The Ars Electronica Center offers its visitors something that cannot be found anywhere else in the world: 16 x 9 meters of wall and another 16 x 9 meters of floor projection, laser tracking and 3D-animations make the Deep Space 8K something very special indeed. Furthermore, Deep Space 8K presents challenging infrastructure to media artists. As they go about adapting existing works and, above all, designing installations custom-made for this space, they’re entering artistic terra incognita. The position of visitors amidst the projection surface and participation by them call for a well-thought-out aesthetic composition and concepts for the resulting dynamics.
Program for the 2021 Ars Electronica Festival
Imge Özbilge (TR), Sine Özbilge (TR)
#21xoxo (2019) is an experimental animated short film that reflects on the influence of social media and mobile devices in relation to self-expression, intimacy, love and relationships. The recent film Mosaic (2020) tells the story of a Kurdish student, a Muslim musician and a Christian girl in a fictional Middle Eastern city.
Reina Sofia, Spanish Embassy
In collaboration with the Museo Nacional Centro de Arte Reina Sofía Madrid, Ars Electronica, with the kind support of the Spanish Embassy in Vienna, will present a gigapixel image of Picasso’s famous masterpiece, GUERNICA, as well as sketches created by photographers at the Reina Sofía.
Emilien Leonhardt / HIROX EUROPE – JYFEL
Johannes Vermeer’s masterpiece Girl with a Pearl Earring is known worldwide, but only a few people have seen its individual pigments. Discover the biggest microscopic gigapixel scan of a work of art, ever, to see the master’s techniques! Explore the micro-panorama of the full painting captured by state-of-the-art Hirox 3D microscopes, with a custom XYZ stand at a resolution so high you can print it the size of a building, and true color 3D modeling as if you were holding the painting in your hands!
Ars Electronica Research Institute Knowledge for Humanity k4h+ (AT), exploration space / Austrian Academy of Sciences (AT)
More than 600,000 scientific articles on the virus have been published to date, with most of them having been written since January 2020. In order to grasp the magnitude of this literature and reveal the invisible (net-)work of scientists behind it, we made use of artificial intelligence to create a three-dimensional data visualization that displays all of these articles as luminescent spheres.
LIT Robopsychology Lab, Johannes Kepler Universität Linz (AT), Center for Human-Computer Interaction, Universität Salzburg (AT), JOANNEUM RESEARCH – ROBOTICS (AT), Polycular OG (AT), Österr. Forschungsinstitut für Artificial Intelligence OFAI (AT), Blue Danube Robotics GmbH (AT), Ars Electronica Futurelab (AT)
When humans and robots work side by side, it’s not always easy: widespread skepticism and a lack of communication paradigms will create new challenges in future work environments. How can trust and acceptance be established in the workplace of the future? How can human-robot work environments be designed?
Zeitbasierte und Interaktive Medienkunst, Kunstuniversität Linz
For the fourth time, new projects on Cooperative Aesthetics will be presented in Deep Space during the Ars Electronica Festival, to enable visitors to share an audiovisual aesthetic experience.
Deep Space 8K Selection offers a bilingual overview (German and English) of the highlights from the Ars Electronica Center’s regular Deep Space 8K program.
Peter Burr (US)
Peter Burr’s installation Dirtscraper (2020) is both a generative animation and a computer game, and has already been exhibited in various forms, such as a live stream or a multiple projection. Using text pop-ups and audiovisual grids, the artwork sketches a dystopian world in which the individual seemingly perishes in the struggle against given structures.
ESA (EU), Ars Electronica Solutions (AT)
The view of the Earth from space is the only perspective that allows us to observe changes on our planet. To demonstrate the relevance and value of Earth observation in terms of environmental and socio-economic benefits, the journey takes us to current issues around climate change with a virtual presentation. Satellite images provide the impressive views of the Earth that document and evaluate the changes.
Sebastian Pirch (AT), Norbert Unfug (AT), Christiane Hütter (AT), Jörg Menche (DE)
The human species is surrounded by networks. Interrelations shape our physical and digital environment, from airports and cityscapes to social or genetic interactions. An invisible body of connections is interwoven within our physical reality. The digital and physical shall form a symbiotic realm, visualized in a virtual world to be experienced by a human spectator. Through transitioning in between different environments, from urban networks to the human body, the Entangled Realities communicate the diversity of complex systems shaping our human habitat.
Ars Electronica Solutions (AT)
The pavilion is dedicated to climate change, renewable energies, resource conservation and digitalization. The architecture itself and the interior design reference the theme of sustainability by using a sustainable ventilation system as well as clay cladding to cool the building.
Ars Electronica Futurelab (AT)
Embedded in an electrifying atmosphere of visualized sound and electric noise, from the render engines of artists, researchers and deep neural networks, the celebration of the 25th anniversary is approaching its climax and indicates the way to a potential future in this performance program in Deep Space 8K. Join us in celebrating the 25th anniversary of the Ars Electronica Futurelab on Futurelab Day, September 9, in the Ars Electronica Center’s Deep Space 8K or participate online.
Campus Hagenberg, Fachhochschule Oberösterreich (AT)
Deep Space in the Ars Electronica Center is not solely a venue for showing artistic and educational content, but also an active laboratory for experiments in interaction and perception. Three student works from the Hagenberg Campus of the University of Applied Sciences Upper Austria were developed within this student lab context over the past year.
