Autonomy
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Inside Festival
The Inside Festival series focuses on the research and work of different guests with regard to the festival topics democracy and autonomy. Among the guest are Joanna Bryson, Lorena Jaume Palasì and Renata Schmidtkunz who will discuss with Gerfried Stocker, the artistic director of Ars Electronica.
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Uncertainty with AI-terity (Music Performance)
Koray Tahiroğlu (FI/TR)
The composition Uncertainty keeps the musician in a hesitant state of performance, providing a non-rigid but identifiable musical events, followed by ever shifting new sounds. Uncertainty is a composition written for the AI- terity instrument that comprises computational features of a particular artificial intelligence (AI) model to generate relevant audio samples for real- time audio synthesis. The unusual behaviour of the Al-terity puts the performer in an uncertain state during performance. Together with being able to move through timbre-changes in sonic space, the emergence of new sounds allows the musician to explore a whole new range of musical possibilities. Composition turns into a continuous state of playing, reformulating an idiomatic relationship with the Al-terity and opening up a fresh variety of musical demands.
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Acquired Immunity. Beyond Cultivamos Cultura
Virtual tours of the natural and social landscape around Cultivamos Cultura.
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Breaking up the gameplay – a talk about feminism and experiencing the abolished private
Rebecca Merlic (HR)
Artist Talk about the feminist aspects of The City as a House, an interactive visual novel, an experiment of a white European 30-year-old heterosexual human, living in Tokyo without inhabiting a private apartment over a period of time.
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The City as a House – A speculative exploration of the possibilities of abolishing known forms of habitation
Rebecca Merlic (HR)
Vast amounts of pictures, sounds, videos and 3D scans are organized as environments in Rebecca Merlic’s The City as a House, in form of an interactive visual novel. A work about the experiment of a white European 30-year-old heterosexual human living in Tokyo without inhabiting a private apartment over a period of time. A speculative exploration of the possibilities of abolishing known forms of habitation.
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If once we ever were by Jaime Carrejo (USA)
Black Cube Nomadic Museum (USA)
Black Cube Nomadic Museums’ executive director and chief curator Cortney Lane Stell presents If once we ever were, a virtual recreation of a public sculpture and temporary monument by artist Jaime Carrejo that recognizes immigrants and their contributions to our communities. The monument is a triumphal arch composed of chain-link fencing that originally appeared in Denver, Colorado and acts as a metaphor for boundaries—the delineation of private and public space, the division of geographical borders, and the separation of rights.
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Augmented Idolatry (AI) - inaugural project of the Desert Valley Art Ranch (VAR), San Luis Valley, Colorado
LAST/RESORT Club
Augmented Idolatry (AI) is a collective AR artwork composed of seven distinct AR idols, designed in direct response to the landscape, history and spirituality of the San Luis Valley, home to the artist residency “Desert Valley Art Ranch.” An actual mud plinth built on-site is shared among the seven AR idols and connects them to the land. The AR idols refer to memento mori, indigenous histories, natural resources and sacred geometries.
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Rio Verde
Cherish Marquez (US)
Rio Verde is a socially conscious video game by Cherish Marquez that explores the healing powers of the desert, as well as themes such as Latinx iconography and mental wellness.
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Crosser & LaMigra
Rafael Fajardo (US)
Crosser & La Migra are two video games that represent opposite perspectives on the dynamics at the US-Mexico border, rendered as early arcade graphics and presented as a diptych. Artist and designer Rafael Fajardo is the founding director of SWEAT, a loose collaborative that makes socially conscious video games in order to explore the poetics of interactivity, critique and deploy electronic media, and comment on cultural realities.
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Frontera!
John Jota Leaños
Leaños directed and produced the animated documentary, Frontera!, retelling the history of the 1680 Pueblo Revolt in New Mexico. The film has been supported by a 2012 Guggenheim Fellowship in Film and Video and a National Association for Latino Arts and Culture Grant, among others. Collaborators: Conroy Chino (Acoma Pueblo), Warren Montoya (Santa Ana Pueblo, Tamaya and Santa Clara Pueblo, Khapo Owinge’), Lee Moquino (Santa Clara Pueblo, Zia Pueblo, Apache/Yaqui), Aimee Villarreal, and Cristóbal Martinez (Alcalde).
