Projects

Projekte

  • Mahler’s Resurrection Symphony Visionized

    Mahler’s Resurrection Symphony Visionized

    As a follow-up to their “Das Rheingold – Visionized” pilot project, the Ars Electronica Futurelab again collaborated with artist Johannes Deutsch on a performance of Gustav Mahler’s Symphony Nr. 2 in C minor as an interactive visualization in three-dimensional space.

  • Le Sacre du Printemps

    Le Sacre du Printemps

    Following the successful virtual staging of Richard Wagner’s Das Rheingold (2004) and Gustav Mahler’s Symphony Nr. 2 in C Minor (2006), the series of projects was carried on by a collaborative effort of Ars Electronica Futurelab and the Brucknerfest with a performance of Le Sacre du Printemps (“The Rite of Spring”).

  • City Puzzle

    City Puzzle

    An interactive simulation environment visualized technological approaches that city planners and architects of the future would be working with. This installation was an expanded spin-off of “Gulliver’s World,” the Ars Electronica Center’s mixed reality environment, and used a simple urban planning model as an example illustrating concrete application possibilities. Visitors could manipulate the various scenarios…

  • Hidden Worlds

    Hidden Worlds

    The collaboration between SAP and Ars Electronica has been in place since 2002. This partnership is a prototype for new models of collaboration between art, business, technology and society. The collaboration ranges from media art presentations at SAP events and novel visualizations of information to joint research projects and innovative social initiatives.

  • Das Rheingold – Visionized

    Das Rheingold – Visionized

    On September 26th and 28th, 2004, a concert performance of Richard Wagner’s Das Rheingold under the direction of Dennis Russell Davies and the Bruckner Orchestra Linz took place in the Great Hall of the Brucknerhaus Linz with an interactive 3D visualization by Johannes Deutsch and Ars Electronica Futurelab.

  • Apparition by Klaus Obermaier

    Apparition by Klaus Obermaier

    With cutting edge creative technology developers, Apparition was a compelling dance and media performance for the stage that successfully integrated interactive sensor and tracking technology in innovative ways to give the dancer the possibility to interact with and control the image and the musical environment. A new project of the award winning composer and media…

  • Gullivers World

    Gullivers World

    The theme of Gulliver’s World is the relationship between virtual and material realities, and the reality that’s constructed by combining these two components.

  • VRizer

    VRizer

    Game Engines on the ARSBOX 2003

    VRizer is a 3D visualization software developed at the Ars Electronica Futurelab which used the latest technology for a graphical representation of data, setting new standards in the field of real-time computer graphics.

  • Humphrey II

    Humphrey II

    In the beginning, there was Humphrey — a mechatronic device that worked in conjunction with a pair of data glasses to simulate flight in a 3-D environment. This installation in the Ars Electronica Center has been a smash hit with visitors since the museum opened, having replaced almost all the exhibits on display there at…

  • Gulliver’s Box

    Gulliver’s Box

    Mixed Reality Installation with visitors as live-projected 3D-avatars.

  • INSTAR

    INSTAR

    Information and Navigation Systems Through Augmented Reality

    INSTAR was a unique new approach to navigation systems (for instance, in autos) that went beyond conventional two-dimensional visualizations and utilized augmented reality.

  • ARSBOX

    ARSBOX

    The ARSBOX is a PC-based, stereographic, multimedia presentation unit. It has been designed as a form of cross-media infrastructure making it possible to present, develop and manipulate a broad spectrum of media contents.