[Dis]location
Brett Balogh; William Harper; James Hartunian; Kristin McWharter; Patrick O’Shea; Jung Ho Park; Zhong Ren

[Dis]location investigates and extends specific sites in Chicago and beyond to foreground our shared connections to public spaces in both the built and natural environments.

[Dis]place
Lola Blake; Jiwon Ham; Addison Tyler Leon; Ethan Proia; Meimei Song; Yimin Zheng

[Dis]place questions the reciprocal relationship between the self and its surroundings in an attempt to expand fixed notions of subject, host, and home.

Guided tour through the art+science 2020 exhibition in Belgrade
Dobrivoje Lale Eric (RS), Petar Lausevic (RS), Bojan Kenig (RS), Maja Ciric (RS)

This program enables visitors to the Garden to see highlights of the art+science lab exhibition in Belgrade through a guided tour led by the curatorial team and artists. Visitors can gain special insight into the works of art on display, all by local artists and transdisciplinary teams. The aim of the exhibition is to map key themes and concepts through which we can start to critically approach AI.

[Dis]content
Gloria Fan Duan; Blake Fall-Conroy; Anaïs Morales; Judd Morrissey, Mark Jeffrey, & Abraham Avnisan; Alan Perry; Chengan Xia; Kio Zhu

[Dis]content probes cultural objects and historical sites to examine the role of art and artifact in the construction of collective memory.

[Dis]connect
Lee Blalock; Ashara Renfroe; Anna Christine Sands; Julia Tsai; Anne Wilson & Shawn Decker

[Dis]connect interrogates the struggle for connection despite the ubiquity of instant communication, underscoring the role these technologies play in redefining our relationships to others and to ourselves.

[Dis]orient
Eduardo Kac; Jakyung Lee; Bun Stout; Tongqi Wang; Ling Zeng

[Dis]orient explores real and imaginary spaces of isolation and introspection through experimental poetry and performance.

AI / VI
Aleksandar Bulajić (RS), Ana Popović (RS), Isidora Pejović Blagojević (RS), Maja Maksimović (RS) and Sunčica Pasuljević Kandić (RS)

Walk through Belgrade with the authors of the pervasive game problematizing different aspects of AI. AI / VI is a pervasive game using a smartphone. A specially designed application with an AI ​​function that acts as a guide through the game, occasionally uniting the player and AI into a symbiotic metaorganism. The game has no pre-set routes or endings; the path that opens is gradually shaped by the players. The mapped points of the game open spaces between different institutions in Belgrade and problematize the role of AI in private and public life. The goal of the game is to put the players in a position to re-examine the current human and algorithmic ways of decision-making and their consequences in the near future. 

Emergence & Convergence: An Online Guided Tour
PHI (CA)

PHI is thrilled to present an online guided tour of Emergence & Convergence, the PHI Centre’s current exhibition in Montreal. Emergence & Convergence is an invitation to immerse ourselves completely in the works. This exhibition investigates our humanity in relationship with our planet and all living beings.

art+science lab 2020 – virtual exhibition

Using Mozilla Hubs, the content of the exhibition in Belgrade will be transformed into a virtual art+science exhibition which anyone can visit and explore.

better off online. World Wide Webb. Curated by Anika Meier
KÖNIG GALERIE - Berlin / Tokyo / London / Digital

World Wide Webb by the British artist Thomas Webb is a virtual world the digital visitor enters through the browser on a smartphone. It is a multiplayer video game, a digital exhibition space and a world full of art and characters the visitor is invited to interact with. Webb recreates the social spontaneity of the world pre-Covid-19. He built a virtual world for new media artists to share their thoughts on what technology is and could be. The visitor meets AI avatars designed by Webb, to reflect the human nature and to question the use of technology in the digital age. Net art is presented in its genuine medium, the digital realm, where video art is also easily accessible.

Real Feelings – A talk on Survival with Lucy McRae and Angelique Spaninks
Lucy McRae (GB), Angelique Spaninks (NL)

Sci Fi Artist and Body Architect Lucy McRae in conversation with the curators behind the exhibition Real Feelings. Her new work Solitary Survival Raft, shown at HeK, is an inflatable, reactive, breathing sculpture, inviting visitors to crawl into it for safety. The outbreak of Covid-19 has made our digitalized societies evade the human touch even more. Going against the idea of a future without being touched, McRae builds machines that gently embrace and hold the body.

