Project Home
Team Members: Esma Bosnjakovic, Max Haarich, Barbora Horská, Nicole Schanzmeier

Project Home aims to redefine this almost utopian narrative through collecting and sharing personal stories of people who relocated by choice or necessity or struggled with the traditional concept of home for any other reason. By that, we hope to inspire others to question some of the limiting beliefs and recognise their own unique way “to home”.

Future of Inclusion Lab
Rashin Fahandej (US)

American Arts Incubator is a creative exchange program that utilizes community-driven digital and new media art projects to instigate dialogue, build communities, bolster local economies, and further social innovation while addressing a local social or environmental challenge. This year’s iteration in Austria was led by artist Rashin Fahandej, who ran the “Future of Inclusion Lab,” a series of co-creation workshops that provided technology and resource access to Austria-based creatives.

Artist Talk: Joy Buolamwini (US)

Artist Talk by Joy Buolamwini (US) about the project 'Algorithmic Justice League (AJL) - AI, Ain't I A Woman?' which won the Award of Distinction in the Digital Communities category of the Prix Ars Electronica 2020.

Acquired Immunity. Beyond Cultivamos Cultura

Virtual tours of the natural and social landscape around Cultivamos Cultura.

Exponential Mindset: The Skills of an Exponentialist
Niki Ernst, Eveline Wandl-Vogt

A 4-Sessions dive deep into the Exponential Mindset. An interaction series to consider the SDGs from an exponential growth strategies perspective.

Digital Communities
What is a community for you and how do you try to leverage communities to drive social change?

In 1995, in the wake of the World Wide Web’s emergence, the Prix Ars Electronica launched its internet category and then proceeded to repeatedly redefine it in accordance with the rapid development of life online. The focus is currently on projects with significant social relevance.

Future Humanity Journey

A day in 2040: what would our day look like in 20 years? Future Humanity Journey is an experimental workshop. Four innovators created a scenario of future humanity to better understand how humanity will develop and evolve.

Jury Members talking about Digital Communities

Here, Irini Papadimitriou (GR/UK) and Dietmar Offenhuber (AT/US) talk about the jury process, trends and the Golden Nica winner of the Digital Communities category.

Business Models for Online Contents
Brendon Ciecko (US), Ulvi Kasimov (UK) and Aleksandra Artamonovskaja (CZ/UK), Sabine Seymour (AT) Moderators: Nathalie Pichard (CH), Thierry Baujard (FR)

The panel Business Models for Online Contents will investigate various entrepreneurial endeavors of platform-based access to online content, and how they are monetized. Crowdfunding, licenses or subscription models are only a few of the strategies institutions have to generate revenues in cultural & creative industries, and to secure revenue for artists and content developers.

Rio Verde
Cherish Marquez (US)

Rio Verde is a socially conscious video game by Cherish Marquez that explores the healing powers of the desert, as well as themes such as Latinx iconography and mental wellness.

Get.Inspired
Alejandro Martin (ES), Bjorn Lustic (US), Holger Volland (GE), Jens Heithecker (GE), Patrick Tomelitsch (AT), Becky Lees (UK), Cyberballet (DE), Mikael Fock (DK), Sabine Seymour (AT)

This year’s Get Inspired session seeks to cover a vast array of interesting, diverse practices and approaches with a focus on digital and virtual projects, virtual events, platforms and contents. The panel will present examples from events, fairs, tourism, performance venues and museums.

Crosser & LaMigra
Rafael Fajardo (US)

Crosser & La Migra are two video games that represent opposite perspectives on the dynamics at the US-Mexico border, rendered as early arcade graphics and presented as a diptych. Artist and designer Rafael Fajardo is the founding director of SWEAT, a loose collaborative that makes socially conscious video games in order to explore the poetics of interactivity, critique and deploy electronic media, and comment on cultural realities.

Meet the S+T+ARTS Community: Building Open Source Platforms
Joseph Klatt (US), Sören Lex (AT)

Precious Plastic and Precious Plastic Universe, started by industrial designer Dave Hakkens in 2013, is one of those platforms: focused on the reduction of plastic waste through sharing an open source toolkit of technologies and ideas, it has become a global movement of 80.000 people connected by the same passion and vision.

Exhibition: Augmented Empathy

As part of The Living Planet, FACT’s programme focusing on the non-human, the artist collective Keiken have developed a multi-layered participatory project called Augmented Empathy in collaboration with FACT’s Learning team.

Exhibition: And Say the Animal Responded?

This immersive exhibition brings you face to face with animals from around the world through film, art and creative technology.

CyberArts 2020 - Prix Ars Electronica Exhibition

The OK im OÖ Kulturquartier has been presenting the CyberArts exhibition since 1998. As a showcase for the Prix Ars Electronica winners, it is an excellent platform from which to observe current developments and trends in our digital age, with a special focus on their social and economic impact. The selected works exemplify the social dynamics and issues that are dominating today’s discourse.

Falling Up Exhibition
re.riddle, California, San Francisco (US)

Amidst riots and racial tensions, divisive political rhetoric and a global pandemic, the past half year has been a time of turbulent uncertainty. These acute ruptures and moments of pain, conflict and unknowingness have inadvertently led to a mode of seeing our former and current realities anew, which may more or less best be described as “surreal”.

Artist Talk: Luz María Sánchez (MX)

Artist Talk by Luz María Sánchez (MX) about the project 'Vis. [un]necessary force_3' which got the Honorary Mention in the Digital Communities category of the Prix Ars Electronica 2020.

Artist Talk: Rachel Uwa (US)

Artist Talk by Rachel Uwa (US) about the project 'School of Machines, Making & Make-Believe' which got the Honorary Mention in the Digital Communities category of the Prix Ars Electronica 2020.

Artist Talk: Jesi Carson(CA), Amber Frid-Jimenez(US)

Artist Talk by Jesi Carson(CA), Amber Frid-Jimenez(US) about the project 'Participedia: Crowdsourcing Participatory Democracy for the Public Good' which got the Honorary Mention in the Digital Communities category of the Prix Ars Electronica 2020.