Expert Tour: Ars Electronica Gallery Spaces Tour 2019
Christl Baur (DE)

This year, the Art Market Initiative Tours once again offer the opportunity to become immersed in the world of the New Media Art Market. The first tour, with an artistic orientation, tries to capture the abstract and poetic side of the Gallery Spaces.

Sonar Flux
Kaoru Tashiro (JP), Monocolor (AT)

A Real-Time Generative Installation Piano Performance

ZoomBx: KTV Sessions Vol II.
Rico Graupner (DE)

ZoomBx: KtV Sessions Vol II. focuses on the experimental exploration for real-time-driven composition of public soundscapes. Sound events and movement patterns inside a terrarium are tracked, interpreted, and acoustically applied to a concrete fusion with the outer soundscape. The result is an automated soundscape composition between randomness and determinism, from which questions about the cultural significance of designed sounds and the originality of acoustic phenomena can be deduced.

bitTOWER
Wu Juehui (CN)

bitTOWER is inspired by the ouroboros, one in which every element of the installation acts serves as a visual metaphor for something. The scaffold matrix creates a space with a limited mass, as though the epidermis of the excessively expanding city had been torn apart, exposing its internal organs. The cycle of lights acts as a moon and sun, with shadows of mottled steel pipes expanding the borders of the matrix. The interplay of lights and projected digital images creates a virtual world that’s swiftly shifting between night and day. The spiral cases inside the matrix overlap and, just like the ˟ouroboros˟, begins where it also ends. The immersive environment opens a wormhole into another dimension for the audience, with the synesthetic ceremony leading to a sense of reverie.

SimCath
Fernando Bello (MX), ICCESS & Salomé Bazin (FR), Cellule studio

How do surgeons prepare for an operation, when they know that the smallest mistake could be the line between life and death? That was the question Cellule faced when developing SimCath, a cardiology suite for simulation training. By training in a simulation environment, future surgeons have an opportunity to rehearse for complex surgery, performing common interactions between patients and clinicians in a low risk environment. Developing SimCath was reminiscent of building a theatre set, a stage which mimics the real surgical environment in such a way that the surgeons acting through their roles are immersed in the performance of surgery and the relationship between patients and clinicians.

NOLANDX
Ulf Langheinrich (DE)

*NOLANDX* is an audiovisual composition. The aesthetic nucleus of the work are the image planes, algorithmically generated noise and lines as well as recordings of sea waves. This referential source material is transformed by slit-scan and other interventions on the time level. The result is a pulsating, stereoscopically black and white space: immersion in the interworld.

close encounter
Jan Georg Glöckner (DE)

Living sculpture (2019) The work displays a fungus living in a 90 liter bioreactor. In the bioreactor the fungus is kept alive by an artificial life support system that supplies it with the water, sugar, and oxygen that are its basic needs. The fungus adapts to this system and transforms its body into round pellets that are submerged into the liquid. The bodily presence of the fungus in the bioreactor offers humans the chance to observe and to reflect about so-called “natural” and artificial habitats.

MachinedHuman!
Jaskaran Anand (IN/AT)

MachinedHuman! is a performance-oriented interactive installation that questions the existing. We are presented with an enthroned instance, apparently half human and half machine. The heart of this entity can be controlled by the functions of the mouse. It reacts to the movement of the mouse and the mouse click leads to a search for the essence.

LIVING WALLS – Prototype Participatory Project
Hamish Banham (AU), James Dwyer (AU), Ruth Hawkins (AU), Kelly Hodge (AU), Tom He (CH), Peter Lloyd (AU/US), Thomas Long (AU), Steven O'Hanlon-Rose (AU), William Richardson-Davis (AU), Matthew Vosten (AU)

Living Walls aims to confront and explore the possibilities and challenges associated with future living in the form of a participatory exhibit. Through an audience as a participatory agent, Living Walls aims to explore the challenges and possibilities of living in a micro-home, and provides a space for the public to explore what is important and valuable for their future living situation.

LSF-500 – Project
Franz Fischnaller (IT)

Immersive digital exhibit showcasing Gigapixel images in 8K, up to 28350x40160 px, made of over fourteen of Leonardo da Vinci’s works comprising, among others: the universally renowned Portrait of an Old Man, the Head of a Young Woman, also known as the “Mona Lisa of drawings,” the notable Codex on the Flight of Birds, donated by Theodor Sabachnikov to King Humbert I in 1893, containing Leonardo’s drawings of flying machines and the Hidden Portrait, Leonardo da Vinci's alleged self-portrait discovered in the Codex on the Flight of Birds.