The basic purpose of the European Media Art Platform (EMAP) program is to enable European artists to collaborate on projects and consequently to create closer bonds between European media organisations. The unification and extension of Europe, triggered by the collapse of the Eastern Bloc, has created new problems to be faced as well as new opportunities for cooperation and exchange. This period of transition has been characterized on the one hand, by the challenge to become more ‚European’– which generally has meant, more homogenous – and, on the other, by a desire to define what constitutes national and regional identity, in order both to retrieve a sense of traditional cultures, now lost; and to consider how respective national and cultural identities might enrich and enhance one another, as opposed to being divisive.
As part of The Living Planet, FACT’s programme focusing on the non-human, the artist collective Keiken have developed a multi-layered participatory project called Augmented Empathy in collaboration with FACT’s Learning team.
This immersive exhibition brings you face to face with animals from around the world through film, art and creative technology.
Aurore Balsa (FR), Delphine Dora (FR), Ambre Dourneau (FR), Romain Gaudillière (FR), Céline Jiang (FR/CN), Pauline Mikô (BE), Nina Queissner (DE), Natalia Rivera Riffo (CL), Victor Villafagne (FR)
The DDD is a conceptual analytical system where the association of three words in D creates a tridimensional investigation space. As sound matter is a mechanic wave working in three dimensions, we assign it to a tridimensional physical space. Thereby, we want to construct a autonomous reflective space where sound projects itself.
Stefan Laxness (UK)
Identity and Aesthetics in a Rewilded Europe – Exploration of the potential of rewilding Europe as an operative territorial strategy with far reaching consequences for how we occupy space and engage as citizens.
Curated by: Karin Ohlenschläger
Marco Barotti (IT), Clams, interactive installation, 2019 Disnovation.org (FR), Online Culture Wars (in collaboration with Baruch Gottlieb, 2018/19; The Persuadables), video, 2019 Quimera Rosa (ES/FR), Trans*Plant: May the Chlorophyll Be With/In You, mix-media installation, work in progress since 2016 Anna Ridler (GB), Mosaic Virus, GANs generated video installation, 2019 Robertina Sebjanic (SI) & Gjino Sutic (HR), Aqua Forensic, installation, 2018
Luana Lojić (HR)
What is Sound: Alpha blending is an audio-visual performative search for available information on the smallest things and units ever recorded or seen based on internet stored data (ex. bits, nanobes, phonemes, photons, atoms, etc.). Its constant is made of endless improvised medial translations formed from free online available generative tools and starts with a question posed into a search engine, building informational layers of text, sound, pictures and moving images.
Robertina Šebjanič (SI), Gjino Šutić (HR), Anna Dumitriu, Alex May (UK), Tiziano Derme, Daniela Mitterberger (AT), Taavi Suisalu (EE), Quimera Rosa (FR/AR/ES), Kat Austen (UK/DE)
Over the last few years, the EMAP/EMARE network of media arts organizations have produced a multitude of works dealing with life-science and cybernetics that examine the fragile ecological equilibrium of life on Earth. A few of these artists find inspiration from scientific discoveries like archaea, a group of unicellular micro-organisms believed to be the oldest form of life on Earth. Other sources of inspiration include the impact of pharmaceuticals on life in the water and the sonic vision of bats. These artistic explorations envision future evolution in magical and often transgressive ways.
María Castellanos & Alberto Valverde (ES)
Die Arbeit ist eine Videoinstallation, die es dem Publikum ermöglicht, die Reaktionen von Menschen und Pflanzen auf einen gemeinsamen Stimulus zu visualisieren: Live-Musik. Die Installation ist das Ergebnis mehrerer Sitzungen, in denen die Gehirnaktivität von Menschen gemeinsam mit elektrischen Schwingungen in Pflanzen gemessen wurde, wobei ein von den Künstlern entwickelter Sensor verwendet wurde.
Daniel Hengst (DE)
In unvergesslichen visuellen Präsentationen erfahren Sie wie diese Künstler arbeiten und mit wem und was sie für nötig halten, um die alte Stadt zu verlassen und auf sumpfigem Boden eine neue zu bauen. Lassen Sie sich inspirieren und entdecken Sie bisher unsichtbare und nichtexistierende Attraktionen. Überspringen Sie die Warteschlange an diesem beliebten Ort.
Forms of Ownership (INT)
Geld und Recht prägen einen großen Teil unseres Alltags. In einer Hyperbel der sozialen Skulptur ist unsere künstlerische Praxis darin verankert, sich diesen Systemen als künstlerische und kreative Medien an sich zu nähern.
Kasia Molga (PL/UK)
Können menschliche Tränen das Leben im Meer erhalten? Kasia Molga wird ihren Weg von der Konzeption des Projekts erzählen, inspiriert durch den Umgang mit persönlicher Trauer; über die Auswirkungen von COVID-19 auf ihre ursprüngliche Idee; über die verrückte Errichtung eines provisorischen Nasslabors; über das Erlernen des Weinens auf Kommando; über ihre Bemühungen, winzige Meerestiere in ihren Tränen am Leben zu erhalten; und über ihre Versuche, einen KI-Moirologen zu entwickeln – einen weinenden Bot, der uns allen helfen soll, ein paar Tränen zu vergießen.
