Ars Electronica Animation Festival 2024 on Tour, image: Sameth Lilith

Ars Electronica Animation Festival 2024 on Tour

The 2024 Ars Electronica Animation Festival is a diverse showcase that invites spectators to discover current artistic productions in the field of digital animation.

Like every year, Ars Electronica Animation Festival On Tour showcases recent artistic trends in the field of digital animation. The selection, compiled of the submissions at Prix Ars Electronica 2024 in its recently renewed category New Animation Art demonstrates the transformations and dynamics occurring within the field of animation. Even more strongly than previous years, one could observe the tendency of many creators to utilize specific tools (such as Stable Diffusion, Midjourney, DALL-E, Sora, Runway, or ChatGPT) in a self-reflexive manner enabling critical commentary on the socio-technical nature of these systems and their impact on our society. Moreover, we noticed that a remarkable one-third of the submissions were projects created using AI tools or centered around AI as a theme—the highest number to date.

Type: Screening
Duration: 2025

From the nearly 900 submissions, around 45 projects were selected and showcased at Ars Electronica Animation Festival in September 2024. More than a half of them have been included in the On Tour program, and available now as four outstanding compilations: Best-Of Prix Ars Electronica, Austrian Animation, Young Animations, Science and Data Visualizations.

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Choose a screening program

This Prix Ars Electronica Best-Of program includes 8 animations, 6 of which were awarded prizes in this year’s competition. The two Golden Nica winners, one Award of Distinction and three Honorary Mentions provide an excellent snapshot of the current landscape of animation art. Most of these works use novel technologies to deliver compelling socio-political commentary and make incisive reflections on pressing issues of our time: climate emergency, data surveillance, the invisible human labor that goes into training AI systems, the erosion of image credibility, the commodification of transnational education, as well as the need for fresh visions of culture, nature, and space. Two additional works enrich the program of award-winning projects, one delving into the quantum realities of our multidimensional universe, and the other unfolding a poignant tale of friendship and transformation.

Featuring:

SMOKE AND MIRRORS
Beatie Wolfe (GB)
04:20 min
Golden Nica


UNKNOWN QUANTUM OBJECTS
Alessandro Bavari (IT)
13:00 min


STAINED
Jeremy Kamal (US)
02:11 min
Award of Distinction


BYE BEAR
Jan Bitzer (DE)
10:40 min


THANK YOU FOR YOUR SOUVENIR, UK!
Los (CN)
03:00 min

Honorary Mention


UNKNOWN LABEL
Nicolas Gourault (FR)
16:34 min

Honorary Mention


WASHED OUT: “THE HARDEST PART”
Paulo Trillo (US)
04:02 min

Golden Nica AI in ART Award


DUCK
Rachel Maclean (GB)
16:30 min

Honorary Mention


Austrian Panorama showcases a mix of experimental and humorous animations by artists born or based in Austria. The compilation opens on a comedic note with Annoyance by Sascha Vernik, a short animation about a pesky fly bringing chaos into a hipster’s life and thwarting his attempts to bite into a veggie wrap. A hybrid of live action, drawing, and AI, Celine Pham’s LUCID presents a mesmerizing interplay of dance, music, and neural style transfer. Verena Repar’s echoes of grief is an AI-generated personal essay that takes viewers on a phantasmagoric journey through memory, unconscious and trauma. Last but not least, Abyss, by artist duo Sophie Gartner and Neo Klinger, delivers a darkly bitter and ironic take on the apocalypse.

Featuring:

ANNOYANCE
Sascha Vernik (AT)
02:22 min

LUCID
Celine Pham (AT)
03:10 min

ABYSS
Sophie Gartner & Neo Klinger (AT)
02:59 min

ECHOES OF GRIEF
Verena Repar (AT)
19:13 min

Like every year, the works of talented filmmakers up to the age of 19 are celebrated in the category Young Animations. The program is a selection of short films created by young artists across Austria, who have submitted their projects to the Prix Ars Electronica 2024 in the u19-create your world category.

Featuring:

LAST
Anna Bubenicek und Flora Kirnbauer
04:52 min

NORMAL DAY IN JURASSIC WORLD
Maximilian Peinhaupt
07:50 min

HERZENSSCHWESTERN
Sara Çelen, Gloria Schauer und Julia Scheucher
00:51 min

NA2R_3LUMEN
Nea Geršak
01:20 min

ZEMLYANKA
Justin Casta, Maximilian Größ, Jonathan Pacher, Georgy Snegur, Christina Zsalacz
04:44 min

FLUTEN DER FREIHEIT
Jakob Gruber
00:10 min

Golden Nica Winner u19

EVERLASTING END
Keno Czompo, Aaron Hager, Tobias Kogler
01:33 min

CONSTRUCTED IDENTITY
Sophia Scharrer
01:58 min

OCEANEBULA
Sophie Gartner
01:50 min

JUST A DREAM
Sophie Brunnmayr
03:00 min

Through animation, scientific concepts become more than just data—they become stories that resonate and inspire. Animation can turn complex scientific concepts into visually comprehensible narratives, making them accessible to a broad audience. From exploring the Milky Way’s center and the dynamics of stars orbiting a supermassive black hole to depicting DNA replication or the planet’s warming trends throughout time, the selected animations break down intricate scientific phenomena into coherent segments. Such graphical representations of data often unveil ‘hidden’ insights about our world, in other words, they make us aware of phenomena that develop either too slowly (climate change) or too fast (DNA replication) to be noticeable through direct experience or observation technology. Some of the selected animations take a factual, informative approach to make complex scientific concepts tangible and engaging, while others, like Golden Nica winner Smoke and Mirrors, weave scientific data into emotional narratives.

