Pianographique
Maki Namekawa (JP/AT), Dennis Russell Davies (US), Cori OʼLan (AT)

Pianographique is an ongoing artistic collaboration of the two pianists Maki Namekawa and Dennis Russell Davies with the digital-media artist Cori O‘Lan.

Neltokoni in cuícatl
hexorcismos AKA Moisés Horta Valenzuela (MX)

Neltokoni in cuícatl (Talismans in Poetry) is a multichannel audio/visual poetry performance driven by a disembodied AI system consisting of three generative deep learning models trained on precolumbian sonic forms, poetry and imagery.

Running Off the Senses
Yishu Jiang (AT), Ali Nikrang (AT), Daniela Mülleder (AT)

This performance with Yishu Jiang (violoncello), Daniela Mülleder (violin) and Ali Nikrang (piano) focuses on AI-composed music, with human-composed music as counterpoint.

Gnawa Machine
Camel Zekri (FR), Marc Chemillier (FR)

The challenge of Gnawa Machine is to integrate the computer in a particular cultural context, that of the Gnawa Brotherhood in North Africa, of which Camel Zekri is a member.

MOREOVER
Wobbly (US), Jennifer Walshe (IE)

Tune in for the 2020 MOREOVER infomercial reveal, unboxing and presentation. What is MOREOVER?

Moon Machine Field Trip
Tobias Euler (DE), Thies Mynther (DE), Veit Sprenger (DE)

The Moon Machine is a mobile music island, a bricolage with pneumatic instruments and mechatronic sound machines, sun umbrella, signal horns and acoustic collision warning devices.

Corona Improv Sessions
Many International Artists (INT)

The Corona Improv Sessions began in the global lockdown. Every Sunday, performers came together telematically to produce collaborative music and visual works across distant locations.

SPLEEN MACHINE
Alex Braga (IT)

SPLEEN MACHINE documents years of Alex Braga’s research in the field of A.I., and the creation of a new musical instrument called A-MINT, which is the keystone to so-called “Augmented Music”.

STEAM Popup Lab
JKU Linz School of Education (AT)

STEAM Popup Lab is a virtual journey to understand the meaning of patterns all around us. Patterns are everywhere, from fractals in nature to blood vessels in the human body, through the oscillating signals produced by the sensors of a phone. You can control robots, fold origami patterns, measure the signal of a playground swing, be part of a live chemistry lab session, and more.

Bias, for bass clarinet and Interactive Music System
Artemi-Maria Gioti (GR), Szilárd Benes (HU)

A neural network trained to simulate my own aesthetic judgments is responsible for the computer’s decisions during its interaction with the musician: i.e., whether it will “mirror” the sounds played by them, propose new sound material or simply remain silent.

Re-Textiles 3D
Ganit Goldstein (IL)

The Re-Textiles 3D project aims to develop a new production system for the fashion industry based on a specific body scan using the latest depth-camera technology. The project investigates digital measurement systems that can determine the exact sizes of specific people without any human touch. The project uses recycled filament made from 100% water bottle waste in a FDM 3D printing process, which transforms production towards a circular economy and sustainable systems.

aqua_forensic - Underwater Interception of Biotweaking in Aquatocene
Robertina Šebjanič (SI), Gjino Šutić (HR)

aqua_forensic illuminates the invisible anthropogenic pharmaceutical pollutants—residues of human consumption. The project combines art/science/citizen science in a “hunt for a monster” and opens the discussion about our solidarity and empathy with waters beyond human perception.

Hybrid Living Materials
The Mediated Matter Group (INT)

Hybrid Living Materials (HLMs) point to an exciting future for designers at the intersection of biology and technology—the grown and the made—to deliver products that are customized to a particular shape, as well as a specific material, chemical, and even genetic make-up.

Topographie Digitale
DataPaulette (FR)

Topographie Digitale is an interactive installation. This landscape uses electrically functionalized and pleated textiles as sensitive surfaces reacting to touch to interact with a video-projected digital clone of this scenery.

Sociality
Paolo Cirio (IT)

This artwork documented over twenty-thousand patents of socially manipulative information technology. In Sociality, Cirio collected and rated Internet inventions submitted to the U.S. patent office. Subsequently, he invited the public to share, flag, and ban the technologies designed to monitor and manipulate social behaviors.

plasticpreneur
doing circular (AT)

The Austrian social & environmental start-up plasticpreneur by doing circular develops, produces and sells simple mobile plastics recycling machines and teaches social entrepreneurship skills that can be used to transform plastic waste into new products.

Perception iO
Karen Palmer (GB)

Perception iO (Input Output) is the future of Law Enforcement. An Artificial Intelligence data set emotionally responsive to the participant and potentially their bias.

c o m p u t e r 1. 0
Julian Goldman (US), Victoria Manganiello (US) aka SOFT MONITOR

Full or empty; color or clear; zero or one; under or over – c o m p u t e r 1.0 imagines a display for the future, by looking at displays from our past. Artists Julian Goldman and Victoria Manganiello create a large-scale textile woven by hand using hollow polymer tubing and natural fiber thread. A patterned series of colored liquid/oil/air pixels will be pumped into the tubes in a sequence dictated by data from adjacent motion sensors and a series of computer-controlled valves, air compressors, and pumps. This textile will function as a lo-fi computer display, made with ancient natural materials and techniques juxtaposed with contemporary digital technologies.

EDEN – Ethics - Durability - Ecology - Nature
Olga Kisseleva (RU)

The project EDEN Ethics - Durability - Ecology – Nature touches on a range of issues, including the protection of endangered plant species and interspecific communication between living subjects that are placed in the “inhuman”category.

Design by Decay, Decay by Design
Andrea Ling (CA)

Design by Decay, Decay by Design is a series of artifacts that exhibit designed decay. They were done for the 2019 Ginkgo Bioworks Creative Residency on how to design a world without waste. As an architect and artist, I recognize that most of what I create goes to landfill. If that is the case, let me design waste that I can live with, garbage that retains some desirability as it degrades in sight and on site. Let me design waste as nature designs it, not only as the product of breakdown and destruction but also as input for renewal and construction.