sounding garments & sound-gardens: emotional interface zones as auditory spaces
Hana Zeqa, Laura Thaçi, Elisabeth Mirnig & Werner Jauk

the transparency of envelopes of the body as social interfaces amplifying the hedonic body

Harmony
Team Members: Clara Roth, Robbie Ierubino, Peter Sauleda, Maria Kallionpää, Kathi Schulz

Harmony fosters an inclusive atmosphere among strangers, reframing the concepts around co-creation and collaboration. Co-composing can be intimidating at times, as there is pressure to perform.

[Alien] Star Dust: Signal to Noise – guided networked meditation
Victoria Vesna with Paul Geluso, Rhiannon Catalyst, John Brumley, Ivana Dama, Clinton Van Arman

[Alien] refers to looking up into outer space for star dust and then turning our gaze back down to earth, extending the idea that everything is interconnected, flowing, flying, and mixing around our planet and beyond.

Colony
Darío Sacco (AR)

This sound bio-installation is formed by a colony of beings made up of disused technological parts and bio-units of decomposing organic material.

The Biosphere Project
Joaquín Fargas (AR)

The Biosphere Project consists of natural ecosystems isolated in sealed containers that only allow the external influence of heat and light.

Uncertainty with AI-terity (Music Performance)
Koray Tahiroğlu (FI/TR)

The composition Uncertainty keeps the musician in a hesitant state of performance, providing a non-rigid but identifiable musical events, followed by ever shifting new sounds. Uncertainty is a composition written for the AI- terity instrument that comprises computational features of a particular artificial intelligence (AI) model to generate relevant audio samples for real- time audio synthesis. The unusual behaviour of the Al-terity puts the performer in an uncertain state during performance. Together with being able to move through timbre-changes in sonic space, the emergence of new sounds allows the musician to explore a whole new range of musical possibilities. Composition turns into a continuous state of playing, reformulating an idiomatic relationship with the Al-terity and opening up a fresh variety of musical demands.

Creative Harmony
Julien Lomet (FR), Bastien Daniel (FR), Timothée Durgeaud (FR), Johan Julien (FR), Pierre Huyghe (FR), Ronan Gaugne (FR), Valérie Gouranton (FR), Joël Laurent (FR), Bruno Bossis (FR)

Creative Harmony is a networked virtual reality artwork, inviting spectators from different cities to co-create a virtual environment in real time through gestures. With motion capture, each participant is led to create the landscape of a marine universe, to find a connection with nature. Through letting go, music and virtual dancers, spectators will be able to express themselves with their bodies and connect with each other to evolve the world in which they find themselves immersed.

DARV_ Abandoned Land
Lee Jung In (KR/AT) Mihaela Kavdanska (BG/RO/AT) Violeta Ivanova (BG/AT) Florian Weinrich (AT)

DARV_ Abandoned Land is an intermedia dance performance which sprouts connections between analog and digital. The performers interact with large-scale objects and video projections, resembling the endless migration from one world to another in search for the better. The DARV team and eight dancers perform in various locations in Austria, South Korea and Bulgaria, guiding the audience through dystopian realities and abandoned sites. Drained-off utopias, failed social mechanisms and ideologies are embodied, explored and ultimately abandoned.

Klangfahnen
Sounding Linz

The Klangfahnen were developed and woven for Sounding Linz to mark urban places with great symbolic power for the urban quality of the city.

Of Peacocks and Men
Irena Birsa (SI), Simona Korošec (SI)

"Of Peacocks and Men", an interdisciplinary project by Irena Birsa is all about fear and what we could have been without it. Original text and pre-stored sounds are the main items. The relationship between music and text is submissive, the sonic atmosphere of electronic sounds is merely accompanying the story and reacting to actress' sometimes improvised gestures. The text, music and light are working together to create an almost garish space for the audience in which little clicks can occur.

Pianographique
Maki Namekawa (JP/AT), Cori O'Lan (AT)

Philip Glass' piano solo piece Passacaglia: After a tranquil opening, we break into boiling and purely pianistic passages of arpeggios and scales. Philip Glass' trusted pianist Maki Namekawa (who has premiered several of his piano pieces) performs this work in its Austrian premiere.

The City as a House – A speculative exploration of the possibilities of abolishing known forms of habitation
Rebecca Merlic (HR)

Vast amounts of pictures, sounds, videos and 3D scans are organized as environments in Rebecca Merlic’s The City as a House, in form of an interactive visual novel. A work about the experiment of a white European 30-year-old heterosexual human living in Tokyo without inhabiting a private apartment over a period of time. A speculative exploration of the possibilities of abolishing known forms of habitation.

TOC ONE
Moritz Simon Geist (DE)

The Music Robotic System TOC ONE explores the sound properties of physical objects. It can be used to squeeze sound and rhythms out of almost everything - from music instruments like drums to experimental materials like metal sheets, household items or old car parts. The robotic actuators are mounted on clamps, to be attached in a free manner to surfaces, objects and instruments. The robotic actuators are controlled with standard music systems like Ableton Live or a keyboard.

Ars Electronica AIxMusic Online Hackathon: Final Presentations
Annelies Termeer (NL) moderator + Participants

For the occasion of the first online Festival, Ars Electronica will host its first international AIxMusic Hackathon as part of the AIxMusic Festival 2020.

AIxMusic - Artificial Stupidity
Moisés Horta-Valenzuela (MX/US), Artemi-Maria Gioti (GR), Ali Nikrang (AT), Alex Braga (IT) and Portrait XO (US)

The panel on Artificial Stupidity invites artist present at the Ars Electronica Festival to share their experiences in the context of AIxMusic. AI is a media trend right now and a controversial topic.

OK Night 2020
OÖ Landes-Kultur GmbH AT

OK Night is a yearly presented nightline format at OÖ Kulturquartier on Ars Electronica’s Saturday. Originally conceived to present performative works from the range of Prix Ars Electronica awarded works the night also features local and international club culture.

Holy Hydra 3.0
Die geile Hydra & Raumteiler Kulturverein (AT)

The Holy Hydra is an interdisciplinary event in the parish church Urfahr – Jugendkirche Grüner Anker, (next to AEC Maindeck) which takes place for the third time this year. This time we will focus not only on dance performances, electronic music and new media art, but also on a room-filling installation to experience the church space in its full splendor. It will be different...

‘site inspection’ – Virtual cocktail party & FM4 Radio Show in VR
sound:frame / Eva Fischer (AT), Marijn Bril (NL), Angie Pohl (AT)

For this year’s Ars Electronica, sound:frame and Pausanio invite the audience to join an exclusive virtual cocktail party in the Area for Virtual Art’s mozilla hub space. Together we will teleport from one artist’s space to another and have a virtual toast.

'site inspection' - Virtual exhibition tour
sound:frame / Eva Fischer (AT), Marijn Bril (NL), Angie Pohl (AT)

The sound:frame curators Eva Fischer and Marijn Bril will guide through the Area for Virtual Art and talk with the exhibiting artists and some of the Area’s team members, about their approaches to virtuality and digitality.

sound:frame & Pausanio virtual – Area for Virtual Art
sound:frame / Eva Fischer (AT), Marijn Bril (NL), Angie Pohl (AT)

sound:frame together with Pausanio presents the Area for Virtual Art – an online platform for digital art and virtual formats. Discover current artistic approaches in virtual exhibitions and meet people in discussion programs and live events to exchange thoughts and create new ideas and concepts. The Area for Virtual Art develops into an international hub, giving a platform to current digital art forms and connecting people all over the world.