Every year since 2002, Ars Electronica and the University of Art and Design Linz have hosted an exhibition by artists associated with an international higher-education institution whose curriculum takes an innovative approach to teaching media art and media culture. The intention of the Campus format is to invite outstanding international universities working in the academic fields of media arts and design. Projects highlighted here represent the nature of the mission and activities of invited guest universities from all around the world. These showcases became an essential part of the festival and an instrument to analyze and visualize different models of educational approaches in artistic and creative areas. It has also increasingly developed into a stage for contextualized works from alumni, professors or associates from the universities to map the identity of academic institutions, their history and current practice. Part of Campus’ mission is to enable the presentation of young, local media artists and their work with international exposure.
The Interface Cultures program of the University of Art and Design Linz annually presents a cross-section from their masterclass works and, together with Ars Electronica, co-hosts one main featured partner university each year. Von schwarzen Schwänen… is the title of this year’s contribution from the University of Art and Design in Linz, a metaphor alluding to the plural of various unthinkables that are intertwined in their improbability, while referring to something we are not prepared for. The exhibition of Interface Cultures, Crossing the Bridge leaves their own premises and conceptually and physically crosses the bridge, to present the selected works right at the center of the Kepler’s Gardens at the JKU Campus.
While in 2020, many of the Campus partners became Ars Electronica Garden Partners, inviting the festival audiences on a virtual and physical journey through networked biotopes and ecosystems, in which the students from all over the world are working to develop and shape our future, this year, the alliances and new forms of cooperations that have been build, can be explored again in Linz. More than 25 international academic institutions are joining us again, to present the outcomes of the past two years, full of experimental approaches and prototypes, thus the Campus program once again represents an essential, defining element of the entire festival. The local art university with its departments and institutes will function as a venue for the exchange of international perspectives while creating an extensive presentation of their own departments.
The festival is increasingly also becoming a platform for artistic and creative collaborations between Ars Electronica and the various regional, academic partners, for example the Fashion & Technology or the Time-Based and Interactive Media Art program at the University of Art and Design Linz, the Anton Bruckner Private University Upper Austria or the University of Applied Science Upper Austria, Campus Hagenberg.
The international exchange between universities, leading to increasing collaboration between academic partners brings 29 universities and institutions from many parts of the world to present their projects in Linz:
Kunstuniversität Linz (AT)
… or pink doves? The Ars Electronica Festival’s Kunstunicampus attempts to think the seemingly impossible, to vision the unthinkable. Above all, the aim is to enable images and metaphors that carry a creative power within them and inspire us to create our own picture of our world.
Anton Bruckner Private University, Linz (AT)
Since 2016, Anton Bruckner Private University has been hosting the Sonic Saturday symposium and concert as part of the Ars Electronica Festival. For this year’s festival we will organize a research student meeting to allow for an informal, hands-on, in-person exchange of ideas of artistic researchers working in the field of immersive audio.
University of Applied Science Berlin – School of Culture and Design, Department of Communication Design (DE)
Let’s create a new form of humanism together with Artificial Intelligence that will bring with it neither dystopia nor utopia, but realistic and desirable future scenarios.
Birmingham School of Architecture and Design, Birmingham City University (UK)
From libraries to ballrooms, ruins represent fragments that retain meaning through changing times. These are ever present in a “soft city” that is lived through digital space and consumed in popular media. Our transmedia process explores the fringes between this “soft city” and the real one to speculate on future visions of the city built on these ruined fragments.
Masaryk University, Faculty of Arts (CZ); Brno University of Technology, Faculty of Electrical Engineering and Communication (CZ)
Welcome to the planet made of expanded visions of the Vasulkas — the pioneers of electronic art. Enter the world of augmented memories of their visionary models of the expanded man-machine nature systems of the possible futures.
Universidad Austral de Chile (CL)
The oldest living tree on Earth could be the Lañilawal tree in southern Chile. The Alerce Milenario remains in the mode of a deferred time removed from the time scale of humans. How to show the pulse of this life? Bringing together a group of artists and scientists, the Lañilawal project is an approach to get a glimpse of this living time capsule with the purpose of understanding its message.
Bauhaus University Weimar (DE)
Planet Earth is a shared habitat, where we humans strive to coexist with our fellow creatures and with machines. The exhibition *Patterns That Connect* proposes to rethink the “dance of agency” in relation to long-lasting evolution and customs, behavioral patterns that we can address and modify.
Vilnius Academy of Arts (LT), MENE (LT), INSTITUTIO MEDIA (LT)
Right after the pandemic, young artists in Lithuania were hit by the war. The unrest in neighboring countries enabled them to work out how to calm down, find new ways of communication, come up with methods for resilience and survival. Let’s make art and (sur)render new virtualities to help Ukraine win. All in order to strive and continue making art. We already have Planet B more real than ever!
CINETic, National University of Theatre and Film (RO)
Pixels from a Past Future reunites works developed by students and teachers of the UNATC, from the MA of ITPMA and the MA New Media Design, works developed during 2021-2022. The works aspire to visualize empathy and closeness and to echo fading nature through capturing the presence of the visitor into the flow of data.
Art & Technology Studies Department of the School of the Art Institute of Chicago (US)
Challenged by Ars Electronica to imagine a world beyond today’s crises, artists from the Art and Technology Studies department at SAIC turn to the present and recent past, exploring the manufactured, digitized, artificial worlds we all create ourselves simply to continue living on Earth. Worlds In Progress finds planets and whole universes in the electronic spaces of today’s Earth.
