Orphea und Eurydike
Elena Schöppl, Carla Schöppl, Rosina Umgeher

Taking Greek mythology as their model, the two sisters and their cousin have reinterpreted the love story of Orpheus and Eurydice. When Eurydice flees from the Peeping Tom Aristaios, she is not killed by a snake bite, but by electrocution - and just when she is distracted by her cell phone.

Radicalization on the Net
Johanna Westreicher, Magdalena Juen, Sophie Juen, Anna Zangerl, Leonie Jäger

The project Radicalization on the Net was developed as part of a diploma thesis at the Commercial Academy in Landeck and consists of several elements: Conducting a self-experiment, planning, designing and publishing an information brochure, designing and hosting a workshop, and creating and publishing a 30-minute report.

Waste-Bin-GO
Maximilian Zaglmayr, Manuel Obermayr

Whether it’s the plastic bag on the side of the road or the aluminum can in the field: in our environment today, there is trash everywhere we look. Only very few people take the trouble to pick up the trash. The Waste-Bin-GO app is aimed at this problem and is wholly devoted to people working together to create a more sustainable future.

Unity
Michael Zaminer

In Unity one of the central questions of our time is brought into a beautiful and fascinating interplay: the image and self-image of man, implemented with the tools of the present, namely with software and hardware and the ability to create something new from it.

Saudade
Jasmin Pemmer

Fear, loneliness, suffering, frustration, pain, desperation. The short film Saudade addresses many of the feelings that push us to our emotional limits. The protagonist is no longer able to cope with the affairs of daily life. Trapped in his thoughts, he pushes his way through life, but lurking everywhere are “triggers,” impulses that again and again set off a wave of emotions in him.

Reinigung
Barbara Nina Rettig

A young woman with neurotic traits enters a room in order to clean herself, does this, in the process works herself up to the point of ecstasy, is dirtier afterwards than before, but nonetheless satisfied. From the ritualistic cleansing to cathartic ecstasy to pleasurable obsession, this experimental film offers room for many aesthetic images.

not in public
Emil Klostermann

With this photo series the artist wanted to draw attention to the discrimination of queer people. For a long time, members of the lgbtq+ community were and still are discriminated against or persecuted. Being part of the community himself, he felt responsible to raise awareness.

Lost
Workshopteilnehmer*innen Medien Kultur Haus Wels

In the summer of 2021, young filmmakers worked intensively on a short-film project as part of a workshop at the Medien Kultur Haus in Wels. Following a scriptwriting workshop, the participants worked for two weeks on realizing the script: six days of shooting, six days of music and sound production, and then editing in two groups. The film was subsequently completed by Oliver Parsch over a period of several weeks.

Humanity = Nature
Mika Weinmayr, Felix Mrak

The intention behind our project is to show that the destructive behavior of humanity with regard to nature will spell our own downfall. Various animation techniques such as 2D, collage animation, and rotoscope were combined with mixed media and found footage. A high degree of variety in the digital as well as in the analog area is a hallmark of this project.

Cyberfish
Mika Weinmayr, Felix Mrak

Cyberfish is a mobile game in retro Pixelart style that centers on the adventures of Drago the Cat. He lives many light years from Earth in order to find cyberfish, to fish for them, and to find out everything about them. In the process, Drago catches new species of fish that no cat has ever seen before. The lonely astronaut Drago the Cat sits on a space dock and fishes with his space fishing rod for fish cans with spectacular contents. Every fish consists of three parts: head, belly, and tail, which are put together randomly.