Events

Sound Installations
Anton Bruckner Private University, Linz (AT)
Dive deep into immersive electronic music with the 20.4 system of the Sonic Lab. This is a concert designed to perceive spatial music selected from the Call for Contributions. The program shows a variety of styles of multichannel music from around the world.

Sonic Saturday: Medium Sonorum Concert
Anton Bruckner Private University, Linz (AT)
Dive deep into immersive electronic music with the 20.4 system of the Sonic Lab. This is a concert designed to perceive spatial music selected from the Call for Contributions. The program shows a variety of styles of multichannel music from around the world.

Introducing SADISS, a tool for bundling smartphones into monumental yet intricate sound systems or choirs
Lukas Bindeus, Mathias Bindeus, Isabella Forciniti (IT), Volkmar Klien (AT), Tobias Leibetseder (AT) and Astrid Schwarz (AT)
The workshop presents a hands-on introduction to SADISS, a web-based application developed in the research project "The Choir & the Sound System" at Anton Bruckner Private University. SADISS enables socially aggregated, digitally integrated sound systems to create two different forms of portable seas of sound.

Perceiving augmented sound field: the Hybrid Audio Diffusion System (HADS)
Enrique Mendoza (MX)
The HADS is a monitoring system design that combines open headphones and speaker arrays to create augmented immersive sound fields. Combining the egocentric frame of reference fixed to the head (with headphones) and the allocentric frame of reference fixed to the room (with a 20.4 speaker array), the workshop focuses on presenting participants with multiple frames of reference in an immersive 3D Audio experience

OTTOsonics: designing an accessible ambisonics venue
Manuel Mitterhuber (AT), Rojin Sharafi (IR) & Enrique Tomás (ES)
OTTOsonics is a collective project by sound artists, developers, scholars and sound engineers working on accessible audio technologies for immersive sound production. Putting the focus on the needs of artists as well as non-specialized cultural and educational institutions, our objective is facilitating the use of immersive audio. In this workshop we will introduce and discuss our methods towards designing, building and maintaining an accessible high-density array of 3D-printed loudspeakers (100 speakers or more).

Sound Campus
University of Art and Design Linz (AT)
For three days, Sound Campus will create a field of action in the courtyard at Hauptplatz 6 for experimental music, installative space-sound concerts, performances, soundscape and DJ sessions, as well as open encounters in workshops, discussions and presentations as part of Ars Electronica.

ECOLALIA
Klaus Spiess (AT), Ulla Rauter (AT), Emanuel Gollob (AT), Rotraud Kern (AT)
By 2100, one third of biological species and nine tenths of languages will have disappeared. Under the impact of this simultaneous decline in diversity, we design ECOLALIA, a poetry of extinction and disappearance as a deep learning process emanating from the real-time chemo-vibrational conditioning of oral microbes. Audiences visually and aurally attune their speech sounds to the life and death of their fragile oral flora, becoming bilingual co-authors of the post-anthropocene.

Have You Seen Her...?
Dora Ytzell Bartilotti (MX)
Participatory art piece that seeks to generate a poetic gesture of search and collective demand to make present our missing women, victims of forced disappearance in Mexico. The project seeks to bring together a polyphony of voices around the question “La has visto...?” (“Have you seen her?”) through a sound sculpture and a series of fabric strips. Each strip corresponds to a missing identity, to each of them the question: “La has visto?”