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Emilie Trice & LAST/RESORT present Garden del Rio Grande
LAST/RESORT (US)
Garden del Rio Grande pays homage to the geographic region around the Rio Grande River, which runs from central Colorado along the U.S./Mexico border to the Gulf of Mexico. Our garden contemplates how technology can reconnect us to the land and amplify indigenous voices, while questioning to what extent can art and design fortify sustainable ecologies. Through emerging technology we seek to reverse-engineer the past in order to reimagine the future.
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Creative Question Challenge: Autonomy – Democracy
Lauren Lee McCarthy (US), Paolo Cirio (IT), Kazuko Tanaka (JP)
Die Creative Question Challenge (CQC) ist ein neues Brainstorming-Format, bei dem die ReferentInnen in einem 30-minütigen Dialog kreative Fragen erforschen und präsentieren.
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This is Sónar+D
Sónar+D – Sónar Festival's creative technologies conference – is an international congress exploring how creative minds are changing our present and imagining new futures, in collaboration with researchers, innovators and business leaders from all sectors and industries.
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Garage Digital: Worlds beyond Worlds
Garage Museum of Contemporary Art / Nikita Nechaev, Moscow (RU)
Works and practices of several artists and collectives, that participate in Garage Digital program, reflect on the different types of networks, infrastructures, ecologies and algorithms, and pose questions of the possible tactics and strategies to reassemble these systems with new types of communities, modes of rationality and production in mind —cunning, poetic, speculative and emergent.
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Bartlett artists’ videos
The Bartlett School of Architecture, University College London (UK)
A 1-hour collection of student project films from the Bartlett School of Architecture’s Interactive Architecture Lab, Automated Architecture Ltd/Automated Architecture Labs, BioID, Unit 24, Unit 9, Unit 14, RC14.
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Transformation & Transmission – panel discussion, presentations
A live-streamed presentation of a new selection of works from the exhibition, with live Q&A and panel discussion with the artists. These works range from films, to AR experiences, to hybrid objects, each united by the themes of anxiety, uncertainty, and distance that run through these works. During the festival, we will conduct streamed online tours of the works, show examples, and interview the authors in a live stream hosted every day (times TBC).
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The Digital Anthropology Lab project
Live sessions Daily live stream that will run for an hour. During the hour of streaming different events will take place which will only be announced on the day. Many visitors can log in at once and will be able to switch cameras and views to experience different aspects of the space. The sessions are also meant as Q/A for people to ask questions about the Draping Interfaces project and the Digital Anthropology Labs.
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Automated Architecture Labs HUB
The Bartlett School of Architecture, University College London (UK)
AUAR Labs is the research laboratory co-directed by Mollie Claypool, Manuel Jimenez Garcia and Gilles Retsin at The Bartlett School of Architecture, previously known as Design Computation Lab. As part of AUAR Labs co-directors run the studio Research Cluster 4 (RC4) in MArch Architectural Design at The Bartlett focused on automated housing. The work of RC4 believes in the agency of architecture for change. Automation is not only about robots – it is first and foremost a design project.
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Symposium “Perspektiven politischer Bildung”
Arbeiterkammer OÖ (AT), Pädagogische Hochschule OÖ (AT)
Künstliche Intelligenz (KI) bzw. Artificial Intelligence (AI) ist allgegenwärtig, ohne dass wir sie immer bewusst wahrnehmen. Sie erleichtert uns schon viele Jahre den Alltag, wenn beispielsweise das Handy mittels Gesichtserkennung entsperrt wird oder uns individuelle Werbung durch das Dickicht des Internets steuert. KI kann uns Menschen manipulieren.
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Live Program of Telluric Vibrations, UCLA Botanical Gardens – Los Angeles
Enjoy the extensive live Program of Telluric Vibrations, UCLA Botanical Gardens – Los Angeles