Winner Winner (2002) is a simple and fun game for two people. The audience competes for first place in the game through simple interaction. The theme of the project is to make people aware of how systems influence our behavior by showing the framework of the game system that puts people in a competitive mindset, exploring the invisible systemic forces behind the phenomenon of involution that push people into competition.
Qiao Ye is an artist and digital media designer. Her critical practice focuses on the study of human behavior and human interaction with technology. She is interested in the idea that viewers can experience her interactive works as a means to becoming more aware of themselves and the world around them.