GARDEN HONG KONG
GARDEN HONG KONG at Osage Gallery is a one-week finissage art show of Ars Electronica 2021 Garden Hong Kong. Introducing Artificial Intentionalities, the Garden statement reads “Ars Electronica Garden Hong Kong’s curatorial inquiry explores various paths to better understand the entanglements that surface in the tectonic interplay of divergent worlds, where robots challenge social models, artworks try to understand each other, and the faraway meets the nearby."
Journey - INFINITY
Media Art Globale (MAG) Festival by Connected Art Platform (CAP), (ID)
Garden Indonesia elaborates on the adaptations of our cultural environment, the process of life and our heritage system, ranging from rattan to Indonesian side-dishes transformed into interactive installations.
ConcreteHouse.art - Welcome to the Exhibition
Yana Kuzmina, Aleksandra Artamonovskaja, Alexey Severin, Igor Golyak, Anica Zivaljevic
Enter the Metaverse: the use of NFTs in Art and Gaming...
Neanderthal Programming for Sceptics
Deborah Hustic (HR), Paula Bucar (HR), Damir Prizmic (HR)
The intergenerational online workshop is intended for beginners of all ages willing to delve into the logic of the programming processes
Workshop Nature Data – Creative IoT
Goran Mahovlić (HR)
A Catalogue of Electro Entities is based on the spectrum of diverse ways to engage in the process of interactivity and interactions with electronic devices and objects we create.
An hour of violence
Domestic Data Streamers (INT/ES)
In this workshop the creative team at Domestic Data Streamers will walk you through 8 invisible contemporary violences that have a great impact in our everyday lives. The team will talk about the conceptual research behind the project, how they’ve turned such complex information into an interactive exhibition and will end up with a live collective debate on meaningful questions around the topic.
Art and (invisible) technology: A closer look at Soft Evidence and On View
Ania Catherine (US), Dejha Ti (US)
In both Soft Evidence (2021) and On View (2019), Ania Catherine and Dejha Ti incorporate advanced technologies into immersive works that appear to be non-digital—even though they are the opposite. In this talk, the duo dive into their approach to using technology both conceptually and technically in their practice.
Liane Décary-Chen (CA) | Marina Díez Pereiro (ES/GB) | Moderator: Sara Lisa Vogl (DE/CA)
Initiated in 2020 by Sara Lisa Vogl, VR expert, artist and co-founder of Women in Immersive Tech Europe, and Goethe-Institut Montreal, these network meetings aim to highlight and virtually connect women and gender-marginalized people from Europe and North America working in the creative industries and around immersive technologies to create new international connections and foster potential cooperation.
Panel 2: CIFO & Ars Electronica: Latin American media art. History and praxis.
Tania Aedo (MX), Rafael Lozano-Hemmer, Amor Muñoz (MX), Eduardo Kac (BR), Ivan Abreu (CU), Oscar Santillan (EC), Patricia Dominguez (CL), Marcela Armas (MX), Tania Candiani (MX)
The second panel will gather Latin American media artists - Iván Abreu, Marcela Armas, Tania Candiani, Patricia Domínguez, Eduardo Kac, Rafael Lozano-Hemmer, Amor Muñoz, Oscar Santillan, et.al., that will present their oeuvre along with the work of various artists with similar creative journeys and common artistic scenes.
Panel 1: CIFO & Ars Electronica: Latin American media art. History and praxis.
Rafael Lozano Hemmer (MX), Martin Honzik (AT), Rodrigo Alonso (AR), Tania Aedo (MX), Jose-Carlos Mariategui (PE), Maria Fernandez (NI)
The virtual event will concentrate both on exploring the rich set of historical precedents in pioneering experimental practices in Latin America, and on recent productions in the fields of media art such as AI and ML, robotics and drones, VR and AR, AV sculpture, and landscape, blockchain and metaverse, biotech and biomimesis, NetArt, hacking and viruses.