Technology as the third pillar of Ars Electronica was reflected in 2023 in projects ranging from Linz to Shanghai, from AI to card games and from local industry to international space travel.
How will future generations earn income – and how can work serve a common good? An open discussion at the Futurelab Day.
With 5 interactive installations, Belgian artist Roel Heremans makes the ethical framework for innovation in our society playfully tangible.
How to bring truth to the center of collective perception? Artistic Journalism and Dataspace as ways out of the vacuum of real information.
50 years after “The Limits to Growth” Club of Rome with “Earth4All” warns about the consequences of social inequality for our planet: A Survival Guide for Humanity
From climate change to microbiology and artificial intelligence: the most experimental ideas from the Ars Electronica Futurelab will once again be presented at this year’s festival.
What does the melting of Antarctica have to do with the future of planet Earth? A lot – and that’s exactly why Giulia Foscari and UNLESS, in the work “Antarctic Resolution”, awarded the STARTS Prize 2022, have called for saving Antarctica and say: “Speak up for Antarctica now!”
On its anniversary on September 9, the Ars Electronica Futurelab celebrated the lab’s visionaries. With talks and discussions, guided tours and performances – and lots of new ideas for the future.
We all shape future – constantly. In the process, we are confronted with major challenges, from the climate crisis to digital transformation.
With Oribokit™, a DIY kit for origami robots, Matthew Gardiner aims to collectively cross the boundaries between art and science towards the future.
The past, present and future of the lab in eight episodes on Ars Electronica Home Delivery
For the new NAWAREUM hands-on museum, Ars Electronica Solutions is developing two game tables that make it possible to experience energy supply through renewable energies and resources in an interactive, strategic and playful way.
With fascination we go on a time travel back to the 90s – to the “Cave”, a multimedia room in the recently opened Ars Electronica Center where you could float through walls… A lot has changed since then, both technically and contentwise.
Nice metallic tattoo or modern on skin interface? Based on the aesthetics of temporary skin jewelry on skin, DuoSkin creates devices that allow users to control their mobile devices or display and store information on their skin. The project is currently part of Ars Electronica’s “human (un)limited” exhibition in Beijing.
The Academy of Error at the 2018 Ars Electronica Festival is bringing international experts in science and research to Linz to reflect on how to come to terms with error. Michael Doser, an antimatter physicist at CERN who will moderate this event on September 9th, gave us a few advance insights into mistakes, research and…
For the fifth time, the Future Innovators Summit at the Ars Electronica Festival is looking for the ultimate creative questions. The Open Call by Hakuhodo and Ars Electronica is aimed at artists, designers, engineers, scientists, entrepreneurs, social activists and philosophers. Hideaki Ogawa reports on what awaits the participants this September in Linz. The deadline for…
By building the world’s first 3-D printed metal bridge, MX3D and the Joris Laarman Lab have provided proof that the MX3D process they have jointly developed makes it possible to create metal objects and structures of any size that are aesthetically pleasing as well as intelligent. They were awarded the STARTS Prize of the European…
Gallery of Code in Abuja, Nigeria is a multidisciplinary lab that Oskar Ekponimo has established with the support of the Austrian Foreign Ministry, Ars Electronica and other partners. Its target audience is the country’s young generation of students and entrepreneurs. This is where art meets science, talks team up with workshops, and ideas lead to…
This event is the first of its kind at the Ars Electronica Festival—the BR41N.IO Hackathon demands high performance from hackers and designers, who’ll have 24 hours beginning at 11 AM on Friday, September 8th to conjure up projects based on brain-computer interfaces. To find out how this Hackathon will happen, what sort of stuff will…
The STARTS Prize awarded by the European Commission spotlights collaboration of science, technology and art. That’s the same approach taken by Sophie Lampartner, director of swissnex San Francisco and one of this year’s STARTS jurors. In this interview, she talks about trends at the nexus of these three domains.
“GET INSPIRED – Promising Projects at the Nexus of Art, Technology and Science” was the theme of a showcase of innovative projects based in Linz and Upper Austria staged yesterday by Ars Electronica in cooperation with a regional association of young businesspeople. Join us for a look back at an inspiring evening.
In this interview, the artistic director of the Centre for Fine Arts (BOZAR) discusses the artist’s role in this day and age, notes that art also emerges beyond the confines of picture frames, and points out how important it is for disciplines to interconnect.
Since its inception at the Ars Electronica Festival in 2014, The Future Innovators Summit (FIS) has grown and developed into a reputable frame and a new model for creative discussions about the future. This year is the culmination of 3 year’s experience and collaborative partnerships which has led to an expanded format and a significant…
The theme of the 2016 Ars Electronica Festival is RADICAL ATOMS – and the alchemists of our time. But who are these people, actually? In the theme exhibition, you’ll find out all about the artists, scientists, activists and entrepreneurs whose unorthodox approaches and inspiring projects are bound to make an impact on our future. In…
Prof. Hiroshi Ishii is the director of the MIT Media Lab’s Tangible Media Group. His team’s mission is to envision new forms of human-machine interaction and to enable us to experience and grasp the ideas of tomorrow today. His vision of RADICAL ATOMS also inspired this year’s Ars Electronica Festival theme.
What does interactive actually mean? We touch something and then experience the upshot of that act? Or does interactivity already come about when we view an image? Victoria Vesna, a 2016 Prix Ars Electronica juror, talked to us about defining interactive art, and elaborated on something she learned about it from media artist Roy Ascott.
March 13, 2016 is the deadline for entries to Ars Electronica’s search conducted under the auspices of the European Commission for innovative projects at the nexus of science, technology and art. Alexander Mankowsky, a futurist on the staff of Daimler AG and a STARTS juror, recently talked to us about the trailblazing role of art…