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Sonic Saturday: Medium Sonorum Concert
Anton Bruckner Private University, Linz (AT)
Dive deep into immersive electronic music with the 20.4 system of the Sonic Lab. This is a concert designed to perceive spatial music selected from the Call for Contributions. The program shows a variety of styles of multichannel music from around the world.

Sonic Saturday: Research Students Talks
Anton Bruckner Private University, Linz (AT)
The practice of immersive listening experiences in acoustic natural spaces; Ecstasy / Light / Inertia; Eavesdropping Danube; Amplified Realities and Explorative Machines for the Sonic Recomposition of Space; BASTIMENTO; Digital Collective Action; Challenges in Distribution of Immersive Music and Sound Art; Panel Discussion

Introducing SADISS, a tool for bundling smartphones into monumental yet intricate sound systems or choirs
Lukas Bindeus, Mathias Bindeus, Isabella Forciniti (IT), Volkmar Klien (AT), Tobias Leibetseder (AT) and Astrid Schwarz (AT)
The workshop presents a hands-on introduction to SADISS, a web-based application developed in the research project "The Choir & the Sound System" at Anton Bruckner Private University. SADISS enables socially aggregated, digitally integrated sound systems to create two different forms of portable seas of sound.

Perceiving augmented sound field: the Hybrid Audio Diffusion System (HADS)
Enrique Mendoza (MX)
The HADS is a monitoring system design that combines open headphones and speaker arrays to create augmented immersive sound fields. Combining the egocentric frame of reference fixed to the head (with headphones) and the allocentric frame of reference fixed to the room (with a 20.4 speaker array), the workshop focuses on presenting participants with multiple frames of reference in an immersive 3D Audio experience

OTTOsonics: designing an accessible ambisonics venue
Manuel Mitterhuber (AT), Rojin Sharafi (IR) & Enrique Tomás (ES)
OTTOsonics is a collective project by sound artists, developers, scholars and sound engineers working on accessible audio technologies for immersive sound production. Putting the focus on the needs of artists as well as non-specialized cultural and educational institutions, our objective is facilitating the use of immersive audio. In this workshop we will introduce and discuss our methods towards designing, building and maintaining an accessible high-density array of 3D-printed loudspeakers (100 speakers or more).

Sound Campus
University of Art and Design Linz (AT)
For three days, Sound Campus will create a field of action in the courtyard at Hauptplatz 6 for experimental music, installative space-sound concerts, performances, soundscape and DJ sessions, as well as open encounters in workshops, discussions and presentations as part of Ars Electronica.

Immersive Sounds – External Worlds
Anton Bruckner Private University, Linz (AT)
Since 2016, Anton Bruckner Private University has been hosting the Sonic Saturday symposium and concert as part of the Ars Electronica Festival. For this year’s festival we will organize a research student meeting to allow for an informal, hands-on, in-person exchange of ideas of artistic researchers working in the field of immersive audio.

Von schwarzen Schwänen ...
Kunstuniversität Linz (AT)
… oder pinken Tauben? Der Kunstunicampus zum Ars Electronica Festival versucht das scheinbar Unmögliche zu denken, das Undenkbare zu visionieren. Vor allem sollen Bilder und Metaphern ermöglicht werden, die eine Gestaltungskraft in sich tragen und uns inspirieren, uns selbst ein Bild unserer Welt zu machen.

Meet the Artist - FASHION FRONTIER PROGRAM
Yuima Nakazato (JP), Ryua Honda (JP), Takahito Iguchi (JP), Yukari Wada (JP)
Dieses Programm wurde 2021 mit der Überzeugung ins Leben gerufen, dass die Suche, das Lob und die Ausbildung zukünftiger Modedesigner*innen, die den Mut und den Ehrgeiz haben, einen neuen Schritt in der Modewelt zu machen, uns zu einer besseren Gesellschaft führen werden.

STUDIO(dys)TOPIA – At the Peak of Humankind
Themenausstellung
Die Themenausstellung "STUDIO(dys)TOPIA" untersucht, wie die Menschheit nachhaltige Praktiken in die Tat umsetzen kann und dient als Metapher für unsere Gegenwart, in der sich die Konzepte von Dystopien und Utopien in einer veränderten Realität wiederfinden.