Vorarlberg University of Applied Sciences, Faculty of Design (AT)
Taking the thought that in a post-anthropocentric future, ecological justice is concerned with justice between species as a starting point, this exhibition is conceptualized as an affective infrastructure enabling two kinds of experiences: the lack of eco- and interspecies empathy on “Planet A” and experiments fostering interspecies and non-human sensory dialogues.
University of Applied Sciences Upper Austria (AT)
Digital Sensing examines the possibilities of scanning and perceiving the human body with current technologies such as 3D photography, AI scanning, and morphing. It then projects it back into physical space in the form of 3D-printed sculptures.
Studio2, University of Innsbruck (AT) and Design for Performance and Interaction, Bartlett School of Architecture, University College London (UK)
We imagine futures, many of them, and then we realize them. One thing these futures must all have in common is to “change not only the world we live in, but also ourselves”. Design for Performance and Interaction Studio2 MArch(s) studios are joining forces to explore first-hand in a collaborative exhibition how interdependence might unfold as kinship across institutions, disciplines, communities.
The ArTeC Graduate School of Research (FR)
For the Ars Electronica Festival 2022 Campus exhibition, ArTeC Graduate School of Research selected four films by artists and researchers from Paris 8 University for an ongoing post-cinema screening that questions the evolution of communication systems analyzing daily landscapes on, with and through our screens.
MAG (Media Art Globale), Festival by Connected Art Platform, Mona Liem (ID)
The exhibition of SPICETOPIA expresses the relationship and journey between humans, earth, technology and spice as symbols of health and nourishment and explores technology as a transformative tool for artists, researchers & academics.
Musrara the Naggar School of Art and Society (IL)
In recent years Amir Meir has been researching the seam between the visible and the audible using the “Dudon,” a musical instrument that turns light and visible shapes into sound. The “Dudon” is an analog light synthesizer that translates changes in light exposure into sound.
Yasuaki Kakehi Lab, The University of Tokyo (JP)
This exhibition will feature three works that incorporate phenomena that cannot always be precisely controlled into the work and reveal narratives within each change. Rather than dismissing the uncontrollable as noise or coincidence, we will explore technology to create new values by utilizing the characteristics of these things that behave under their own mechanisms and principles.
College of Arts, National Tsing Hua University (TW)
In the face of the growing problems of the Earth resulting from intensification of human life and its implications, technology is often seen as an opportunity that would help order this chaos of overproduction. The Nature of Prototyping provides not solutions but reflections, and the development of technology serves to know others better.
London College of Communication, University of the Arts London (UK)
What are the myths told about our world, ourselves, our bodies, other bodies? What are the myths we tell about the past, and how do they influence the new myths about the future? 22 new works of interaction design explore these questions and others to present new ideas about the possibilities of life, and how other lives are possible.
Korea National University of Arts | K-ARTS (KR)
Human Touch is an attitude facilitating humans to coexist with ecology and technology. It refers to a way of thinking whereby we can coexist with non-human beings, which previously were dependent on humans. In this regard, K-ARTS will present various immersive performances, NFT showcases, and lecture series.
Korea National University of Art | K-ARTS (KR), Pohang University of Science and Technology (KR)
K-ART presents an on-site VR immersive performance collaborated with Pohang University of Science and Technology, Ballet Metanique is a reimagination of Ballet with the social and technical apparatus of Metaverse in the age of global warming.
University of Nova Gorica School of Arts (SI)
“And I ran like crazy until I reached the edge the next day towards evening. We called this line that separated the known from the unknown the ‘edge of the world’.” How far do the boundaries of our community go, how far does ‘me’ extend to and until where does a ‘we’ expand?
Aalto University School of Arts, Design and Architecture (FI)
Sounding Lifeworld explores what is possible when artificial intelligence method with deep learning model applied to a musical instrument and communicates with the musicians within a flow that is tailored to the variance and diversities of the new sounding lifeworld. It is as if Özcan and Tahiroğlu is thrown into the space of musical universe with continuously transforming cluster of sounds, facing with the challenge of forming a new transitional relationship between each other and the AI-terity.
University of Art and Design Linz, Design and Technology: Fashion and Technology; Interface Cultures; Media Design; Time-Based and Interactive Media Art; PhD Study
Aalto University School of Arts, Design and Architecture
Anton Bruckner Private University Linz
Arizona State University, Leonardo ISAST
ArTeC Graduate School of Research
Bauhaus University, Weimar
Birmingham City University, School of Architecture and Design
Brno University of Technology, Faculty of Electrical Engineering and Communication
Centre Art & Technology Studies Department of the School of the Art Institute of Chicago
Korea National University of Arts | K-ARTS
MAG (Media Art Globale), Festival by Connected Art Platform
Masaryk University, Faculty of Arts
Musrara the Naggar School of Art and Society
National Tsing Hua University (NTHU), College of Arts
Technical University Berlin (TU)
Universidad Austral de Chile
University College London, Bartlett School of Architecture
University of Applied Sciences Berlin, School of Culture and Design, Department of Communication Design
University of Applied Sciences Upper Austria
University of Auckland, arc/sec Lab
University of Innsbruck, Studio2
University of Nova Gorica School of Arts
University of the Arts Berlin (UdK)
University of the Arts London, College of Communication
Vilnius Academy of Arts, MENE, INSTITUTIO MEDIA
Vorarlberg University of Applied Sciences, Faculty of Design
Yasuaki Kakehi Lab., The University of Tokyo