Ars Electronica Futurelab (AT)
Alchemists of the Future führt Sie auf eine Reise durch Visionen und Ideen aus dem Ars Electronica Futurelab. Werfen Sie einen Blick in die Blackbox der Technologien der Zukunft, um zu entlarven was dahintersteckt, und erwerben Sie fundiertes Wissen über neue Trends und deren Auswirkungen auf weite Bereiche unseres täglichen Lebens. Lassen Sie sich in Guided Journeys von unseren Infotrainer*innen, in Special Guided Journeys durch Künstler*innen und Forscher*innen aus dem Ars Electronica Futurelab oder auch online in die Zukunft führen.
Ars Electronica Futurelab (AT)
Mit dieser Online Video Journey lädt Hideaki Ogawa, Director im Ars Electronica Futurelab, Sie dazu ein, Teil einer gemeinsamen Mission zu werden. Was Sie auf Ihrem Weg durch die Ideen und Visionen aus 25 Jahren Vergangenheit, Gegenwart und Zukunft der “Alchemists of the Future” erwarten können, erfahren Sie in dieser Video-Tour, die Sie durch die Exponate im Ars Electronica Center führt.
Chia-Hui Lu (TW), Vick Wang (TW), Suet-Er Hee (TW), Sara Hsiao (TW), Gian Lee (TW), Wei-Che Hung (TW)
AMORE is an avant-garde production created to elevate the artistry of performing, conceptual, kinetic, digital, video, and abstract art. Paul Chiang’s paintings are the foundation from which 3D animation techniques catalyze the art to life. Through the combination of intense piano repertoires, multimedia technology, contemporary and abstract moving art, diverse styles are revealed to present a dramatic music-based performing art that is a banquet for the senses. Of all the emotions, the most seductive and touching is Love. Love is my muse and is the most inspirational and greatest charm of all time.
Garden Aotearoa (NZ)
The Ars Electronica Garden Aotearoa assembles selected projects from New Zealand’s technologists, artists and University researchers. The artist talks will be a chance to get to know more about the projects on display.
Curation: Andreas Ingerl (DE) & Moritz Schell (DE). Participating Students: Maria Bürger (DE), Elena Kunau (RU), Hoang Quynh Nguyen (DE), Felix Sewing (DE) & Mariya Yordanova (BG) et al.
The exhibition ARTIFICIAL REALITY – VIRTUAL INTELLIGENCE showcases student projects that deal with these questions: By means of a Brain Computer Interface, the emotional state of the participant influences the perception of the virtual world.
Yu-Chin Lin (TW), Yun-Zhen Zhong (TW), Yu-Tzu Wang (TW), Yu-Ting Tseng (TW) & Yong-Han Huang (TW)
ARrow is an Augmented Reality app that can be downloaded to your mobile phone. Not only can participants paint randomly in the virtual world, they can also connect with scenery and people in real life through the GPS and camera of their phone. We have eased the feeling of distance produced by the use of mobile devices in the fast-food generation. Participants, pick up your paintbrushes! Spread your sketches across the huge canvas no matter where you are. Spread it, bloom it! ARrow invites you to show your pictures in Hsinchu-Taipei garden.
Curators: Aphra Shemza (GB), Maria Almena (ES) & Olive Gingrich (GB/AT) Artists: Aminder Virdee (GB), Aphra Shemza (GB), Stuart Batchelor (GB), Camille Baker (GB), Danielle Brathwaite-shirley (GB), Enrique Agudo (GB), Kimatica (ES) Natasha Trotman (GB), Olive Gingrich (GB/AT) Shama Rahman (GB), Ro Greengrass (GB) & Maddy James (GB)
Curated by the three Art in Flux co-founders Olive Gingrich, Maria Almena and Aphra Shemza and featuring twelve artists from the Art in Flux community, this curator’s tour takes the audience through Art in Flux: Reclaimed virtual exhibition, exploring its key concepts and themes.
