Networking Party on VRChat
ARTNORI: Ark Park(KR), Junghoon BakShim(KR), Jun Ryu(KR), Minah Kim(KR), Jiyoung Hong(KR), Hyeri Lee(KR), Wonjeong Lee(KR), Sol Yoon(KR), Jeongwoo Park(KR), Woogyeong Lee(KR), Juyeong Park(KR), Jeongwook Goh(KR), Hongseok Lee(KR), Dongyoung Won(KR), Junghoon Han(KR), DarwinTech Corp.(KR), Yunjeong Kim (VRChat PD)
Due to the coronavirus, we lost our space to listen to music and dance. We want to recreate the joy of fantasy in a virtual space, play and dance with global people. Club culture has been centered on Western music and Western dance so far. ARTNORI will invite you to the 'Jang-gu in the Club', where anyone can dance excitingly with traditional Korean sound based on Samullori Instrumental Music.
Performance 'New Ritual'
SaaWee: Sita Chay(KR), Jihye Kim(KR), Insoo Park(KR)
'New Ritual' is a spiritual performance that combines Korean shamanic rhythms, traditional mask dance, and modern musical language to embrace humanity and heal the wounds of modern society. The performance has five sections and begins with an entry into an artistic spiritual trance through counterclockwise motion.
HjkEg Collective: Heeju Kim(KR), Eugene Godunov(MD)
'Neo-Human Scale' involved research into various topics such as proxemics, the scale of human history, microbial community distribution, the concept of distance in biology, and cosmology. It incorporates images of the natural environment including images of microbial communities, drones, human social distance, and the distance in space and the galaxy.
Journey of the Academy
Jungsoo Lee(KR), Seuli Lee(KR), Eunkyeong Kang(KR), Hyun Cho(KR), Teo Bahk(KR), Youngju Kim(KR), Insoo Park (KR), Jinsoo Kim(KR), Myeongjin Yang(KR), Laura Welzenbach(AT)
The documentary video features the journey of K-Arts X Ars Electronica Academy. The international creative academy had run in a non-face-to-face manner to strengthen the global capabilities of students from the Korean National University of Arts despite the limited movement between countries.
Online showcase 'Immersive Performance'
30,000ft: Kyoungbin Son(KR), Jihyo Han(KR), Sejun Lee(KR), Jiyoung Park(KR) / ARTNORI: Ark Park(KR), Junghoon BakShim(KR), Jun Ryu(KR), Minah Kim(KR), Jiyoung Hong(KR), Hyeri Lee(KR), Wonjeong Lee(KR), Sol Yoon(KR), Jeongwoo Park(KR), Woogyeong Lee(KR), Juyeong Park(KR), Jeongwook Goh(KR), Hongseok Lee(KR), Dongyoung Won(KR), Junghoon Han(KR), DarwinTech Corp(KR) / Inter-cumulation: Jeeyoun Kim(KR), Minjin Jeong(KR), Sooyeon Choi(KR), Jun Ryu(KR), Teri Seo(KR) / MANANA: Yunji Kwon(KR), Minhee Kim(KR), Minyoung Lim(KR), Wangwon Lee(KR), Jahyuk Koo(KR) / On and Off: Jiyoung Park(KR), Jihyo Han(KR), Lime Gwon(KR), Sujin Park(KR), Jeongeun Park(KR), Heesu Mun(KR)
'Immersive Performance' is an online showcase to introduce the creation of the K-arts X Ars Electronica Academy, a creative education program run in cooperation with the Ars Electronica Export. Part 2. Immersive Performance is designed to experiment with a real-time Immersive Content creation process by attempting to merge virtual reality into performance.
Performance 'The Purpose of the Talchum'
Insun Park’s 'The Purpose of the Talchum' (2021) approaches the Korean traditional mask dance from a modern perspective, focusing on the roles of women and disability in the mask dance. It also poses questions on how the mask dance can reach out to and interact with audiences.
Online Showcase 'Interactive +'
Hop Step: Doyeon Kim(KR), Minjae Kwak(KR), Jungsoo Lee(KR), Hyun Cho(KR) / Ingrowing Liaison Office: Seuli Lee(KR), Teo Bahk(KR), Moses Yu(KR), Jiwon Kwak(KR), Jinkyung Her(KR) / No-Normal: Eunkyeong Kang(KR), Jihye Park(KR), Bora Youn(KR), Jisoo Lim(KR)
'Interactive +' is an online showcase to introduce the creation of the K-arts X Ars Electronica Academy, a creative education program run in cooperation with the Ars Electronica Export.
Online Lecture Series 'Code: Humor'
Chanho Kim(KR), Yongho Heo(KR), Young Yim Doh(KR), Sun Park(KR) Jing Yang(HK), Clarence Ng Kian Peow(SG), Gilles Jobin(CH), Kiheon Shin(KR)
The Lecture series notes humor as a human-specific value, especially for the current post-corona situation, which has rapidly shifted to digital society. To share various discourses surrounding humor as a language of empathy and communication, it consists of three days: "Day 1. Humor for Community'', "Day 2. Humor for Play", and "Day 3. Humor for Future Creativity''. Through the lectures of experts working in various fields such as cultural anthropology, psychology, games and art, we will discover how to turn the crisis into an opportunity and explore the value of humor as a possibility for the future.