Poznan Supercomputing and Networking Center (PL), Spin Digital Video Technologies GmbH (DE), Ars Electronica Futurelab (AT)
When 7,680 x 4,320 pixels along with multi-channel sound are transmitted live from PSNC’s labs in Poland to Deep Space 8K in Linz using a variety of cutting-edge technologies and prototype hardware and software, even the most experienced Ars Electronica Futurelab researchers’ excitement mounts. For the first time in history, international university teams will compete in two formulas: on-site and remotely.
Ars Electronica Futurelab (AT)
With the development of Deep Virtual, the Ars Electronica Futurelab has set a milestone in the fledgling history of Ars Electronica Home Delivery.
In “Is it you, my dear AI or is it me?” Wolfgang Dorninger works with small sound tools that he soldered himself, but also with autogenerative, software-based sound modules. These are tools he uses to trigger inspiration. Didi Bruckmayr dreams with the machines, which send messages to each other. As then he marches along a beam into the abstract landscapes of the ”signed distance fields.” Sometimes he ”speaks in tongues” and all this in real time 3-D.
Cisco Italy s.r.l (IT), Logotel (IT)
What happens when artificial intelligence (AI) and human creativity intersect? Naked AI, a research project created and launched by Cisco Italia and Logotel, looks at how this encounter can lead to an evolution of human relationships, in companies and in society at large. There have already been encounters, and confrontations, between human creativity and AI.
Resch Oliver (AT), Veith Florian (AT), Kronsteiner Philip (AT), Maureder Christoph (AT)
Nowadays, everyone uses their smartphone to carelessly send sensitive information, while blindly trusting the systems in the background, without knowing what is happening behind the scenes. We aim to enable people to follow their data by showing everyone how the transfer works in a comprehensible and interactive manner. This is done by using a person tracking technology within the AEC Deep Space 3D environment.
Mark Chavez (US/SG), Victoria Primus (AT), Ina Conradi (US/SG), Tate Chavez (US)
Nocturne is a reflection of the current state affairs after one year of pandemic. Created as a rite of spring, this large-scale, immersive installation uses interactive and audio-reactive visuals with emotive-abstraction animation, mapping emotions, and design with the real-time flow of a dance performance.
Erick Oh (US)
Opera is a cycle of a five-minute animation created by the prize-winning filmmaker and artist Erick Oh. Each section is inextricably linked with the activities of the individual characters, ultimately enabling the viewer to enjoy the complex construction of a vibrant pyramid, regardless of which character they watch first.
Maki Namekawa (JP)
Maki Namekawa has created a new program for this year’s Ars Electronica, bringing music by György Ligeti, Chick Corea and, for the first time, Polish composer Hania Rani to the visual arena of the Deep Space venue. She will be visually accompanied by Cori O’Lan, who will once again connect the Deep Space’s high-end graphics cards with his real time visualization system to provide an immersive visual interpretation of Maki Namekawa’s performance.
Smirna Kulenovic (BA) & TAZ 22 (IR, DE, PL, USA/GR, RS, CZ), Indiara Di Benedetto (IT)
A transdisciplinary performance situated as a contemporary interactive audiovisual and performative research of traditional Dervish dance methods. The process of repetitive whirling in traditional Dervish dance allows the performers to enter a trance state which extends into an experimental, novel and spontaneous movement vocabulary that attempts to embody the relationship between diffraction, memory and vulnerability in post-pandemic, human and non-human materialities. The processual employment of dance, movement and vocalization becomes a form of inquiry, rooted in personal documentary approaches done by each participating artist.
Smirna Kulenovic (BA)
Post-Dervish Dance Method Workshop offers the participants a chance to experience a contemporary approach to the ancient methodology of Dervish Dance as an active meditation form, while immersed in the visualization of their movement in Deep Space 8K Studio. This form aims to improve one’s physical, emotional and psychological awareness by introducing trance states of interconnectedness with the environment and oneself. As participants learn how to continuously whirl for an extended period of time, they gain a novel perception of what is transpiring as they are whirling. For both dancers and people without previous movement experience, this workshop encourages to follow intuitive and instinctual movement and vocalization, without any expectations of the outcome.
Matthias Winckelmann (DE)
Rachael is the world’s first fully automated autonomous 3D design influencer on Instagram. Since May 2020, Rachael has been posting one new image per day to the Instagram account @rachaellic. She will continue to post without any human intervention for as long as the computer she is running on is online.
Ars Electronica Solutions (AT)
The future meets the past — the permanent exhibition planned and conceived by Ars Electronica Solutions will use new and spectacular technologies, interactive concepts and staging to take visitors on a breathtaking journey through time from the emergence of the samurai as a warrior caste to modern-day Japan.
Dr. Walter Schuster (AT), Ali Nikrang (AT)
We present photographs taken around 1900 with a special camera using two lenses that have a distance roughly equal to that of the human eye. The images show panoramic views, well-known buildings and everyday scenes in Linz and the surrounding area at the time. As the original images are in black and white, we use AI technology to identify the correct colors for each pixel in the image. The result can be seen in high resolution in Deep Space 8K.
Quayola (IT) / Seta (IT)
Transient – Impermanent paintings is an audiovisual concert for motorized piano and conductor in collaboration with generative algorithms. Hyper-realistic digital brushstrokes articulate endlessly on a large-scale projection as if on a real canvas. Each brushstroke is sonified with a piano note, creating polyphonic synesthetic landscapes. Transient starts a new direction in Quayola Studio, where experimentation extends to sound through unconventional generative systems. This project features Quayola’s studio collaborator and musician Andrea Santicchia aka Seta.