AI
Talk: Musical Generativities (Facilitated by H.Vinet)
IRCAM (FR)
Techniques for the automatic generation of music – which have long been focused on systems ruling the score – are now being deployed at all levels of sound representation: signal, gesture, symbol, form. Sound synthesis using deep networks constitutes a radical break with conventional modelling approaches. How do composers handle these emerging possibilities?
Stargazer
Kris Pilcher (US), Cenk Guzelis (AT), Josecarlos Florez (PE), Quadrature (DE) and Mohsen Hazrati (IR), Curated by Santeri Suominen (FI)
“Stargazer” is a hybrid deeply participatory installation, which consists of two complementary and connected parts: a globally accessible mysterious virtual reality world in Mozilla Hubs and a spherical projection site in Barcelona. It encourages attendees into spatial exploration and deep engagement, to traverse a border between a virtual and physical world and connect with someone on the other side: Ars Electronica visitors from around the world can meet and interact with local people in Barcelona by visiting the space in Mozilla Hubs and interacting with its elements, and vice versa, Barcelona locals can interact with an international audience by visiting the dome projection site and engaging with its elements.
Ars Electronica Barcelona Garden Show
EXHIBITION: The show will present the most recent productions and acquisitions of .BEEP {collection;}: the historical works Das tangible Bild and The Endless Sandwich both by Peter Weibel and Vestibular_1 by Albert Barqué-Duran & Marc Marcenit. Three brand new works will also be exhibited, produced thanks to grants awarded to Mónica Rikić by New Home of Mind, Roc Parés by Doble Consciència and Santi Vilanova (Playmodes) by Forms. The three projects have been selected through a public call of the Institut Ramon Llull, NewArtFoundation and Hangar.
The Philosopher’s Roundtable: Social Impact and Ethics in AI
FNDMT (PT)
Roundtable: Garden Porto by FNDMNT ventures to the beyond: they’re asking the big questions and sharing the big stories in a series of roundtables with international and Porto based though leaders.
Uncertainty with AI-terity
Koray Tahiroğlu (FI/TR)
The composition Uncertainty keeps the musician in a hesitant state of performance, providing a non-rigid but identifiable musical events, followed by ever shifting new sounds. Uncertainty is a composition written for the AI- terity instrument that comprises computational features of a particular artificial intelligence (AI) model to generate relevant audio samples for real- time audio synthesis. The unusual behaviour of the Al-terity puts the performer in an uncertain state during performance. Together with being able to move through timbre-changes in sonic space, the emergence of new sounds allows the musician to explore a whole new range of musical possibilities. Composition turns into a continuous state of playing, reformulating an idiomatic relationship with the Al-terity and opening up a fresh variety of musical demands.
!brute_force
The Culture Yard (DK), CLICK (DK)
Responding to the coronavirus pandemic, the !brute_force project focuses on the future of market-driven diagnostic wearables and AI-based health monitoring technologies.
Deep Steward
Theun Karelse (NI), Ian Ingram (US)
Ian Ingram and Theun Karelse are taking you along on a fieldtrip in parallel locations. Theun in the Netherlands, Ian in California. Theun will explore the relevance of fieldwork programs (such as Random Forests) and in-situ prototyping to artistic practice and Ian shows what constitutes a field experiment, in a virtual safari to some habitats that serve as “training forests” for machines such as DeepSteward.
collectiveMemories – A Virtual Memory Landscape to which the Audience can Contribute
The Culture Yard (DK), CLICK (DK)
collectiveMemories explore the memories that are stored in our bodies through artificial intelligence. It is a virtual piece that turns the participants’ living room into an interactive space where participants can explore their own and other peoples’ memories and contribute to a growing virtual archive of memories.
COVID-19 AI Battle
The Culture Yard (DK), CLICK (DK)
An AI battle between Donald Trump and the WHO, where two politically biased AIs challenge each other and the audience about the “right” interpretation of “reality”. Accessible through the internet, this artwork consists of two artificially intelligent algorithms, which discuss COVID-19 in real-time.
