Mainstays of media art in general and the Prix Ars Electronica’s Hybrid Art category in particular are hybrid and transdisciplinary projects and approaches. In this interview, juror Ghalia Elsrakbi talks about her take on hybrid art and what she sees as the role art can play in 2017.
Even in the 21st century, robotics R&D is still a male domain. On the occasion of International Women’s Day, we discussed this issue with Martina Mara of the Ars Electronica Futurelab. She’s a media psychologist and director of robo-psychology.
Réka Bucsi’s animated short film “Symphony no. 42” got her shortlisted at the 87th Academy Awards. In April, she’ll be one of the 2017 Prix Ars Electronica jurors selecting this year’s Golden Nica recipients.
Ars Electronica launched an online database especially for women in media arts in September 2016. Women in Media Arts now makes it possible for users themselves to input information and modify the database’s entries about female artists. Here, project manager Florina Costamoling provides a brief introduction to the database designed to be used by, among…
In this interview, the artistic director of the Centre for Fine Arts (BOZAR) discusses the artist’s role in this day and age, notes that art also emerges beyond the confines of picture frames, and points out how important it is for disciplines to interconnect.
Entries to the competition to determine the honorees of the 30th Prix Ars Electronica are now being accepted! Four Golden Nica statuettes and prizemoney of up to €10,000 in each category await this year’s outstanding media artists. But what’s the story with gender distribution among Prix Ars Electronica prizewinners? We discussed this issue with Gerfried…
Born in Linz in 1894, Klemens Brosch went on to become one of 20th-century Austria’s most outstanding graphic artists, best known for his magical landscapes and melancholy imagery. Deep Space is now featuring jumbo-format projections of some of his small-scale drawings.
The exhibition space at Ars Electronica Center is full of challenging art. It recently served as a place, some of Japan’s most renowned companies gathered ideas from.
Even if signals aren’t being received from the Schiaparelli Test Lander on that evening, we nevertheless had an absolutely fascinating time at the ESA Mission Control Centre in Darmstadt, where we followed the decisive moments of the Mars landing in the company of scientists and artist Aoife Van Linden Tol. Here, we present a few…
Since its inception at the Ars Electronica Festival in 2014, The Future Innovators Summit (FIS) has grown and developed into a reputable frame and a new model for creative discussions about the future. This year is the culmination of 3 year’s experience and collaborative partnerships which has led to an expanded format and a significant…
Aoife van Linden Tol takes printed objects that are endowed with emotions and gives them a new start. In her performance “Second Story,” she blows up old photos, passports, love letters, etc. in controlled explosions. Here, she tells us how her first test detonation went, what we can expect in her September performance, and how…
China’s history is awesome, full of tales and traditions passed down from time immemorial. How do students at Tsinghua University deal with this monumental cultural heritage when they approach it in terms of media art? In this interview, Prof. Wang of the Academy of Arts and Design tells us about his college. We also get…
The theme of the 2016 Ars Electronica Festival is RADICAL ATOMS – and the alchemists of our time. But who are these people, actually? In the theme exhibition, you’ll find out all about the artists, scientists, activists and entrepreneurs whose unorthodox approaches and inspiring projects are bound to make an impact on our future. In…
Violent explosions are sources of particular fascination to artist Aoife Van Linden Tol. An art&science residency is giving her the opportunity to visit the European Space Agency (ESA) and Ars Electronica Futurelab to soak up a healthy dose of inspiration for her next project. In this interview, she talks about, among other things, the fact…
Designer, artist and programmer Lauren McCarthy explores the structures and systems of social interaction, identity as well as self-presentation and the potential of technology of how it can influence the dynamics between those traits. During her Transmit³-Residency at the Queensland University of Technology, she wants to find out about the influence of Big Data on…
Prof. Hiroshi Ishii is the director of the MIT Media Lab’s Tangible Media Group. His team’s mission is to envision new forms of human-machine interaction and to enable us to experience and grasp the ideas of tomorrow today. His vision of RADICAL ATOMS also inspired this year’s Ars Electronica Festival theme.
Linz Art University’s Time-based and Interactive Media bachelor’s program offers students the opportunity to create interactive works especially for Deep Space 8K at the Ars Electronica Center. Read more about it in this interview with the program director, Prof. Gerhard Funk.
Works by four undergrads in Linz Art University’s Time-based and Interactive Media program have been on display in the TIME OUT .05 exhibition at the Ars Electronica Center since March 16th. Two of the featured artists are Elisabeth Prast and Fabian Erblehner.