Featuring:

A JOURNEY TO THE CENTER OF THE MILKY WAY: STELLAR ORBITS AROUND ITS CENTRAL BLACK HOLE
NCSA Advanced Visualization Lab (US)
03:19 min

DNA REPLICATION OF THE LAGGING STRAND
Peter Mindek (SK), Tobias Klein (DE) and Alfredo De Biasio (IT)
02:45 min

FOLLOWING THE UPPER AND LOWER LIMBS OF THE AMOC
Felicia Brisc (DE) and Nuno Serra (PT)
03:45 min

NASA CLIMATE SPIRAL
Mark SubbaRao (US)
00:30

SMOKE AND MIRRORS
Beatie Wolfe (GB)
04:20 min

Program extensions: Spatial installations

The Animation Festival 2024 On Tour program is typically presented as a one-time screening in a cinema-like setting. However, selected projects from the program, along with additional works from the New Animation Art – Prix Ars Electronica 2024, can also be adapted for exhibition contexts as physical, spatial, or immersive installations. Below are examples of such program extensions, suitable for gallery or exhibition spaces looking to present animation beyond the limitations of a single screen. The first three are part of the main On Tour package, and the last two are exclusively proposed as installations.

Ars Electronica does not curate or produce these program extensions but offers advice and can facilitate connection with the artists.

Video, Bio plastic vinyl, newspaper articles
Remote install possible

Example set-up: large scale projection, 4K projector, player, sound with wireless headphones or directional speakers, vinyl record displayed in a protective Perspex case on a pedestal, prints of infographics and archival material on emissions.

www.smoke-and-mirrors.org

Video and immersive environment

Example set-up: completely blacked out space, screen surface 16:9 landscape, HD projector, surround sound, carpeted floors with a special printed carpet, walls painted in green RAL 140 50 60, wood panelling, atmospheric lights, bench seating, blackout curtains covering entryways. This set-up is based on the environment within the film.

Multi-channel video installation
Remote install possible

Example set-up: one projector with speakers, two monitors with headphones, wall graphics, floor graphics, vertical printed scrolls containing. The wall and floor graphics replicate the segmented objects from the animation in the film (e.g., cars, pedestrians, road signs), reinforcing the visual language of the documentary. This spatial narrative bridges the film’s abstract digital world with the physical environment, immersing viewers in the subject matter.

Double channel video installation

Example set-up: Two-channel installation set-up 32:9 | up to 8192 x 2160 px
Two separate 4k video files shown simultaneously: 2 x synchronised + blended projectors, Stereo loudspeaker system with 2 x speakers (one each side of screen)

Description:
Entangled Atlas’ is a film and exhibition, which presents an allegorical world where spaces of everyday human life are filled with real-time projections of non-human landscapes. In a London home where time has left its mark, a ghost gum tree in central Australia has grown, not only as a decorative element, but as a member of the family. On a sleeper train in Mumbai, passengers travel alongside the Thai rice paddies supplying the railway, through a protected Amazonian forest grove, and over a bleached coral reef undergoing regeneration. And in a near future climate conference set within a former cooling tower, the world watches as delegates vote on Antarctic futures under the gaze of a frozen giant.

www.inferstudio.com

Real-time computer-generated installation, infinite runtime

Example set-up: 2x Christie Mirage 4K Projector, 4x Nexo PS 10 Speakers, 1x Nexo LS 18 Speaker, 1 RTX 4090 Graphic Card 49 GB RAM Intel i9, 7 bean bags.

Possibilities:

  • Dome projection
  • Curved projection
  • Flat projection

Description:
I’m Feeling Lucky is a real-time computer-generated animation that questions relationships to image, geography, virtual space, historical media technology, and mass data collection systems. The work features a 3D virtual landscape that is both historically and geographically ambiguous, generated in real-time using game engine technology. This virtual landscape is populated with thousands of figures sourced from the vast pool of 360-degree image data collected by Google Street View. These figures are processed through a deep neural network, so they become three-dimensional models in the virtual space, each frozen in their captured pose. The work interrogates mass image collection systems. Many thousands of figures sourced from all over the world are randomly selected to inhabit the endless landscape together.

timothythomasson.com/i’m-feeling-lucky

Credits

The Prix Ars Electronica, organized by Ars Electronica Linz GmbH & Co KG, is made possible by support from the City of Linz.  

Special thanks for additional support go to Austrian Federal Ministry for European and International Affairs, Austrian Federal Ministry of Education, Science and Research and OeAD

The Ars Electronica ANIMATION FESTIVAL 2024 is a collaboration of Ars Electronica with the University of Applied Sciences Upper Austria, Hagenberg Campus.

The Ars Electronica ANIMATION FESTIVAL 2024 is curated by Juergen Hagler (University of Applied Sciences Upper Austria, Hagenberg Campus) and Daniela Duca De Tey (Ars Electronica).

The Ars Electronica ANIMATION FESTIVAL 2024 ON TOUR was produced with the support of the Austrian Federal Ministry for European and International Affairs.