Hearing/Recording/Wandering
slow immediate: Gershon Dublon (US), Xin Liu (CN/US)
Our work has always been a search for planetary connection. Quarantine shifted the dynamics of the search. Our project with AILAB, the Wandering Mind, is a sound experience that guides the dreams of a sleeping audience, its source material drawn from planetary-scale sensing and organized by an AI system.
Online Dialogue with the AI from SH4D0W
The Culture Yard (DK), CLICK (DK)
The audience will be able to have a direct online dialogue/chat with the AI from the SH4D0W performance, which will answer with a humanized voice.
SH4D0W Immersive AI Experience in the 4D Box (3D Hologram Technology)
The Culture Yard (DK), CLICK (DK)
The immersive experience SH4D0W takes place online in the hologram 4D box. The audience will engage in a live dialogue with a performer and an artificial intelligence about sharing and harvesting memories.
!brute_force: Feeding the Algorithm / AI LAB Journey
Maja Smrekar (SI)
Responding to the coronavirus pandemic, the !brute_force project focuses on the future of market-driven diagnostic wearables and AI-based health monitoring technologies. A human and dog performer climb through an installation of platforms and empty spaces. Both wear Electrocardiograph ECG/EKG diagnostic wearables, used for the medical monitoring of chronic heart and respiratory conditions.
In the eyes of the algorithm we are all plants
Špela Petrič (SI)
In conversation with Agnieszka Wolodzko, a philosopher and author who also runs a biolab at the art academy in Enschede, NL, Špela Petrič shares fragments of insights and dilemmas that have arisen from the interdisciplinary Plant-Machine Project.
Abandoned IBM Country Club, Endicott NY
Tega Brain, Sam Lavigne, Hannah Jayanti (US)
Artists Tega Brain and Sam Lavigne discuss data, AI, and IBM’s toxic legacies with filmmaker Hannah Jayanti while exploring the abandoned IBM Country Club in Endicott, New York.
Big Concert Night 2020
The Big Concert Night in collaboration with Bruckner Orchestra Linz has been an integral and unique part of the Ars Electronica Festival for over a decade. Each year, it provides unique opportunities to explore and cross boundaries – an encounter between musical worlds.
The Robot Suit
Mimi Onuoha (US)
In early 2020, Jess Myers and I participated in Safar, a performative conversation in public space. Hosted by art duo aghili/karlsson, the event involved a live streamed conversation between us as we moved from the center of Stockholm to the duo’s studio on the edge of the city. In reflection of our physical journey, the trip found the two of us conversing about margins, technology, architecture, blackness, and the spaces that we —and others like us— find ourselves constantly moving within and between.
!brute_force: Workflow Reflections – Panel
Speakers: Alen Balja (SI/CH), Martí Sànchez-Fibla (ES), Maja Smrekar (SI), Tina Šolar (SI), Mia Zahariaš (SI), Moderation: Tatiana Kourochkina (RU)
Responding to the coronavirus pandemic, the !brute_force project focuses on the future of market-driven diagnostic wearables and AI-based health monitoring technologies. A human and dog performer climb through an installation of platforms and empty spaces. Both wear Electrocardiograph ECG/EKG diagnostic wearables, used for the medical monitoring of chronic heart and respiratory conditions.
!brute_force - Journey
Maja Smrekar (SI)
Responding to the coronavirus pandemic, the !brute_force project focuses on the future of market-driven diagnostic wearables and AI-based health monitoring technologies.
Jugend hackt remote: digital gardening
Jugend hackt Austria (AT), c3 (HU), mb21 (DE), ArtechLAB (NL), Ars Electronica (AT)
We present the outcome of Jugend hackt remote: digital gardening, which is a hackathon for young people from 12 to 18 years. It took place during August 29th and was inviting young coders from Austria, Germany, Hungary and the Netherlands