Pavilion of Knowledge: A Virtual Exhibition

Visit the virtual exhibition Pavilion of Knowledge and find out what our impressive space looks like.

A Utopian Post-Colonial Future – Victoria, Australia 2027
Melbourne School of Design (MSD), The University of Melbourne (AU)

Can we imagine a utopia that creates a post-colonial social and political framework and overcomes the concept of land as commodity, inspired by indigenous concepts of relationship to country? Emerge yourself in VR to engage in a multitude of future scenarios that sketch out the potential to reflect on these questions.

Voices of Country
Dr. Rochus Urban Hinkel (AU); in collaboration with NExT Lab, Melissa Iraheta and Tony Yu (AU); Büro Achter April (DE); Dr. Hélène Frichot (AU)

This VR movie is set in the rural landscape of the Dja Dja Wurrung aboriginal tribe in southern Australia. The project tells stories of the land from different perspectives, allowing the audience to move through the site by engaging in a VR environment, with narrators telling different stories.

Interview with Jonathan Parsons and Matthew Sleeth
Matthew Sleeth, Jonathan Parsons, Lubi Thomas

In this interview, the Artist Matthew Sleeth will be joined by his producing partner and Experimenta Artistic Director Jonathan Parsons.

Märchen, Mythen und Materie
Robert Angerer, Sofie Lüftinger, Neriman Polat, Alessandra Steiner

Das Imaginarium zeigt Resultate unserer Experimente – eine Kuriositätenkammer mit Materialien und Artefakten aus fernen Zukünften, Märchen und Mythen…

Austria makes sense @ Weltausstellung "Expo 2020 Dubai"
Ars Electronica Solutions (AT)

Vom 1. 10.2021 bis 31.3.2022 findet die Weltausstellung in Dubai statt. Österreich beteiligt sich mit dem außergewöhnlichen Projekt „Austria makes Sense“

Video tour of the Marine Institute’s RV Celtic Explorer
Aerial/Sparks and Galway 2020 European Capital of Culture (IE)

A ship tour for curious listeners.

Electrified Feedback Cello
Michael Hutsteiner (AT), Verena Breitfuß (AT)

Ein Cello wird mittels magnetischen Abnehmers und Körperschallwandler durch Rückkopplung in Schwingung versetzt. Mittels digitaler Klangprozessoren kann das rückgekoppelte Signal manipuliert und verändert werden.

“Non-Player Piano” sound performance
HSE Art And Design School: Sound Art and Sound Design Department

Non-Player Piano was created specifically for Ars Electronica Festival 2020. It will be performed on Moscow River in collaboration with Mubert AI App. The performance will include live music improvisations aided by an artificial neural network “trained” to analyze the surrounding environment, such as the weather, time of day, location, speed, and type of movement.

HSE Animation Garden
Varvara Fomicheva (RU), Polina Nevozhay (RU), Daria Ivanova (RU), Nastya Panina (RU), Maria Maximova (RU), Elena Charobay (RU)

HSE Animation department displays the work of young female directors: Varvara Fomicheva, Daria Ivanova, Nastya Panina, Maria Maximova, Elena Charobay. This part of the HSE Garden Pavilion flourishes in diversity: from a remake of a classic Russian fairytale in a setting of an environmental catastrophe to an intimate story about a mysterious digital garden.

"Get Out", a 3D game
Elena Vlasova (RU)

The world of “Get out” happily greets us at its gates, promising a journey through a utopian and positive space. However, as we interact with its inhabitants, the story turns out to be different. In the world of “Get Out,” nature refuses to be vulnerable and actively defends itself with a surrealistic mix of natural objects and Internet artifacts.

Datasets vs Mindsets
Dmitry Bulatov, Lev Manovich, Alla Mitrofanova, Helena Nikonole, Daria Parkhomenko, Yanina Prudenko, Olga Vad

Public talks by the leading Russian-speaking thinkers and philosophers of new media.

Datasets vs Mindsets: Performance Program
Katarina Melik-Ovsepian + Nikita Prudnikov (aka monekeer) (RU), Maria Molokova (RU), Kira Weinshtein (RU), Nikolay Golikov, Yulia Glukhove (holoherz), EOLA

The project includes a one-day performance program using innovative forms of representation and interaction between online and offline formats, such as new approaches to webcasting and experimental web-interfaces, which create brand-new user experiences for online visitors.

Uncomfortable Clothes #01
Fashion Frictions - Otto von Busch (Keynote)

There is a friction haunting fashion. Many of the basic qualities of design shares an uncomfortable fit with the way we interact with clothes: They are irrational. They are neither functional, nor user-friendly. Fashion is difference but also sameness, the new as well as the old, the cloning of idols as well as their rejection. It is a sense of pride as much as shame. And it is not uncommon that we feel an urge to lie to others about what we wear and our recent purchases. What is going on here? How are we to deal with the shallows and depths of fashion?

Emergence & Convergence: Interviews
Katherine Melançon, George Fok, Daniel Corbeil, Sabrina Ratté

In these interviews, Katherine Melançon, George Fok, Daniel Corbeil and Sabrina Ratté explain the scope of their works, the subtle links they made between technology and ecology, and their vision of the future as seen through this lens.

Re-FREAM Exhibition

The research project Re-FREAM is exploring the interaction between the domains of Fashion, Design, Science, Craft and Technology, promoting a space for co-creation and research, where experimental projects will be connecting artists with scientists and technologists for better human centered and sustainable solutions.

Re-FREAM round #1 presentations: Witsense & Jessica Smarsch
Witsense & Jessica Smarsch , hosted by Re-FREAM (INT)

Join this session to hear more about about Re-FREAM projects Lovewear by Witsense team and Constructing Connectivity by Jessica Smarsch.

Re-FREAM round #1 presentations: Julia Körner
Julia Körner (AT), hosted by Re-FREAM (INT)

Join this session to hear more about Julia Körner’s Re-FREAM project Digital Vogue.

[Dis]possess
Jason Zhao, et al.

[Dis]possess highlights the contradictory forces of capital and progressive politics within the artworld, simulating a coworking space in downtown Chicago that sells twenty-first century indulgences for the price of a cup of coffee.

[Dis]location
Brett Balogh; William Harper; James Hartunian; Kristin McWharter; Patrick O’Shea; Jung Ho Park; Zhong Ren

[Dis]location investigates and extends specific sites in Chicago and beyond to foreground our shared connections to public spaces in both the built and natural environments.