Following the successful virtual staging of Richard Wagner’s Das Rheingold (2004) and Gustav Mahler’s Symphony Nr. 2 in C Minor (2006), the series of projects was carried on by a collaborative effort of Ars Electronica Futurelab and the Brucknerfest with a performance of Le Sacre du Printemps (“The Rite of Spring”).
An interactive simulation environment visualized technological approaches that city planners and architects of the future would be working with. This installation was an expanded spin-off of “Gulliver’s World,” the Ars Electronica Center’s mixed reality environment, and used a simple urban planning model as an example illustrating concrete application possibilities. Visitors could manipulate the various scenarios…
Digital Graffiti ist eine innovative Technologieplattform, die von 2001 an entwickelt wurde. Die Weltneuheit ermöglichte es, virtuelle Informationen wie Text, Bilder, Töne, Videos oder sogar Programmcode wie elektronische Post-its an jedem beliebigen Ort zu hinterlassen. Digital Graffiti nutzte mobile Geräten wie PDAs (Personal Digital Assistent), Notebooks und später auch Smartphones, um Nachrichten standortbezogen abzurufen und…
The collaboration between SAP and Ars Electronica has been in place since 2002. This partnership is a prototype for new models of collaboration between art, business, technology and society. The collaboration ranges from media art presentations at SAP events and novel visualizations of information to joint research projects and innovative social initiatives.
On September 26th and 28th, 2004, a concert performance of Richard Wagner’s Das Rheingold under the direction of Dennis Russell Davies and the Bruckner Orchestra Linz took place in the Great Hall of the Brucknerhaus Linz with an interactive 3D visualization by Johannes Deutsch and Ars Electronica Futurelab.
The theme of Gulliver’s World is the relationship between virtual and material realities, and the reality that’s constructed by combining these two components.
VRizer is a 3D visualization software developed at the Ars Electronica Futurelab which used the latest technology for a graphical representation of data, setting new standards in the field of real-time computer graphics.
In the beginning, there was Humphrey — a mechatronic device that worked in conjunction with a pair of data glasses to simulate flight in a 3-D environment. This installation in the Ars Electronica Center has been a smash hit with visitors since the museum opened, having replaced almost all the exhibits on display there at…
Mixed Reality Installation with visitors as live-projected 3D-avatars.
INSTAR was a unique new approach to navigation systems (for instance, in autos) that went beyond conventional two-dimensional visualizations and utilized augmented reality.
The ARSBOX is a PC-based, stereographic, multimedia presentation unit. It has been designed as a form of cross-media infrastructure making it possible to present, develop and manipulate a broad spectrum of media contents.