The OK im OÖ Kulturquartier has been presenting the CyberArts exhibition since 1998. As a showcase for the Prix Ars Electronica winners, it is an excellent platform from which to observe current developments and trends in our digital age, with a special focus on their social and economic impact. The selected works exemplify the social dynamics and issues that are dominating today’s discourse.
The new category Artificial Intelligence & Life Art is dedicated to artistic practice and thinking related with all areas of Artificial Intelligence and Life Sciences. Rewarded are artworks engaging critically and highly qualitative with Biotech, Genetic Engineering, Life Sciences as well as Robotic and Kinetic, Machine Learning, Deep Learning and any other form of Artificial Intelligence Research.
All animated images, however handcrafted, necessarily become digital at some stage of the production or distribution process, and thereby “computer animation.” The question in this category is therefore what kind of tool for communication they represent and which experiences they create for the viewer. The spectrum ranges here from abstract works, music videos, essay films, and character animations, to data visualizations and physical installations, all the way to virtual realities (VR, AR, and MR).
Music occupies the longest period of time in the history of computer creation. Starting in 1987 as the category for Computer Music, this category has changed in keeping with digital development. It now distinguishes contemporary digital sound production from the broad spectrum of electronically generated music, works combining sound, media and music, digital compositions ranging from electro-acoustic to experimental, and sound installations. There is a strong tendency in Computer Music towards immersive listening experiences and compositions that let the listener dive deep into imaginary soundscapes.