The Berlin Garden is hosting a virtual Rave on Friday night (CEST) in the RAVE SPACE, Berlin’s first virtual 3D club. An extension of the club is a virtual art gallery, which will be open for the entire duration of the festival and show artistic representations of the Garden Berlin’s real exhibits.
Ignacio Cuevas (CL), Fabián Andrade (CL)
The Republic of the Mountain is constituted as a utopian micronation, decentralized and intangible, which activates an ephemeral appearance from the foothills of the Andes towards the limits of our perception, to find out more join us in this conversation with Enrique Rivera, our art curator and get to become a citizen of the republic.
European Media Art Platform (EMAP), IMPAKT [Centre for Media Culture]
The Bal Masqué is a virtual club night: a corona-proof merger of an online dance battle, a digital masked ball and a multitude of VJ-sets. We will have many international partners and guests, since it is the closing party of the EMAP 2018-2021 program. You are all invited to wear your craziest digital masks and party with us.
Chia-Hui Lu (TW), Yu-Chiou Tchen (TW), Kuo-Hao Wang (TW)
Taiwan stands out from bodies of water like a hidden emerald, rich and brilliant like a diamond. Once it was called Formosa by the Portuguese (1542), meaning beautiful island. Taiwan’s natural and cultural evolution developed over a short period of time. Through Eastern, Western, and Austronesian multi-cultural influences and hardship, and through enduring extreme natural elements; Taiwanese tenacity, flexibility, courageousness, grit, and spirited enthusiasm are formed.
Science Gallery Dublin (IE) featuring work by Mushon Zer-Aviv (IL), Libby Heaney (GB), Johann Diedrick (US), and Noah Levenson (US)
Explore AI, ethics, trust and justice by spending some time navigating and interacting with a brand-new exhibition platform designed exclusively by Science Gallery Dublin for online use.
Talk/Panel Discussion – The exhibition at the Lehar theatre in Bad Ischl is a Quasi-experimental pretest-posttest design intervention.
Lana (RU), Fyodor Balashov (RU)
This game simulates world perception of a person with attention deficit disorder.
Garden Aotearoa (NZ)
The Garden Aotearoa Exhibition showcases over 20 projects from New Zealand’s artists, musicians, scientists and researchers in the form of prototypical installations, performances and talks.
Uwe Rieger (DE/NZ), Marc Aurel Schnabel (DE/NZ), Tane Moleta (NZ), Yinan Liu (NZ)
Following a traditional pōwhiri (welcoming), the opening event brief overview of the development of digital expression, research and exploration in Aotearoa and will introduce the works of the 20 selected projects for Ars Electronica AOTEAROA.
Ali Hossaini (GB), Olive Gingrich (GB), Mick Grierson (GB), Joshua Murr (GB), Shama Rahman (GB), Alan Renaud (HE)
An explosion of biohybrid technologies is bringing our bodies and brains online. What happens when we’re all connected? Groupthink gives a glimpse into a future where art emerges from the heart. Audiences anywhere can join via webcam. Software detects their pulse and translates it into a visual score performed live by sitarist Shama Rahman and percussionist Mick Grierson.
At JetBrains Techlab, we focus on adaptive human-robotic interaction and mobile robotics. An important element of such a system is human-robot interaction (HRI), which ensures that the robotic system is performing the task correctly and in a safe way, for itself and the environment, including humans. The presentation covers an introduction to HRI, how to make HRI safe, and how humans can benefit from such an interaction.
Harpreet Sareen (US/IN/JP), Franziska Mack (DE/US), Yasuaki Kakehi (JP), Yasuaki Kakehi Laboratory, The University of Tokyo (JP)
Algaphon is a hybrid installation where algae bubbles that ring at minnaert frequency near algal filaments are rendered audible through a hydrophone. Online visitors can leave a voice message that is translated into photosynthetically active radiation (PAR) variations in a remote aquarium.
