European Platform for Digital Humanism

Art Thinking Forum: Humanizing Technology
Mara Balestrini (IT), Olga Kisseleva (RU), Alexander Mankowsky (DE), Hideaki Ogawa (JP/AT)
Art Thinking ist eine Diskussionsplattform zur künftigen Rolle der Kunst im Kontext von Industrie, Gesellschaft und Ökologie. Das Forum wird vom innovativen Kommunikationsdesign-Unternehmen Hakuhodo unterstützt. Zusammen mit dem Interesse der Ars Electronica an neuen Technologien und deren Auswirkungen auf die Gesellschaft ergänzt ihr zukunftsweisender kreativer Ansatz das Thema des Panels: die Zukunft der Kunst und wie innovative und kreative künstlerische Beispiele zur Humanisierung der Technologie und zur Verbesserung der Gesellschaft genutzt werden können.

Art Thinking as Catalyst
Jurij Krpan (SI), Alejandro Martín (ES), Camille Baker (UK), Veronika Liebl (AT)
Art Thinking umschreibt die Idee, dass künstlerische Ansätze und kreatives Denken angewandt werden können, um Strategien zur Lösung realer gesellschaftlicher Herausforderungen zu entwickeln. Vier ExpertInnen auf diesem Gebiet tauschen ihre unterschiedlichen Perspektiven aus und beleuchten das Potenzial des künstlerischen Denkens, einen anderen Zugang zu Ideenfindungs- und Innovationsprozessen zu fördern.

This is Sónar+D
Sónar+D – Sónar Festival's creative technologies conference – is an international congress exploring how creative minds are changing our present and imagining new futures, in collaboration with researchers, innovators and business leaders from all sectors and industries.

Creative Question Challenge: Can unheard signals inspire change?
Siobhán McDonald (IE), Chris Bean (IE), Adriaan Eeckels (BE)
"Lasst uns beenden, was wir begonnen haben." Auf diese Weise stellt die UNO ihr erstes Ziel für nachhaltige Entwicklung vor - das Ende der Armut in allen Formen und Dimensionen bis 2030. Die 17 Ziele der Nachhaltigen Entwicklung und ihre 169 Teilziele wurden als ein ausuferndes, missverständliches Durcheinander großer Absichten beschrieben. Allein der Titel der Entwicklungsagenda - "Unsere Welt umgestalten" - verströmt utopische Ambitionen. Er wurde 2015 von 193 Nationen angenommen. Fünf Jahre später und mit zehn verbleibenden Jahren: Wie wird sich unsere Welt verändern?

AI x Music Festival: Bot Bop Musikalisches Gestalten und Innovation mit AI
Andrew Claes (BE) and Dago Sondervan (NL)
Musical phrases are fed in real-time to a live coded machine learning model. The emerging virtual agent reacts and is again reacted to, creating an organic feedback loop. Utilising improvisational, instant composing and algorithmic musical techniques, listen to the duo becoming a trio during the course of this performance.

Genetic Biotech through the Eyes of Artists
BOZAR presents a talk on genetic modification, featuring Sandra Lorenzi (FR), Kuang-Yi Ku (TW), Christophe De Jaeger (BE), and 2 scientists from the Vlaams Instituut voor Biotechnologie – VIB. The talk will be preceded by a video streaming of a guided tour in the VIB facilities in Gent (BE), with Sandra Lorenzi (FR – artist of the Studiotopia programme), Kuang-Yi Ku (TW – artist of the Studiotopia programme), Sofie Bekaert (BE – VIB) and VIB scientists Roosmarijn Vandenbroucke and Sofie Goormachtig, presenting their current research.

Scratch-Introduction: Rocket launch!
You can`t get to space without the help of computers – so here’s an introduction for children (10-14 years) who want to learn programming. Via the free online platform Scratch we will animate an interactive rocket launch.

A sketchnote-workshop online - our experience
Participatory workshops with students offer exciting new perspectives for scientific communication, but what happens when they have to be done remotely? In this online seminar we will explore the challenges and opportunities provided by shifting a Sketchnote workshop with students to an online format.

Space in the classroom? - It's not rocket science!
Everybody loves space, but how can teachers include space topics in class? This online seminar offers simple experiments as supplements to “normal” STEM-lessons and introduces extracurricular learning centers that offer deeper dives.

Art and Nanotechnology by Marcel Weber
gnration (PT) and INL – International Iberian Nanotechnology Institute (PT / EU)
For its Ars Electronica Garden, gnration will present a virtual tour of The Invention of Sense, by German artist Marcel Weber.

Art and Nanotechnology - Marcel Weber
gnration (PT) and INL – International Iberian Nanotechnology Institute (PT / EU)
For its Ars Electronica Garden, gnration will present a virtual tour of The Invention of Sense, by German artist Marcel Weber.

