Journey Video

Journey - The Lehar Theatre In Bad Ischl hosts a physical exhibition showcasing works of students from the master’s semester studio (University of Innsbruck) & the artist in residence at AUF! AUF! Residency.

Alchemists of the Future: Online Video Journey
Ars Electronica Futurelab (AT)

With this Online Video Journey, Hideaki Ogawa, Director at the Ars Electronica Futurelab invites you to become part of a shared mission. Find out what you can expect on your way through the ideas and visions from 25 years of the past, present and future of the Alchemists of the Future in this video tour that takes you through the exhibits in the Ars Electronica Center.

Alchemists of the Future: (Special) Guided Journey
Ars Electronica Futurelab (AT)

Demystify for yourself what future basically means and let yourself be taken into the future through Guided Journeys by our info trainers, Special Guided Journeys by artists and researchers from the Ars Electronica Futurelab or online.

MindSpaces Resident Artists
MindSpaces (INT), University of Maastricht (MU), Eina Idea (ES)

MindSpaces resident artists translate and present their residency research into virtual experiences to be hosted at Sonar+D festival in October. The proposed content of the exhibition will feature MindSpaces resident artists in a virtual game-like experience.

Alchemists of the Future – The Journey
Ars Electronica Futurelab (AT)

In this journey, the Ars Electronica Futurelab’s Alchemists of the Future invite you to embark on a tour through their vision and ideas for the future, which are distributed throughout the Ars Electronica Center. Take a peek inside the black box of the technologies of the future to uncover what is behind them. Gain in-depth knowledge about contemporary trends and how they are being applied in broad areas of our daily lives. Let yourself be taken into the future through Guided Journeys by our info trainers, Special Guided Journeys by artists and researchers from the Ars Electronica Futurelab or online.

BIAS ONLINE
Science Gallery Dublin (IE) featuring work by Mushon Zer-Aviv (IL), Libby Heaney (GB), Johann Diedrick (US), and Noah Levenson (US)

Explore AI, ethics, trust and justice by spending some time navigating and interacting with a brand-new exhibition platform designed exclusively by Science Gallery Dublin for online use.

On Interaction
Karmen Franinović (CH), Joelle Bitton (FR), Roman Kirschner (AT), Gerhard M. Buurman (DE)

Around 2000, several interaction design programs were launched around the world. Along with London, New York and Ivrea, Zürich University of the Arts has launched its educational and research activities in this emerging field. We began with a motivation to humanize digital technologies and make them more inclusive and accessible. Two decades later, pressing environmental, social, and political challenges demand that we adapt and expand our focus to encompass worlds and interests other than only those of humans. We invite you to join us in reflecting on the critical and investigative role of interaction design in our society, today and over the past decades.

Renaissance 2.0
Valerie Wolf Gang (SI), Miha Godec (SI)

Have we lost our touch but gained new awareness? What is the impact of the Artificial Intelligence on Life? What will the hybridization of Life and Artificial Intelligence mean for us? These are just some of the questions that are posed in the work by two alumni of the School of Arts, Valerie Wolf Gang and Miha Godec.

Everyday’s the same
Lana (RU), Fyodor Balashov (RU)

This game simulates world perception of a person with attention deficit disorder.

Sonic Portals
Gleb Yakushev (RU), Maria Karpovich (RU), Olga Zubova (RU), Leonid Kurashov (RU), Aleksander Senko (RU), Ekaterina Volkova (RU), Ivan Kalashnik (RU), Lana Tarvolaria (RU), Simona (RU), Steve Rocket (RU), Eva Reicher (RU)

Sonic Portals is a speculative digital environment, a matrix that presents sonic possible worlds made by students of HSE University (Sound Art & Sound Studies Department). Portals, having several meanings, can be perceived as an architectural entrance, a web-based platform, connecting different sources, a passage to different worlds, getting more mythological.