The Swirling Senses project creates an immersive experience bridging the digital and physical worlds. By integrating VR with theatrical sets, soundscapes, scents and puppetry, the environment manipulates our senses to foster a heightened sense of reality.
The Swirling Senses project creates an immersive experience bridging the digital and physical worlds. By integrating VR with theatrical sets, soundscapes, scents and puppetry, the environment manipulates our senses to foster a heightened sense of reality. In this exploration, we strive to uncover new possibilities, pushing the limits of VR while activating the full spectrum of our imagination.
Max Number of participants for performance: Twelve per two-hour performance window
Warning: The performance version of the installation will include moving puppetry, gentle smells, the sensation of blowing air and occasional loud noises. Please let us know if any of these are problematic, and we will adapt the performance to better suit your needs. While in the area, there are small soft “pads” to walk over that may be a tripping hazard to some guests.
Language: English
Thomas Tucker, US
Thomas Tucker received his BFA from Kansas City Art Institute and his MFA from School of the Art Institute of Chicago where he was a Joan Mitchell MFA grant recipient. He has been evolving complex drawings into animation/kinetic sculptural pieces using 3D software and sound design for over a decade.
Tohm Judson, US
Tohm Judson is a software engineer, composer and multimedia artist currently residing in Seattle. His art focuses on the extension of singular moments, both real and created, that are often forgotten.