    tell me everything about love 

    The short film tell me everything about love is a personal artistic exploration aimed at describing and depicting love. Inspired by the artist’s own curiosity about love, having never experienced it firsthand, the movie explores this emotion through interviews and recordings.

  • The Mark of Them

    The Mark of Them

    The Mark of Them is a poetic digital installation navigating the depths of alienation and the fractured identity of being an outsider; too Eastern for the West, too Western for the East, non-belonging and constantly defeated.

  • Universal Story 

    Universal Story 

    Universal Story is a collaboration between Time-based and Interactive Media Arts, University of Arts Linz and the Anton Bruckner Private University. It follows a hero and their journey in three parts: departure, initiation, and return.

  • What Awaits Out There?

    What Awaits Out There?

    What Awaits Out There? invites viewers on a journey into the unknown. The work consists of a painting and an accompanying sound installation. The painting explores the beauty of a future world, still open and uncertain to us humans. The sound represents the here and now – the concrete human experiences in the moment.