Online

PATH Y: THE WORKSHOP
Amparo Irarrázaval (CL), María Jesús Olivos (CL), Colectivo Antagonismo - Verónica Cruz, Alejandra Fuente, Mary Carmen Jaramillo (CL)
A space that seeks to reach out to visitors and engage in a remote asynchronous form, offering a series of educational exercises to awaken our curiosity, connect with our bodily perception, our environment and emotions, fostering wonder about small everyday things and a deeper connection with the non-human.

PATH X: THE EXHIBITION ROOM
Claudia Müller (CL), Elisa Balmaceda (CL), Etienne de France (FR), Gregorio Fontén (CL), Marcos Sánchez (CL)
The virtual journey this audiovisual exhibition sets us on – flowing down from the sky, onto the middle-layer forest, exploring the insides of trees, down to their roots and into the bodies of water, to finalize in an exploration of new forms of future natural elements – is a combination of visions.

Robots are people, too
Miha Turšič (NL/SI), Madeline Gannon (US), Francesco Rea (IT), Miquel Cantero (ES), Maria Eugenia (Xenia) Beltrán (ES)
During the event, Waag showcases collaborative robotics as they are getting developed through the VOJEXT project.

Galactic Wine Sharing Party
Pop by Hong Kong for a virtual drink with the Galactic media art community? 50% of what Festivals are about, is meeting friends and discovering new people, and this is what has been lost in the circumstances of the pandemic. But the technologically mediated routes, which we are forced to stick to, funnel us toward a more extensive intermixing of people who are usually distanced geographically, and culturally.

Electronic Theatre: Online Screening I
Das Elektronische Theater wurde 1987 als Open-Air-Show auf der Ars Electronica ins Leben gerufen und präsentiert eine Auswahl der besten von der Jury ausgewählten Werke. Es zeigt aktuelle Produktionen, die sich durch ihren künstlerischen Inhalt sowie durch kulturelle und technologische Innovation auszeichnen.

Electronic Theatre: On-Site & Online Screening II
Das Elektronische Theater wurde 1987 als Open-Air-Show auf der Ars Electronica ins Leben gerufen und präsentiert eine Auswahl der besten von der Jury ausgewählten Werke. Es zeigt aktuelle Produktionen, die sich durch ihren künstlerischen Inhalt sowie durch kulturelle und technologische Innovation auszeichnen.

Uncanny Dream: Artist-talks with exhibition participants
Gray Cake (Kate Pryanik, Sasha Serechenko) (RU), Mitry Grankov (RU)
Gray Cake (Kate Pryanik, Sasha Serechenko) (RU) the “Dreams of the Machine” artists work with the phenomenon of AI and, starting from the concept of human consciousness, they ask the question of the existence of “algorithmic unconscious”. Mitry Grankov – “Art translator”. Using the phone camera, the translator is asked to “translate” real works of art from museum collections into different languages.

AI & art
Helena Nikonole (RU)
The lecture is dedicated to Artificial Intelligence in an artistic context. Going through the projects of Uncanny Dream exhibition, we will explore three of possible approaches to Neural Networks in art: aesthetic, utopian and dystopian.

Open workshop “Lets play. Experiencing art games”
Anastasia Koroleva (RU), Nikita Prudnikov (RU), Katya Galitskaya (RU), Xenia Obukhovskaya (RU), Alexander Vetushinskiy (RU), Margarita Skomorokh (RU)
The workshop is organized as “Let’s play” sessions with artistic games creators, game studies scholars, theorists and philosophers. We will play video games presented in a context of the “Uncanny Dream” project and discuss the topics such as video game as artistic medium, art games mechanics etc.

Panel Discussion “Curating hybrid events. Ars Electronica 2021 experience”
Helena Nikonole (RU), Oxana Chvyakina (RU), Olga Vad (RU), Natalia Fedorova (RU), Olga Zubova (RU)
The panel is dedicated to the challenges of curating hybrid events in times of pandemic: Helena Nikonole, Oxana Chvyakina, Olga Vad, Natalia Fedorova and Olga Zubova will present their hybrid (online\offline) projects and share their curatorial experiences and perspectives.