Ami Wu (TW), Chi-Yen Chiang (TW), Ghung-I Hung (TW), Hsiao-Yue Tsao (TW), Hsin-Chien Huang (TW), Nina Barbier (FR), Shih-Chou Wen (TW), WenChieh Chang (TW)
VR comes with a memorable immersive experience, making it possible to temporarily transcend the limitations of time and space, letting audiences experience freedom of movement and their desire to explore the world. Therefore, in “Immersive Tour,” as the first part of the “Formosa Grand Tour,” viewers can wander among the mountains, oceans, and rivers in the digital world, even outer space!
Journey – The Lehar Theatre In Bad Ischl hosts a physical exhibition showcasing works of students from the master’s semester studio (University of Innsbruck) & the artist in residence at AUF! AUF! Residency.
Maia Morgenstern (RO), Constantin Basica (US/RO), Romeo Cornelius (RO), Irina Margareta Nistor (RO), Alexandru Berceanu (RO), Deep Prateek Verma (US), Alexandru Ponoran (RO), Grigore Burloiu (RO), Bucharest Garden
Lost Interferences We lost objects. We lost information. We lost friends. We lost dear ones. We lose hope, cells, memory, and sometimes we feel that we lose the future. We get lost. When we lose something, we sometimes get desperate, we sometimes get lonely, we isolate. We, Alexandru, Constantin, Maia, Romeo, Prateek, and Grigore want to know how you felt when you lost something. What made you feel weak? How did you regain your sense of identity?
MindSpaces (INT), University of Maastricht (MU), Eina Idea (ES)
MindSpaces resident artists translate and present their residency research into virtual experiences to be hosted at Sonar+D festival in October. The proposed content of the exhibition will feature MindSpaces resident artists in a virtual game-like experience.
Kinda Studios (GB), Marshmallow Laser Feast (GB), Tayos & Jon Hopkins (GB), Goldsmiths University (GB)
This interactive, participatory session guides audience members through the growing interdisciplinary field of Neuroaesthetics, providing a toolkit and takeaways for building effective Art-Science experiences. A live participatory Neuroaesthetics research experiment and interactive discussion with a breathe intervention that includes artworks from Marshmallow Laser Feast & Jon Hopkins
Hugo Solís García (MX)
Hugo Solís, director of the Department of Arts and Humanities of the Universidad Autónoma Metropolitana Unidad Lerma, will give an online live tour of the garden. He will be showing the works and explaining the concepts behind each one.
Joaquín Fargas (AR), Giselle Aviles (PR), Carola Cintrón (PR)
This program opens with a welcome from our host institution, the UAGM Museum. Soon after, Joaquín Fargas’ performance will take place, effectively connecting Garden Buenos Aires with Garden Puerto Rico. The performance will attempt to showcase the Earth’s lifeforce as it relates to our human body, where information is dispersed in every cell, while also being interconnected as a whole – a sort of crypto body.
Valerie Wolf Gang (SI), Miha Godec (SI)
Have we lost our touch but gained new awareness? What is the impact of the Artificial Intelligence on Life? What will the hybridization of Life and Artificial Intelligence mean for us? These are just some of the questions that are posed in the work by two alumni of the School of Arts, Valerie Wolf Gang and Miha Godec.
Pavel Méndez Hernández (CU)
I believe in the power of art to de-automatize the gaze and my mission is to transform that aptitude into action. I develop philosophical works that focus on the human being, on the prejudices and external predispositions that underlie their experience.
Gleb Yakushev (RU), Maria Karpovich (RU), Olga Zubova (RU), Leonid Kurashov (RU), Aleksander Senko (RU), Ekaterina Volkova (RU), Ivan Kalashnik (RU), Lana Tarvolaria (RU), Simona (RU), Steve Rocket (RU), Eva Reicher (RU)
Sonic Portals is a speculative digital environment, a matrix that presents sonic possible worlds made by students of HSE University (Sound Art & Sound Studies Department). Portals, having several meanings, can be perceived as an architectural entrance, a web-based platform, connecting different sources, a passage to different worlds, getting more mythological.
