Open Futurelab, Photo: markus schneeberge

Open Futurelab

Ars Electronica Futurelab (AT) / POSTCITY, First Floor

Im Open Futurelab können sich Besucher*innen mit dem Team des Ars Electronica Futurelab, unseren Partner*innen und vielen anderen Teilnehmer*innen vernetzen und austauschen. Inmitten vielfältiger globaler Herausforderungen und technologischer Revolutionen beschäftigt sich das Futurelab mit kreativen Fragen rund um „What are the Futures?“, um neue Hoffnung zu schaffen und aktiv zu werden. Besucher*innen können in der POSTCITY in die Open-Futurelab-Ausstellung eintauchen und im Deep Space 8K des Ars Electronica Center an einzigartigen Erlebnissen teilhaben.

  • Anatomy of Nudging

    Anatomy of Nudging

    Godot (JP/AT), Ars Electronica Futurelab (AT)

    Anatomy of Nudging is the first installation of the Collective Transformation Lab – an enlightening self-reflection platform that demonstrate the transparency of NudgeAI and provides users with a trustful approach towards artificial intelligence in which they themselves become part of the process.

  • Bridge 2040

    Bridge 2040

    Peter Haider (AT), Denise Hirtenfelder (AT), Nicolas Naveau (FR/AT), Maria Pfeifer (AT)

    Bridge 2040 is a quick card game for storytelling. Whether it’s an everyday anecdote, a thriller or an adventure, players create as a team a story around fictional characters living in 2040. In the process, participants respond to trends, artworks, and questions on the individual cards they picked.

  • Data Art & Science Project

    Data Art & Science Project

    Ars Electronica Futurelab (AT), Toyota Coniq Alpha (JP), Akiko Nakayama (JP), Quadrature (DE), Akira Wakita (JP)

    The Ars Electronica Futurelab, in collaboration with Toyota Coniq Alpha in Japan, envisions „Data Art & Science,“ a new interdisciplinary field incorporating artistic perspectives for future transformation based on data science, and present prototypes that embody Data Art & Science.

  • Deep Sync

    Deep Sync

    Susanne Kiesenhofer (AT), Anna Oelsch (DE/AT), Daniel Rammer (AT)

    Deep Sync creates an interactive playground for sound and visuals inviting visitors to experiment with the correlation between psychological and physiological processes.

  • Future Teams

    Future Teams

    Ricoh Co., Ltd. (JP), Art and Program, Inc. (JP), Ars Electronica Futurelab (AT)

    Imagine a future where diverse beings, not just humans but also non-humans, work together as a team. These future teams could include plants, AI, and even the Earth’s environment. The project explores new forms of collaboration and care in the future of teams.

  • Objection

    Objection

    Tom Bogaert (BE)

    Fascinated by the banality of the global arms industry after visiting an arms fair in Abu Dhabi, Futurelab artist-in-residence and conscientious objector Tom Bogaert invested a portion of his grant money into the Military Industrial Complex, from which the profits support his weapon hacking project.

  • Ori Shelter

    Ori Shelter

    Chiara Croci (IT)

    This project is the combination of traditional origami and innovative production technologies. The fascination of folding techniques meets the democratization of technology brought by the Fourth Industrial Revolution, for the creation of an origami-inspired deployable shelter.

  • Oribotic Instruments

    Oribotic Instruments

    Ars Electronica Futurelab (AT)

    We envision oribotic instruments as a form of robotic sculpture, where the program of folded geometry constrains the human-hand movements, and as a form of spatialised musical expression. At the Open Futurelab, visitors are invited to explore a variety of musical spaces of different oribotic instruments in a playful and enjoyable way.

  • SHARESPACE – Open Call Announcement

    SHARESPACE – Open Call Announcement

    Ars Electronica Futurelab (AT)

    SHARESPACE aims to bring XR and VR technology to a radically new level of sociality and presence. By capturing sensorimotor primitives and reconstructing them using novel XR technology, the project aims to enable interaction in Shared Hybrid Spaces (SHS) shared by humans and avatars.