virtual reality

OS
ROOMTONE (KR)
OS (Operating System) is a VR-based creation containing images of near-future autonomous driving environments. The light and data generated as an audience move through virtual space can bring together the boundaries of the actual and the virtual.

KIDS
Michael Frei (CH), Mario von Rickenbach (CH) / Playables
Where does the individual end and the group begin? Who is steering the crowd? What if it is heading in the wrong direction? In the interactive installation KIDS the visitors can control the behavior of the masses. The characters in a crowd behave much like matter: They attract and repel, lead and follow, grow and shrink, align and separate. They are purely defined by how they relate to one other – without giving them distinguishable features.

Undershoot, sensitive data: Cristiano
Cindy Coutant (FR)
In Undershoot, sensitive data: Cristiano, soccer star Cristian Ronaldo is the center of attention. Using text commands, Cindy Coutant interacts with a virtual Ronaldo. She remotely feeds the character (input), who then acts and transforms the submitted text (output). With this supposedly interactive project, the artist addresses the deeply human need to feel connected to someone with all our senses – be it real or just virtual.

Manic VR
Kalina Bertin (CA), Sandra Rodriguez (CA), Nicolas S. Roy (CA), Fred Casia (CA)
ManicVR is an impressive narrative about the complex world of people with bipolar disorder. The two siblings Felicia and François Bertin are themselves affected by the mental illness. They have been using the voicemail of their sister, filmmaker Kalina Bertin, as a personal diary for three years now.

Expert Tour: ARS and Mariendom
Tilman Hatje (DE)
The expert tour with the project manager Tilman Hatje shows you the works of art in the Mariendom Linz as well as in the Salzamt. Berlin gallery YAIR is exhibiting five video installations by internationally renowned artists in the Mariendom, who enter into dialogue with the sacred environment. The gallery arebyte from London presents the virtual reality performance 'Seeing I' by Mark Farid at the Salzamt.

Triality
Julia Del Rio (ES), Jeon Hess (KR), Sergio Lecuona (ES), Matthias Schäfer (DE), Qian Ye (CN), Julian Reil (AT), Kevan Croton (US), Jürgen Ropp (AT), Tamiko Thiel (US), Stefanie Brayer (AT), Fabian Pointecker (AT), Markus Maureder (AT), Peter Haas (AT), Horst Grobner (AT), Oscar Ablinger (AT), Dominik Heigl (AT), Christoph Muellner (AT), Elias Wipfler (AT), Christoph Anthes (AT/DE)
In a mysterious laboratory, three participants have to synchronize to solve pending tasks. Each player perceives only one sense of the same virtual character and controls it: touch, hearing and sight. To solve the problems, the players must work together as one unit to gain a complete understanding of what is happening in the virtual world. Triality is an unconventional exploration of VR technologies that challenges the limits of our perception.

VR in Wonderland#1
Bàlint Budai (HU), Maša Jazbec (SLO), Aleksandra Mitic (SR), Jürgen Ropp (AT), Vanessa Vozzo (IT), Martìn Nadal (ES)
With the help of VR tools and devices for consumers integrated into our VR in Wonderland#1 system, the perception of the body of the participants in another room can be directed to a new perspective. Consequently, the VR in Wonderland#1 research setting actually makes it possible to manipulate the participants’ physical perception through self-localization. The natural view of the participants is replaced by the vision of a small robotic device running in an abstract city labyrinth model. While wearing head mounted displays and looking around, users can observe themselves from the perspective of the third person from below and above, leading to confusion about self-localization. This is a common approach where bodily illusions influence bodily self-awareness.

EXULANSIS [the VR experience]
Rafa Rivas (US)
Enter the world of dreams through a portal in a future city from a different dimension. Welcome to EXULANSIS, an immersive and interactive experience.

Rumpus
Angela McArthur (UK)
Rumpus is a cinematic VR film made in collaboration with the BBC. It follows a modern-day Eurydice as she searches in London's clubland underworld for Orpheus. Visually decadent and thematically magical, the film’s imagery is counterpointed with a form of sonic voyeurism and ambiguity in sound-image synchresis.

Computer Graphic Re-visited
Jana Horáková (CZ), Jiří Mucha (CZ)
The exhibition project called Computer Graphic Re-visited draws on archival research. However, it is not a reconstruction of the original event, but rather a remake balancing between a digital art-history experiment and the “remembering exhibition” (R. Greenberg).