Sustainable Futures & New Pathways to Innovation is an interactive online experience that explores three concrete challenges tackled by artists who have participated in S+T+ARTS across three thematic areas: Tangible Data, Sustainable Futures and Navigating the Digital Realm.
Karmen Franinović (CH), Joelle Bitton (FR), Roman Kirschner (AT), Gerhard M. Buurman (DE)
Around 2000, several interaction design programs were launched around the world. Along with London, New York and Ivrea, Zürich University of the Arts has launched its educational and research activities in this emerging field. We began with a motivation to humanize digital technologies and make them more inclusive and accessible. Two decades later, pressing environmental, social, and political challenges demand that we adapt and expand our focus to encompass worlds and interests other than only those of humans. We invite you to join us in reflecting on the critical and investigative role of interaction design in our society, today and over the past decades.
Universidad Autónoma Metropolitana MX
The Universidad Autónoma Metropolitana opened a call for its community to contribute to the Garden. The resulting online exhibition encompasses the selected works, which present a variety of ideas that reflect the concerns of the Mexican community.
Daniel Kreuzsaler (AT), Bernd Baumgartner (AT), Linus Birkendahl (DE), Valentin Goham (DE), Steven Mark Kübler (DE), Matthias Holzmann (IT), Sara Schlierenzauer (AT), Cornel Entfellner (AT), Daniela Kasperer (AT), Gerlinde Radler (AT), Lara Schnepf (AT), Lea Wiednig (AT), Paulina Krasser (AT), Stefan Berger (AT), Stefanie Amberger (AT), Thomas Gschoßmann (AT), Zoe Vitzthum (AT)
The Lehar Theatre In Bad Ischl hosts a physical exhibition showcasing works of students from the master’s semester studio (University of Innsbruck) & the artist in residence at AUF! AUF! Residency. The exhibition comprises of Virtual Reality experiences, interactive projection mapping projects, a silent disco & interactive sculptures.
Camille Baker (CDN/GB) – Artist/Artistic Director, Maf’j Alverez (GB/SP) – Interaction Designer /Unity3d Developer, Sarah Büttner (DE) – Tilt Brush and 3D environment artist, Bushra Burge (GB) – Haptic corset interaction/fashion designer, Kat Austen (GB/DE) – Sound Designer, Paul Hayes (GB) – Haptics Electronic Engineer/ Programmer, Andy Baker (GB) – Unity Technical Consultant, Annelies Lovell & Alexandra Butterworth(GB) – voice-over actors, Anonymous Stories – various contributing women
INTER/her is an intimate VR immersive exploration of the inner world of middle-aged women’s bodies and the post-reproductive diseases they suffer, such as endometriosis, fibroids, polyps, Ovarian and other cysts, cervical, ovarian, uterine and endometrial cancers – with a focus on female health as personal exploration, conversation starter, and community building.
M Wingren (FI/US), Carl Victor Wingren (FI), Arto Chydenius (FI)
The interactive composition “Unburn It” approaches a digital new deal from the perspective of music. It begins by examining how music is played online; often echoing pre-digital constraints, such as linear recordings that are the same with each playback.
Anirudhan Iyengar (IN), Michael Wagner (CH), Clemens Plank (AT)
Mozilla Hub of the Bad Ischl Garden – The Lehar Theater in Bad Ischl has changed and redefined its identity several times over the years. Beginning as a traditional stage theater, it was later upgraded and converted to a movie theater or cinema.
Ignacio Cuevas | White Sample (CL)
Analog live set playing with the Autonomy/Dependency installation of electromechanical systems with plants. Music in between ambient, electroacoustic and electronica in a biological environment.
Katya Pravda (RU), Anna Novikova (RU), Yulia Yousma (RU), Alexey Ryumin (RU)
Katya Pravda’s art is viewer-oriented, it’s democratic. The parts this art is made of are a pleasure in themselves — flower petals, branches, stones, vegetables, mushrooms. But then vigorous intraframe editing jumps in the form of fake eyelash glue. The familiar is fading, giving way to the unknown.