Future Life Exhibition
Curated by: Karin Ohlenschläger

Marco Barotti (IT), Clams, interactive installation, 2019 Disnovation.org (FR), Online Culture Wars (in collaboration with Baruch Gottlieb, 2018/19; The Persuadables), video, 2019 Quimera Rosa (ES/FR), Trans*Plant: May the Chlorophyll Be With/In You, mix-media installation, work in progress since 2016 Anna Ridler (GB), Mosaic Virus, GANs generated video installation, 2019 Robertina Sebjanic (SI) & Gjino Sutic (HR), Aqua Forensic, installation, 2018

Real Feelings – A Talk on Vibes with Lauren Lee McCarthy, Kyle McDonald and Ariane Koek
Lauren Lee McCarthy (US), Kyle McDonald (US), Ariane Koek (GB)

Sabine Himmelsbach, Ariane Koek and Angelique Spaninks, the curators behind the exhibition Real Feelings at HeK Basel in conversation with the American artist Lauren Lee McCarthy. This Artist Talk allows insights into the work of a highly interesting and relevant artist, examining social relationships in the midst of surveillance, automation and algorithmic living. Her interactive installation Vibe Check, especially commissioned for the exhibition at HeK, consists of a series of cameras capturing and analyzing the visitors emotional reactions to each other, ultimately presenting the results to them individually.

Real Feelings – A Virtual Exhibition Tour with curator Sabine Himmelsbach
Sabine Himmelsbach (DE)

Co-curator Sabine Himmelsbach will digitally guide you through the international group show Real Feelings at HeK Basel, to present work by 20 artists in mediums ranging from artificial intelligence, interactive installations, robotics and biometrics, to gaming, video installations, virtual reality and photography. The shown works examine how technology can capture, evaluate or generate our emotions in a variety of ways. Find out more about the artistic and curatorial choices that determined the installation and set design of the exhibition.

CONVERSATION WITH THE MAKERS OF VIRTUAL BLACK OUT: EXPERIMENTS IN THE FUTURE OF FORM Exhibition

Panel with the artists of the Virtual Black Out: Experiments in the Future of Form that took place at the National Arts Festival and includes discussion on the outcomes and collaborative procedures

Garden of Third Life Conference

The Online Lecture Series aims to share the main discourse on the “Garden,” the central theme of Ars Electronica, and the “Third Life” of the Korea National University of Arts.

Pan African Telematic Art Project

The Pan-African Telematic Art Project (PATAP) is a new initiative of the Vrystaat Arts Festival through the Pan-African Creative Exchange (PACE), in partnership with the Fak’ugesi African Digital Innovation Festival, Ars Electronica, and the University of the Free State’s Program for Innovation in Artform Development (PIAD), funded by the Embassy of the Netherlands in Pretoria and the Andrew W. Mellon Foundation. Two projects were selected to receive funding to experiment with new, interactive media arts projects, dealing with issues relevant to the continent.

Fak’ugesi Digital Art Curators

Over the years of growing the Fak’ugesi African Digital Innovation Festival we have experienced a huge hole in our African digital arts ecosystem, essentially the lack of curators, producers and general advocators of digital arts in Africa, and specifically those from the continent. The field itself is not necessarily new, but the hurdles to accessing resources and markets brings a number of challenges for the African digital art ecosystem.

Amazonia
LGM#2” Quadrature (GE), “Temazcalli” Josecarlos Florez (PE), “Simulacrum” María Almena (ES), “ABVXHMN” Cenk Güzelis, Anna Pompermaier, Burkart Schwaighofer, “RTTT” Mohsen Hazrati (IR), “A fourth dimensional travel guide” Kris Pilcher (US).

The Gaia Hypothesis Exhibition / Curated visit by artists and curator “Amazonia” is a collective exhibition curated by Alejandro Martín that goes from the sounds coming from space to the earth to Mesoamerican indigenous ceremony. Combining ritualistic dance with interactive screens and AR/VR experiences, Amazonia speaks to the current pandemic situation where the Ecosystem rules over humans, altering the dynamics of the Anthropocene era. The Amazon is burning by human actions and at the same time the power of Nature has the ability to re-initiate the “game” following the Gaia hypothesis.

EXHIBITION - Buds about to Blossom (含苞待放)
Curator: Chu-Ying Chen

Complementary to the KT exhibition, the Tsing Hua Garden also hosts a Nursery Garden called “Buds about to Blossom (含苞待放).” This exhibition provides a stage for our younger artists in NTHU, with 4 artworks.