VR/AR
Alexander Whitley Dance Company
The Bartlett School of Architecture, University College London (UK)
Initiated in response to the Covid-19 lockdown, Digital Body uses motion capture technology to digitise sequences of choreography and makes them freely available online. CHAOTIC BODY brings together three composers and digital artists to collaborate with AWDC company on the creation of three short films and AR projects taking inspiration from chaos theory and the associated geometric patterns in nature.
ScanLAB Projects HUB
The Bartlett School of Architecture, University College London (UK)
Unit 9 is a design studio within the undergraduate architecture programme at the Bartlett UCL. Led by Jessica In and Chee-Kit Lai, the Unit has developed a continued interest in the performative aspects of new technologies and their expressive potentials for the design and representation of architecture.
Jason Bruges Studio (UK)
The Bartlett School of Architecture, University College London (UK)
A curated selection of talks and 360 films that provide insight into the Studio’s process and practice. Normally inhabiting physical spaces, a number of the Studio’s installations are transformed and brought to a virtual audience for the first time.
PG24
The Bartlett School of Architecture, University College London (UK)
PG24 is a group of architectural storytellers employing design, film, animation, drawing, virtual and augmented reality and physical modelling to rethink architecture’s relationship with time. We find inspiration in the dialogue between film and architecture, study their intertwined histories and seek the magical possibilities arising from their fusion.
BSc Unit 9 HUB
The Bartlett School of Architecture, University College London (UK)
Unit 9 is a design studio within the undergraduate architecture programme at the Bartlett UCL. Led by Jessica In and Chee-Kit Lai, the Unit has developed a continued interest in the performative aspects of new technologies and their expressive potentials for the design and representation of architecture.
Design for Performance and Interaction / Interactive Architecture Lab HUB
The Bartlett School of Architecture, University College London (UK)
IAL Hub Space showcases student projects. The space takes a critical stance on developments across art, science, and technology to spearhead thinking in the 21st century. The projects presented are films and virtual prototypes. We have come to realize that now, more than ever, boundaries which define the arts and sciences no longer hold. To address the changing political, ecological, and technological landscapes, we engage in dialogues that are unfamiliar or uncomfortable.
CyberBallet
CyberRäuber (DE)
With the public rehearsals ending, the work will premiere in September 2020 at Ars Electronica Festival, in front of an audience that can join the performance via livestream.
Live Program of Telluric Vibrations, UCLA Botanical Gardens – Los Angeles
Enjoy the extensive live Program of Telluric Vibrations, UCLA Botanical Gardens – Los Angeles
Dance the distance
Ariella Vidach (IT), Claudio Prati (CH), Paolo Solcia (CH), Riccardo Santalucia (IT), Sebastiano Barbieri (IT), Francesco Luzzana (IT), Giovanni Landi (IT)
Live Guided Tour in a Dance Virtual Studio. MEET’s second project Dance the distance is a live guided tour through a virtual dance studio. Participants as avatars will be able to meet the virtual dancers and join an open rehearsal for a VR dance performance in progress.
The QuBits VR Space
Jon Kulpa
Jon Kulpa is available to host a live online demonstration/performance of QuBits VR. The QuBits project is a virtual reality (VR) environment built by the composer that offers an expanded medium for musical experience with integrated space and visuals. The environment was designed to explore a musical aesthetic valuing sound mass, spatial sound, evolving sound, and algorithmically generated sonic structures. The user of the VR system plays a key role in shaping these musical elements. The user first discovers what behaviors are possible through exploration and chance encounters. They can then shape each discovered behavior with nuance if they choose. The system provides a unique experience each time it is run. The sounds are a mix of real world sampled sound, granular synthesis, and real-time generated synthetic sound.