Drums Radio
Aurore Balsa (FR), Delphine Dora (FR), Ambre Dourneau (FR), Romain Gaudillière (FR), Céline Jiang (FR/CN), Pauline Mikô (BE), Nina Queissner (DE), Natalia Rivera Riffo (CL), Victor Villafagne (FR)
The DDD is a conceptual analytical system where the association of three words in D creates a tridimensional investigation space. As sound matter is a mechanic wave working in three dimensions, we assign it to a tridimensional physical space. Thereby, we want to construct a autonomous reflective space where sound projects itself.

Acte de Fe
Marc Vilajuana, Adrià Grandia, Carlos Martorell
Act of faith (Acte de Fe) is an exploration of our relationship with technology, its similarities with the one we have with religion, the tools involved in both processes, and its impact on us and in our sacred/private space. Mise-en-scène will consist in a liturgy performed by Marc Vilajuana (voice, effects, hand drum), Adrià Grandia (acoustic and MIDI hurdy-gurdy, modular synth, laptop, aerophones), Carlos Martorell (coding, synths, motion sensors, artiphon) and a real-time reactive AI trained with religious scores.

Interdependence with Richie Hawtin: AI for humans
Holly Herndon, Matt Dryhust
In dieser Diskussion sprengen wir die binäre Trennung von Mensch und Maschine im Prozess des Musikmachens, untersuchen Möglichkeiten, wie KI-Systeme dazu beitragen könnten, dass mehr Menschen bezahlt werden, anstatt verdrängt zu werden, und diskutieren die Notwendigkeit, dass KünstlerInnen im Prozess der Entwicklung von KI-Tools teilhaben.

Dance the distance
Ariella Vidach (IT), Claudio Prati (CH), Paolo Solcia (CH), Riccardo Santalucia (IT), Sebastiano Barbieri (IT), Francesco Luzzana (IT), Giovanni Landi (IT)
Live Guided Tour in a Dance Virtual Studio. MEET’s second project Dance the distance is a live guided tour through a virtual dance studio. Participants as avatars will be able to meet the virtual dancers and join an open rehearsal for a VR dance performance in progress.

Meet the Media Guru
William Myers (US/NL)
Within its Meet the Media Guru format, MEET presents a talk by William Myers about the emerging practice of integrating biological processes into art and digital creativity. An exhibition curator and lecturer based in Amsterdam (NL), Myers is the author of two widely acclaimed books about the intersections of design, art, and science: Biodesign and BioArt.

CNMAT ODOT
John MacCallum(USA), Jeff Lubow (USA)
In diesem Workshop geben wir eine kurze, praktische Einführung in ODOT, eine dynamische, multiparadigmatische Programmierumgebung, die mit Open Sound Control arbeitet. ODOT wurde Anfang 2007 an der CNMAT entwickelt und hat sich zu einer leistungsstarken und robusten Suite von Werkzeugen entwickelt, die in einer Vielzahl von Kontexten nützlich sind, von der Signalverarbeitung für Gesten bis hin zur computergestützten Komposition. Während dieses Workshops werden wir den aktuellen Stand des Pakets und die Zukunft des Projekts diskutieren.

The QuBits VR Space
Jon Kulpa
Jon Kulpa is available to host a live online demonstration/performance of QuBits VR. The QuBits project is a virtual reality (VR) environment built by the composer that offers an expanded medium for musical experience with integrated space and visuals. The environment was designed to explore a musical aesthetic valuing sound mass, spatial sound, evolving sound, and algorithmically generated sonic structures. The user of the VR system plays a key role in shaping these musical elements. The user first discovers what behaviors are possible through exploration and chance encounters. They can then shape each discovered behavior with nuance if they choose. The system provides a unique experience each time it is run. The sounds are a mix of real world sampled sound, granular synthesis, and real-time generated synthetic sound.

Performance of CORAIL
Edmund Campion
There is no pre-defined score for CORAIL (CORAL). CORAIL is a software environment that performs audio analysis of an incoming live signal that generates and organizes sound through the computer and the CORAIL algorithms. Persistence inside any one environment causes the program to move toward greater sound generation and machine autonomy.

ORCHIDEA with Composer and Lead Researcher at CNMAT
Carmine Cella
Carmine Cella is available to host a live online demonstration/workshop for ORCHIDEA, a framework for static and dynamic computer-assisted music orchestration. Orchestration consists largely of choosing combinations of sounds, instruments, and timbres that support the narrative of a piece of music. The ORCHIDEA project assists composers during the orchestration process by automatically searching for the best combinations of orchestral sounds to match a target sound, after embedding it in a high-dimensional feature space.