Based on the aesthetics of online conspiracy theorists, ancient grimoires, and cutting edge contemporary digital design, MEME MANIFESTO strives to be a manual for memetic production, a highly refined documentation of the contemporary memetic landscape and an art book about the hidden sides of the Internet. The project seeks to describe the personal experience of someone who is approaching meme culture, affirm the importance and power of memes, and give everyone the tools to harness this power.
In the 2020 festival “Zero Footprint”, subtitled “Living and Connecting on a Damaged Earth”, IMPAKT will focus on the climate crisis through the eyes of artists and radical thinkers. How can we create structural change that can serve the many instead of the few?
A 20 minute online interactive performance where the audience decides the faith of the protagonist. Influencer questions the autonomy of the human being in modern times. How far are we influenced by the majority?
Simon Denny (NZ/DE), Andy King (UK), Szabolcs KissPál (HU), Annika Larsson (SE/DE), Liliana Piskorska (PL), Jonas Staal (NL/GR)
Artists from the “Abducting Europa” exhibition will discuss their work in a series of artists talks, live and pre-recorded. Political fantasy, from myths of national rebirth to the esoteric dimensions of deep web conspiracy theories, these talks will discuss the use and abuse of history, the lure of a Golden Age, and alternative visions on Europe.
Florian Cramer (DE/NL), Bharat Ganesh (US/NL), Jon Rafman (CA/US), Richard Rogers (US/NL), Dimitri Tokmetzis (NL)
Webproject – Radicalization by Design will discuss the question of whether our media are radicalizing us. Is social media tearing society apart? How do trolls, conspiracy theories, memes and fringe platforms impact politics today?
WRO Art Center team (PL)
Performed by the WRO Art Center team exploring the full potential of web applications by Paweł Janicki. Create your own scores for live audiovisual performances.
Paweł Janicki (PL)
Sound artwork that combines three installations located physically in the public space of Wrocław. One of them is the plane tree, which was featured as the central component of the installation E.D.E.N. by Olga Kisseleva displayed at the Four Domes Pavilion during the 18th Media Art Biennale WRO 2019 CZYNNIK LUDZKI|HUMAN ASPECT.
In Gardens of Darkness, Gardens of Light, Utrecht-based media arts organization IMPAKT will present art projects and discussions addressing the perils and promises of technoculture at a historic moment, when the future seems profoundly uncertain.
WRO Art Center (PL)
The event was organized at the Szczytnicki Park close to the plane tree, an example of Wrocław’s long-time signature species.
RIXC Center for Art and Science, Riga (LV) in collaboration with Virtual BioSensing Project Group at BioDesign Lab HfG in Karlsruhe (DE)
PLA(N)Tform is a virtual ‚organism‘ in which digital and biological actors grow and evolve in ‚ecosystemic‘ relations. It is a speculative experiment of ‚terrestrial co-existence‘ transforming biological, techno-scientific and atmospheric processes into a space-time of ‚planthropocene‘ – gardens for human-plant ‚involution‘. The PLA(N)Tform at Ars Electronica will evolve into a virtual garden connecting live video concert from the Forest Garden Greenhouse in Riga and Virtual BioSensing exhibition as well as ‘growing, sensing and making kin-ship’ performances in Karlsruhe.
Laboral Centro de Arte y Creación Industrial (ES)
The artists in this exhibition work with blood and chlorophyll to investigate the connections between human and plant life. They use microbial cultures, robotic clams and sensors to demonstrate the contamination of the oceans; or apply AI algorithms so that something as innocent as a flower can visualize financial speculation. They also engage with the new icons, practices and virtual devices that define the increasingly polarized and radicalized scenarios of online social and cultural ecosystems.
KONTEJNER ǀ bureau of contemporary art praxis (HR)
Through topics like pollution, interspecies communication, climate change, the „post-human“ body and the Anthropocene, the KONTEJNER Garden project underlines the need for new values and morals. The project artists are not complacent or ignoring life, they are creating their own visionary narratives building on discourses of unity rather than division and embracing concepts like „human” and “nature“.
Ecole nationale supérieure d’art (ENSA) (FR), Antre-Peaux (FR)
The collective DRUMS, made up of 9 emerging artists researching and working within the field of sound and beyond, offer two hours of streaming over five days (September 9-13). Each daily session will be based on a specific pattern, responding to the pattern of the day before. „A throw of the dice never will abolish chance.“ – Mallarmé
Onassis Stegi (GR)
The works presented in the context of Ars Electronica Garden Athens explore the post-human condition, the changing boundaries of city and the body, the need for environmental justice and the emergence of new subjectivities, as well as new forms of regulation, resistance, dissent and expression. The program includes Data Garden, a multimedia installation, and HackAthens 2020, a series of five works in the form of film, digital games, sound drama and mobile apps.