ALICE, ALICES UNCHAINED, and THE FLOWER MATRIX
Edmund Campion and Claudia Hart
ALICE, ALICES UNCHAINED, and THE FLOWER MATRIX is a long-term collaborative project between media artist Claudia Hart and composer Edmund Campion (CNMAT). Since 2013, they have collaborated on the ALICES project, a series of artworks, loosely connected to Alice in Wonderland, and appearing through the years as a series of pieces that migrate from performance-based multi-media theatre, video, gallery installations, to virtual reality environments. This film documents the history of the on-going project with excerpts from several of the works along with interviews with the artists and collaborators.
Presence of Absence: Guided Tour & Demo
by Prof. Hiroshi Ishii, Liang Zhipeng
We will host a live talk featuring some selected projects inside Tangible Media Group | MIT MediaLab in Cambridge, Massachusetts. In the end audiences are invited to have an open conversation with us.
Presence of Absence: Garden
We will host an online garden to explore the “Presence of Absence.” Students and Professor Ishii from Tangible Media Group | MIT MediaLab will guide you through the future of Tangible Telepresence and Radical Atoms.
COPY PASTE Exhibition at Piksel Cyber Salon
The COPY/PASTE exhibition features the work of nine artists and art collectives who make copying a core aspect of their work. Taking the form of an online exhibition at Piksel Cyber Salon, it aims to show that copying is natural, and to re-think how we create/share/copy and paste. If you are an artist, then you have no doubt copied the work of others. This copying can range from using pages from a magazine in a collage to adopting the style of another artist, or simply being inspired by their work. This natural process of copying, taught to us at every stage of our artistic development, is burdened with a very complex and messy set of laws and social conventions which define and limit how we can use copying in our practices. They don't account for exceptions or nuances, and come from a historical world in which artworks were scarce physical objects, not translating well into a world in which culture is abundant and can be accessed and copied at will.
Between
BeAnotherLab (INT)
Als kollektive Praxis existiert Beanotherlab in den Räumen zwischen Disziplinen, Gemeinschaften, Geographien und Methodologien. Verteilt, aber voneinander abhängig. Dieser Rundgang präsentiert eine Meditation über die Unsicherheiten und Sensibilitäten der transdisziplinären Zusammenarbeit.
Beside the Nibelungen bridge / Neben der Nibelungenbrucke
Matthew Gardiner (AU)
Festival, late, Golden Nicas delivered. A mixed hoard spill into Linz; eclectic electric musicians chattering in nihongo, intro-and-extro-verted artists and friends not seen for an age for the tyranny of distance. Drawn involuntarily to places warmer and happier than Hans in Glück, to a lone Würstlstand in Linz. Perhaps beside the Linzer Nibelungenbrucke.
Achæoscillator
Víctor Mazón Gardoqui (ES/DE), Nicolas Spencer (CL/AT)
Achæoscillator displays the drastic weather conditions of the southernmost island in the world on a virtualized representation of the end/beginning of the Americas. A one-person experience, where the research presents traces and connections between the ancestors of the Yagán community, the Kawesqar and Selk’nam and the Antarctic, Scotia and South America continental plates, offering an inestimable and uncontrollable source of Gaia's power.
A Utopian Post-Colonial Future – Victoria, Australia 2027
Melbourne School of Design (MSD), The University of Melbourne (AU)
Can we imagine a utopia that creates a post-colonial social and political framework and overcomes the concept of land as commodity, inspired by indigenous concepts of relationship to country? Emerge yourself in VR to engage in a multitude of future scenarios that sketch out the potential to reflect on these questions.
Voices of Country
Dr. Rochus Urban Hinkel (AU); in collaboration with NExT Lab, Melissa Iraheta and Tony Yu (AU); Büro Achter April (DE); Dr. Hélène Frichot (AU)
This VR movie is set in the rural landscape of the Dja Dja Wurrung aboriginal tribe in southern Australia. The project tells stories of the land from different perspectives, allowing the audience to move through the site by engaging in a VR environment, with narrators telling different stories.
Datasets vs Mindsets
Dmitry Bulatov, Lev Manovich, Alla Mitrofanova, Helena Nikonole, Daria Parkhomenko, Yanina Prudenko, Olga Vad
Public talks by the leading Russian-speaking thinkers and philosophers of new media.