Erwin Reitböck

  • MANUACT

    MANUACT

    How can gesture research be presented so that it is comprehensible by everyone? How do you identify natural gestures for specific applications? What are the origins of such gestures, and how can they best be used in future interfaces? The Ars Electronica Futurelab has been collaborating with Chemnitz University of Technology to get to the…

  • ORI* – On the Aesthetics of Folding and Technology

    ORI* – On the Aesthetics of Folding and Technology

    This research examines how new design approaches that utilise advances in scientific origami, computation, robotics, and material experimentation, can influence the functional aesthetic of the art of oribotics. Situated in the context of contemporary electro/mechanical artworks and objects, and joining the fields of origami and robotics, oribotics is influenced by notions of folding scientifically and…

  • Cinematic Anatomy x Deep Space

    Cinematic Anatomy x Deep Space

    Fotorealistische Anatomie überlebensgroß in 3D

    Das mehrfach preisgekrönte Cinematic Anatomy x Deep Space führt MRT- und CT-Daten von realen Patient*innen zu fotorealistischen dreidimensionalen Bildern der menschlichen Anatomie zusammen. Organe, Blutgefäße, Muskeln, Sehnen und vieles mehr können überlebensgroß als dreidimensionale, gestochen scharfe Objekte aus allen Blickwinkeln betrachtet werden.

  • Pixelspaces

    Pixelspaces

    Pixelspaces war eine jährliche Konferenz, die das Ars Electronica Futurelab zwischen 2001 und 2013 veranstaltete. Sie wurde 2018 durch das Open Futurelab abgelöst, das bis heute jährlich einen Blick hinter die Kulissen des Ars Electronica Futurelab wirft.

  • ZeitRaum

    ZeitRaum

    ZeitRaum (“TimeSpace”) is an interactive art installation the Ars Electronica Futurelab designed for the new terminal at Vienna International Airport. It creates real-time interpretations of arriving and departing flights.

  • Ars Electronica Center Fassadenterminal

    Ars Electronica Center Fassadenterminal

    Das Fassadenterminal wurde vom Ars Electronica Futurelab entwickelt und 2010 der Öffentlichkeit vorgestellt: Es ermöglichte die künstlerische Nutzung der Medienfassade des Ars Electronica Center, die mit 38.500 LEDs ausgestattet ist.

  • Geminoid Research Collaboration

    Geminoid Research Collaboration

    How can a person’s unique personality and essential character traits be captured, simulated and imparted to a robot?

  • Source.Code

    Source.Code

    SAP, as an enterprise that configures and provides an organizational setting for abstract business processes, is Source.Code’s point of departure.

  • Hidden Worlds

    Hidden Worlds

    The collaboration between SAP and Ars Electronica has been in place since 2002. This partnership is a prototype for new models of collaboration between art, business, technology and society. The collaboration ranges from media art presentations at SAP events and novel visualizations of information to joint research projects and innovative social initiatives.

  • Humphrey II

    Humphrey II

    In the beginning, there was Humphrey — a mechatronic device that worked in conjunction with a pair of data glasses to simulate flight in a 3-D environment. This installation in the Ars Electronica Center has been a smash hit with visitors since the museum opened, having replaced almost all the exhibits on display there at…