Wed Sep 8, 2021, 4:00 pm - 4:30 pm
All times are given in Central European Time (CET / UTC +1).
Linz, Ars Electronica Center, Deep Space 8K

an AEC Deep Space VR Scenario


In the 21st century, the most prevalent way of communicating is determined by exchanging information using various messenger services. Our simulation in the AEC Deep Space shows the whole transfer of a message, which is selected by the participants, sent from one smartphone to another. A simplified encryption scheme (Caesar Cipher) is used to encode the information in a way that’s understandable. Communication between the smartphones and the satellite is shown in an interactive manner through a minigame in which the audience can participate by moving data packages by laser tracking their position on the floor. The graphical representation is enhanced by providing the viewers with stereoscopic glasses to enable a 3D effect on both the wall and floor of Deep Space.

We are fifth grade students at the HTBLA Leonding specializing in computer science. Together we have been developing games with Unity for the past two years, and when we got the opportunity to continue the Horizon project in the AEC Deep Space, we immediately took the chance to use it for our diploma thesis.

Credits

​HTBLA Leonding
AEC FutureLab
Resch, Oliver
Veith, Florian
Kronsteiner, Philip
Maureder, Christoph
Mohammed, Kevin
Bochis, Lukas
Dönmez, Anil