The ARSBOX is a PC-based, stereographic, multimedia presentation unit. It has been designed as a form of cross-media infrastructure making it possible to present, develop and manipulate a broad spectrum of media contents.
The Ars Electronica Center was commissioned to carry out the “unit M” project by the Austrian Institute for Economic Promotion (WIFI) in Linz.
Virtual reality simulator for a continuous casting plant for industrial steel processing. The project is part of the Ars Electronica Futurelab’s long-standing and successful collaboration with voest alpine Industrieanlagenbau.
The CAVE project by Peter Kogler originated within the framework of the Artist-in-Residence Program.
Im Jahr 1996 errichtete das Ars Electronica Futurelab den weltweit ersten öffentlich zugänglichen CAVE im Ars Electronica Center in Linz. Damit hatte erstmals ein breites Publikum Zugang zu virtuellen Illusionen der Realität: nicht als bloße Zuschauer*innen, sondern mit der Möglichkeit, in die projizierte Welt einzutauchen und mit der Umgebung zu interagieren.
A prototype of a turbine designed by the firm MCE was visualized in the CAVE at the Ars Electronica Center. The application is an early example of industrial simulation in the CAVE environment.
Humphrey was no conventional flight simulator. It was a special construction that let users fly through virtual worlds. Unlike conventional flight simulators that simulate „flying a vehicle“, “Humphrey” simulated the flying itself… free as a bird, a Superman or Supergirl.