Deep Space in the Ars Electronica Center is not solely a venue for showing artistic and educational content, but also an active laboratory for experiments in interaction and perception. Three student works from the Hagenberg Campus of the University of Applied Sciences Upper Austria were developed within this student lab context over the past year. Each work facilitates an immersive, reactive audiovisual experience that draws the audience in and captivates them with engaging sound and dynamic animation. From the simplest shapes to particle flow and even burning trees, each project aims to transform Deep Space into an environment of stimulated reflection.
Reactive || Interactive Particle Waves
Asma Lamiri (AT)
Reactive || Interactive Particle Waves is an immersive experience that was developed specifically for the Ars Electronica Center’s Deep Space and can be perceived as both a stationary audiovisual experience or be walked around, through and between as a dynamic, audioreactive particle garden.
Anna Moser (AT)
Circles is an audiovisual experience developed for the Ars Electronica Center’s Deep Space. The generative art installation utilizes simple shapes and movements to animate the environment and create a series of visual effects. The project aims to captivate and gradually relax the audience as they watch how the circles form numerous shapes. The accompanying music encourages participants to become calm, listen, and let themselves be fully drawn into the magic of the moving circles.
Eric Thalhammer (AT), Julian Salhofer (AT)
Burning Trees is an interactive art installation developed for Deep Space that models the relationship between humans and nature. The core element of the experience is the music, which reacts to how people move in the room. The more the participants push back nature, the crazier and more artificial the music and visualization become, to a point where it starts destroying the forest.